Related papers: Interacting Edge-Reinforced Random Walks
We introduce a one-dimensional random walk, which at each step performs a reinforced dynamics with probability $\theta$ and with probability $1 - \theta$, the random walk performs a step independent of the past. We analyse its asymptotic…
We introduce a model for the emergence of innovations, in which cognitive processes are described as random walks on the network of links among ideas or concepts, and an innovation corresponds to the first visit of a node. The transition…
A step-reinforced random walk is a discrete-time stochastic process with long-range dependence. At each step, with a fixed probability $\alpha$, the so-called positively step-reinforced random walk repeats one of its previous steps, chosen…
We study the once-reinforced random walk on $\mathbb Z^d$, which is a self-interacting walk that has a higher probability to cross edges that were already visited. We prove that the walk is transient when $d\ge 6$ and when the reinforcement…
In this paper, we consider a once-reinforced random walk on the half-line, and give the limiting behaviors of all the moments of its range.
We prove that Vertex Reinforced Random Walk on $\mathbb{Z}$ with weight of order $k^\alpha$, with $\alpha\in [0,1/2)$, is either almost surely recurrent or almost surely transient. This improves a previous result of Volkov who showed that…
Vertex-reinforced random walk is defined in Pemantle's (1988) thesis; it is a random walk that is biased to visit sites it has already visited a lot. We show that this reinforcement scheme, in contrast to the scheme of edge-reinforcement,…
We focus on recurrent random walks in random environment (RWRE) on Galton-Watson trees. The range of these walks, that is the number of sites visited at some fixed time, has been studied in three different papers [AC18], [AdR17] and [dR16].…
We study a discrete time self interacting random process on graphs, which we call Greedy Random Walk. The walker is located initially at some vertex. As time evolves, each vertex maintains the set of adjacent edges touching it that have not…
We describe a model for $m$ vertex reinforced interacting random walks on complete graphs with $d\geq 2$ vertices. The transition probability of a random walk to a given vertex depends exponentially on the proportion of visits made by all…
A survey of reinforced random walk, with emphasis on the linear case.
Given a random walk $(S_n)$ with typical step distributed according to some fixed law and a fixed parameter $p \in (0,1)$, the associated positively step-reinforced random walk is a discrete-time process which performs at each step, with…
We describe and analyze how reinforced random walks can eventually localize, i.e. only visit finitely many sites. After introducing vertex and edge self-interacting walks on a discrete graph in a general setting, and stating the main…
Vertex-Reinforced Random Walk (VRRW), defined by Pemantle (1988a), is a random process in a continuously changing environment which is more likely to visit states it has visited before. We consider VRRW on arbitrary graphs and show that on…
In this short paper, we consider the Once-reinforced random walk with reinforcement parameter $a$ on trees with bounded degree which are transient for the simple random walk. On each of these trees, we prove that there exists an explicit…
In probability theory, reinforced walks are random walks on a lattice (or more generally a graph) that preferentially revisit neighboring `locations' (sites or bonds) that have been visited before. In this paper, we consider walks with…
We consider interacting urns on a finite directed network, where both sampling and reinforcement processes depend on the nodes of the network. This extends previous research by incorporating node-dependent sampling and reinforcement. We…
We introduce a new framework for the analysis of the dynamics of networks, based on randomly reinforced urn (RRU) processes, in which the weight of the edges is determined by a reinforcement mechanism. We rigorously explain the empirical…
We introduce a class of reinforcement models where, at each time step $t$, one first chooses a random subset $A_t$ of colours (independent of the past) from $n$ colours of balls, and then chooses a colour $i$ from this subset with…
The aim of this paper is to study the asymptotic behavior of strongly reinforced interacting urns with partial memory sharing. The reinforcement mechanism considered is as follows: draw at each step and for each urn a white or black ball…