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Related papers: Replay Clocks

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In this thesis, we introduce replay clocks (RepCl), a novel clock infrastructure that allows us to do offline analyses of distributed computations. The replay clock structure provides a methodology to replay a computation as it happened,…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-07-02 Ishaan Lagwankar

One typical use case of large-scale distributed computing in data centers is to decompose a computation job into many independent tasks and run them in parallel on different machines, sometimes known as the "embarrassingly parallel"…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-04-07 Da Wang , Gauri Joshi , Gregory Wornell

Replay methods are known to be successful at mitigating catastrophic forgetting in continual learning scenarios despite having limited access to historical data. However, storing historical data is cheap in many real-world settings, yet…

Machine Learning · Computer Science 2023-11-22 Marcus Klasson , Hedvig Kjellström , Cheng Zhang

Clocks are a central part of many computing paradigms, and are mainly used to synchronise the delicate operation of switching, necessary to drive modern computational processes. Unfortunately, this synchronisation process is reaching a…

Emerging Technologies · Computer Science 2024-02-06 Jonathan Edwards , Alex Yakovlev , Simon O'Keefe

Continual learning (CL) aims to constantly learn new knowledge over time while avoiding catastrophic forgetting on old tasks. In this work, we focus on continual text classification under the class-incremental setting. Recent CL studies…

Computation and Language · Computer Science 2023-05-15 Yifan Song , Peiyi Wang , Dawei Zhu , Tianyu Liu , Zhifang Sui , Sujian Li

Querying graph data with low latency is an important requirement in application domains such as social networks and knowledge graphs. Graph queries perform multiple hops between vertices. When data is partitioned and stored across multiple…

Databases · Computer Science 2022-12-21 Nathan Ng , Hung Le , Marco Serafini

Matrix clocks are a generalization of the notion of vector clocks that allows the local representation of causal precedence to reach into an asynchronous distributed computation's past with depth $x$, where $x\ge 1$ is an integer.…

Distributed, Parallel, and Cluster Computing · Computer Science 2007-05-23 L. M. A. Drummond , V. C. Barbosa

The efficient parallel execution of complex computations requires balancing the workload across processors while minimizing the communication between them. This inherent trade-off is often captured by graph partitioning or DAG scheduling…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-05-04 Pál András Papp , Toni Böhnlein , A. N. Yzelman

Task graphs provide a simple way to describe scientific workflows (sets of tasks with dependencies) that can be executed on both HPC clusters and in the cloud. An important aspect of executing such graphs is the used scheduling algorithm.…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-04-18 Jakub Beránek , Stanislav Böhm , Vojtěch Cima

Existing formalisms for the algebraic specification and representation of networks of reversible agents suffer some shortcomings. Despite multiple attempts, reversible declensions of the Calculus of Communicating Systems (CCS) do not offer…

Logic in Computer Science · Computer Science 2021-03-30 Clément Aubert , Doriana Medić

Continual learning (CL) is a major challenge of machine learning (ML) and describes the ability to learn several tasks sequentially without catastrophic forgetting (CF). Recent works indicate that CL is a complex topic, even more so when…

Machine Learning · Computer Science 2022-06-09 Benedikt Bagus , Alexander Gepperth

Coflow is a recently proposed network abstraction to capture communication patterns in data centers. The coflow scheduling problem in large data centers is one of the most important $NP$-hard problems. Previous research on coflow scheduling…

Data Structures and Algorithms · Computer Science 2022-07-15 Chi-Yeh Chen

After all these years and all these other shared memory programming frameworks, OpenMP is still the most popular one. However, its greater levels of non-deterministic execution makes debugging and testing more challenging. The ability to…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-02-19 Xiang Fu , Shiman Meng , Weiping Zhang , Luanzheng Guo , Kento Sato , Dong H. Ahn , Ignacio Laguna , Gregory L. Lee , Martin Schulz

Locks have been widely used as an effective synchronization mechanism among processes and threads. However, we observe that a large number of false inter-thread dependencies (i.e., unnecessary lock contentions) exist during the program…

Programming Languages · Computer Science 2015-04-22 Long Zheng , Xiaofei Liao , Bingsheng He , Song Wu , Hai Jin

Software developers often submit questions to technical Q&A sites like Stack Overflow (SO) to resolve code-level problems. In practice, they include example code snippets with questions to explain the programming issues. Existing research…

Software Engineering · Computer Science 2024-07-16 Saikat Mondal , Banani Roy

Reproducing executions of multithreaded programs is very challenging due to many intrinsic and external non-deterministic factors. Existing RnR systems achieve significant progress in terms of performance overhead, but none targets the…

Operating Systems · Computer Science 2018-04-05 Hongyu Liu , Sam Silvestro , Wei Wang , Chen Tian , Tongping Liu

We consider a parallel system of $m$ identical machines prone to unpredictable crashes and restarts, trying to cope with the continuous arrival of tasks to be executed. Tasks have different computational requirements (i.e., processing time…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-03-21 Elli Zavou , Antonio Fernández Anta

Experience replay \citep{lin1993reinforcement, mnih2015human} is a widely used technique to achieve efficient use of data and improved performance in RL algorithms. In experience replay, past transitions are stored in a memory buffer and…

Machine Learning · Computer Science 2021-12-09 Liran Szlak , Ohad Shamir

In this paper we look at the problem of scheduling tasks on a single-processor system, where each task requires unit time and must be scheduled within a certain time window, and each task can be added to or removed from the system at any…

Data Structures and Algorithms · Computer Science 2016-02-16 Wei Quan Lim , Seth Gilbert , Wei Zhong Lim

In a cloud computing job with many parallel tasks, the tasks on the slowest machines (straggling tasks) become the bottleneck in the job completion. Computing frameworks such as MapReduce and Spark tackle this by replicating the straggling…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-09-14 Da Wang , Gauri Joshi , Gregory Wornell
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