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Related papers: Quality Evaluation of Projection-Based VR Displays

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This study provides a comprehensive review of the utilization of Virtual Reality (VR) for visualizing Artificial Intelligence (AI) systems, drawing on 18 selected studies. The results illuminate a complex interplay of tools, methods, and…

Human-Computer Interaction · Computer Science 2024-04-09 Medet Inkarbekov , Rosemary Monahan , Barak A. Pearlmutter

Objectives: This paper presents an up-to-date overview of research performed in the Virtual Reality (VR) environment ranging from definitions, its presence in the various fields, and existing market players and their projects in the VR…

Human-Computer Interaction · Computer Science 2017-09-01 Ayush Sharma , Piyush Bajpai , Sukhdev Singh , Kiran Khatter

Stereoscopic, head-tracked display systems can show users realistic, world-locked virtual objects and environments. However, discrepancies between the rendering pipeline and physical viewing conditions can lead to perceived instability in…

Graphics · Computer Science 2023-12-13 Phillip Guan , Eric Penner , Joel Hegland , Benjamin Letham , Douglas Lanman

Video quality assessment (VQA) is an important processing task, aiming at predicting the quality of videos in a manner highly consistent with human judgments of perceived quality. Traditional VQA models based on natural image and/or video…

Image and Video Processing · Electrical Eng. & Systems 2024-12-12 Qi Zheng , Yibo Fan , Leilei Huang , Tianyu Zhu , Jiaming Liu , Zhijian Hao , Shuo Xing , Chia-Ju Chen , Xiongkuo Min , Alan C. Bovik , Zhengzhong Tu

There is a growing need to assist radiologists in performing X-ray readings and diagnoses fast, comfortably, and effectively. As radiologists strive to maximize productivity, it is essential to consider the impact of reading rooms in…

Human-Computer Interaction · Computer Science 2022-03-04 Catarina Moreira , Isabel Blanco Nobre , Sandra Costa Sousa , João Madeiras Pereira , Joaquim Jorge

Software testing is a critical activity to ensure that software complies with its specification. However, current software testing activities tend not to be completely effective when applied in specific software domains in Virtual Reality…

Software Engineering · Computer Science 2020-09-21 Stevao A. Andrade , Fatima L. S. Nunes , Marcio E. Delamaro

Data quality assessment process is essential to ensure reliable analytical outcomes. This process depends on human supervision-driven approaches since it is impossible to determine a defect based only on data. Visualization systems belong…

Databases · Computer Science 2018-09-27 João Marcelo Borovina Josko , João Eduardo Ferreira

Interaction in virtual reality (VR) environments is essential to achieve a pleasant and immersive experience. Most of the currently existing VR applications, lack of robust object grasping and manipulation, which are the cornerstone of…

Virtual Reality (VR) is seeing increased adoption across many fields. The field of experimental cognitive science is also testing utilization of the technology combined with physiological measures such as electroencephalography (EEG) and…

Human-Computer Interaction · Computer Science 2023-06-06 Taeho Kang , Christian Wallraven

While we can see robots in more areas of our lives, they still make errors. One common cause of failure stems from the robot perception module when detecting objects. Allowing users to correct such errors can help improve the interaction…

Robotics · Computer Science 2023-06-27 Maciej K. Wozniak , Rebecca Stower , Patric Jensfelt , Andre Pereira

Presence is an important and widely used metric to measure the quality of virtual reality (VR) applications. Given the multifaceted and subjective nature of presence, the most common measures for presence are questionnaires. But there is…

Human-Computer Interaction · Computer Science 2025-04-15 Annalisa Degenhard , Ali Askari , Michael Rietzler , Enrico Rukzio

Technological advances in recent years have promoted the development of virtual reality systems that have a wide variety of hardware and software characteristics, providing varying degrees of immersion. Immersion is an objective property of…

Human-Computer Interaction · Computer Science 2022-06-17 Matias N. Selzer , Silvia M. Castro

Investigating how people perceive virtual reality (VR) videos in the wild (i.e., those captured by everyday users) is a crucial and challenging task in VR-related applications due to complex authentic distortions localized in space and…

Computer Vision and Pattern Recognition · Computer Science 2024-03-18 Wen Wen , Mu Li , Yiru Yao , Xiangjie Sui , Yabin Zhang , Long Lan , Yuming Fang , Kede Ma

A common operation performed in Virtual Reality (VR) environments is locomotion. Although real walking can represent a natural and intuitive way to manage displacements in such environments, its use is generally limited by the size of the…

Human-Computer Interaction · Computer Science 2020-10-21 Alberto Cannavò , Davide Calandra , F. Gabriele Pratticò , Valentina Gatteschi , Fabrizio Lamberti

Can the theory that reality is a simulation be tested? We investigate this question based on the assumption that if the system performing the simulation is finite (i.e. has limited resources), then to achieve low computational complexity,…

Quantum Physics · Physics 2017-06-08 Tom Campbell , Houman Owhadi , Joe Sauvageau , David Watkinson

Virtual Reality (VR) has shown great potential to revolutionize the market by providing users immersive experiences with freedom of movement. Compared to traditional video streaming, VR is with ultra high-definition and dynamically changes…

Networking and Internet Architecture · Computer Science 2021-03-12 Miao Hu , Xianzhuo Luo , Jiawen Chen , Young Choon Lee , Yipeng Zhou , Di Wu

In this paper, we investigate three forms of virtual reality content production and consumption. Namely, 360 stereoscopic video, the combination of a 3D environment with a video billboard for dynamic elements, and a full 3D rendered scene.…

Accurate measurement of images produced by electronic displays is critical for the evaluation of both traditional and computational displays. Traditional display measurement methods based on sparse radiometric sampling and fitting a model…

Graphics · Computer Science 2025-09-23 Yancheng Cai , Robert Wanat , Rafal Mantiuk

Two indicators are classically used to evaluate the quality of rule-based classification systems: predictive accuracy, i.e. the system's ability to successfully reproduce learning data and coverage, i.e. the proportion of possible cases for…

Artificial Intelligence · Computer Science 2020-04-07 Nassim Dehouche

Virtual reality has been gaining popularity in recent years caused by the proliferation of affordable consumer-grade devices such as Oculus Rift, HTC Vive, and Samsung VR. Amongst the various VR applications, 360{\deg} video streaming is…

Networking and Internet Architecture · Computer Science 2019-10-08 Christian Koch , Arne-Tobias Rak , Michael Zink , Ralf Steinmetz , Amr Rizk