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We propose a GPU-based distributed optimization algorithm, aimed at controlling optimal power flow in multi-phase and unbalanced distribution systems. Typically, conventional distributed optimization algorithms employed in such scenarios…
Betweenness Centrality (BC) is steadily growing in popularity as a metrics of the influence of a vertex in a graph. The BC score of a vertex is proportional to the number of all-pairs-shortest-paths passing through it. However, complete and…
Balanced partitioning is often a crucial first step in solving large-scale graph optimization problems, e.g., in some cases, a big graph can be chopped into pieces that fit on one machine to be processed independently before stitching the…
The nonuniform fast Fourier transform (NUFFT) enables spectral methods for problems with irregularly spaced samples, with applications in medical imaging, molecular dynamics, and kinetic plasma simulations. Existing implementations are…
The challenges of graph stream algorithms are twofold. First, each edge needs to be processed only once, and second, it needs to work on highly constrained memory. Diffusion degree is a measure of node centrality that can be calculated (for…
We initiate the study of graph algorithms in the streaming setting on massive distributed and parallel systems inspired by practical data processing systems. The objective is to design algorithms that can efficiently process evolving graphs…
Immersed boundary-lattice Boltzmann method (IB-LBM) has been widely used for simulation of particle-laden flows recently. However, it was limited to small-scale simulations with no more than O(103) particles. Here, we expand IB-LBM for…
Partition of unity methods (PUMs) on graphs are simple and highly adaptive auxiliary tools for graph signal processing. Based on a greedy-type metric clustering and augmentation scheme, we show how a partition of unity can be generated in…
The Bulk Synchronous Parallel(BSP) computational model has emerged as the dominant distributed framework to build large-scale iterative graph processing systems. While its implementations(e.g., Pregel, Giraph, and Hama) achieve high…
There has been significant recent interest in parallel graph processing due to the need to quickly analyze the large graphs available today. Many graph codes have been designed for distributed memory or external memory. However, today even…
Motivated by performance optimization of large-scale graph processing systems that distribute the graph across multiple machines, we consider the balanced graph partitioning problem. Compared to the previous work, we study the…
Betweenness centrality (BC) is an important graph analytical application for large-scale graphs. While there are many efforts for parallelizing betweenness centrality algorithms on multi-core CPUs and many-core GPUs, in this work, we…
In this paper, we explore the limits of graphics processors (GPUs) for general purpose parallel computing by studying problems that require highly irregular data access patterns: parallel graph algorithms for list ranking and connected…
We propose a GPU-accelerated distributed optimization algorithm for controlling multi-phase optimal power flow in active distribution systems with dynamically changing topologies. To handle varying network configurations and enable…
Component-centric distributed graph processing platforms that use a bulk synchronous parallel (BSP) programming model have gained traction. These address the short-comings of Big Data abstractions/platforms like MapReduce/Hadoop for…
We present a new parallel algorithm for probabilistic graphical model optimization. The algorithm relies on data-parallel primitives (DPPs), which provide portable performance over hardware architecture. We evaluate results on CPUs and GPUs…
To solve many problems on graphs, graph traversals are used, the usual variants of which are the depth-first search and the breadth-first search. Implementing a graph traversal we consequently reach all vertices of the graph that belong to…
This article presents a new high-level parallel computational model named BSF - Bulk Synchronous Farm. The BSF model extends the BSP model to deal with the compute-intensive iterative numerical methods executed on distributed-memory…
In this paper, we propose a GPU-efficient subgraph isomorphism algorithm using the Gunrock graph analytic framework, GSM (Gunrock Subgraph Matching), to compute graph matching on GPUs. In contrast to previous approaches on the CPU which are…
Rooted spanning trees (RSTs) are a core primitive in parallel graph analytics, underpinning algorithms such as biconnected components and planarity testing. On GPUs, RST construction has traditionally relied on breadth-first search (BFS)…