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We study a general contracting problem between the principal and a finite set of competitive agents, who perform equivalent changes of measure by controlling the drift of the output process and the compensator of its associated jump…

Optimization and Control · Mathematics 2022-08-25 Nicolás Hernández Santibáñez

Real-world reinforcement learning applications are often hindered by delayed feedback from environments, which violates the Markov assumption and introduces significant challenges. Although numerous delay-compensating methods have been…

Machine Learning · Computer Science 2026-02-03 Jongsoo Lee , Jangwon Kim , Jiseok Jeong , Soohee Han

We consider a continuous time Principal-Agent model on a finite time horizon, where we look for the existence of an optimal contract both parties agreed on. Contrary to the main stream, where the principal is modelled as risk-neutral, we…

Optimization and Control · Mathematics 2018-06-06 Kerem Ugurlu

Principal-Agent (PA) problems describe a broad class of economic relationships characterized by misaligned incentives and asymmetric information. The Principal's problem is to find optimal incentives given the available information, e.g., a…

Multiagent Systems · Computer Science 2022-02-21 Tong Mu , Stephan Zheng , Alexander Trott

We study a principal-agent team production model. The principal hires a team of agents to participate in a common production task. The exact effort of each agent is unobservable and unverifiable, but the total production outcome (e.g. the…

Computer Science and Game Theory · Computer Science 2025-05-27 Shiliang Zuo

We examine the strategic interaction between an expert (principal) maximizing engagement and an agent seeking swift information. Our analysis reveals: When priors align, relative patience determines optimal disclosure -- impatient agents…

Theoretical Economics · Economics 2024-07-30 Maryam Saeedi , Yikang Shen , Ali Shourideh

We investigate opinion dynamics in a fully-connected system, consisting of $n$ identical and anonymous agents, where one of the opinions (which is called correct) represents a piece of information to disseminate. In more detail, one source…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-02-20 Luca Becchetti , Andrea Clementi , Amos Korman , Francesco Pasquale , Luca Trevisan , Robin Vacus

Agents can achieve effective interaction with previously unknown other agents by maintaining beliefs over a set of hypothetical behaviours, or types, that these agents may have. A current limitation in this method is that it does not…

Multiagent Systems · Computer Science 2019-06-27 Stefano V. Albrecht , Peter Stone

We study a dynamic model of Bayesian persuasion in sequential decision-making settings. An informed principal observes an external parameter of the world and advises an uninformed agent about actions to take over time. The agent takes…

Computer Science and Game Theory · Computer Science 2022-05-25 Jiarui Gan , Rupak Majumdar , Goran Radanovic , Adish Singla

What data or environments to use for training to improve downstream performance is a longstanding and very topical question in reinforcement learning. In particular, Unsupervised Environment Design (UED) methods have gained recent attention…

Machine Learning · Computer Science 2024-10-31 Alexander Rutherford , Michael Beukman , Timon Willi , Bruno Lacerda , Nick Hawes , Jakob Foerster

The hidden-action model captures a fundamental problem of principal-agent theory and provides an optimal sharing rule when only the outcome but not the effort can be observed. However, the hidden-action model builds on various explicit and…

General Economics · Economics 2020-04-15 Stephan Leitner , Friederike Wall

In this work, we study the learning theory of reward modeling with pairwise comparison data using deep neural networks. We establish a novel non-asymptotic regret bound for deep reward estimators in a non-parametric setting, which depends…

Machine Learning · Statistics 2025-05-13 Yuanhang Luo , Yeheng Ge , Ruijian Han , Guohao Shen

Most learning algorithms with formal regret guarantees essentially rely on trying all possible behaviors, which is problematic when some errors cannot be recovered from. Instead, we allow the learning agent to ask for help from a mentor and…

Machine Learning · Computer Science 2025-09-17 Benjamin Plaut , Juan Liévano-Karim , Hanlin Zhu , Stuart Russell

We consider a number of questions related to tradeoffs between reward and regret in repeated gameplay between two agents. To facilitate this, we introduce a notion of $\textit{generalized equilibrium}$ which allows for asymmetric regret…

Computer Science and Game Theory · Computer Science 2023-12-19 William Brown , Jon Schneider , Kiran Vodrahalli

Modern AI systems increasingly operate inside markets and institutions where data, behavior, and incentives are endogenous. This paper develops an economic foundation for multi-agent learning by studying a principal-agent interaction in a…

Machine Learning · Statistics 2026-01-08 Nassim Helou

Recent approaches to goal recognition have leveraged planning landmarks to achieve high-accuracy with low runtime cost. These approaches, however, lack a probabilistic interpretation. Furthermore, while most probabilistic models to goal…

Artificial Intelligence · Computer Science 2021-02-24 Kin Max Gusmão , Ramon Fraga Pereira , Felipe Meneguzzi

We introduce and study the persuasive calibration problem, where a principal aims to provide trustworthy predictions about underlying events to a downstream agent to make desired decisions. We adopt the standard calibration framework that…

Machine Learning · Computer Science 2025-04-07 Yiding Feng , Wei Tang

We study the problem of designing replication-proof bandit mechanisms when agents strategically register or replicate their own arms to maximize their payoff. Specifically, we consider Bayesian agents who only know the distribution from…

Computer Science and Game Theory · Computer Science 2025-02-04 Suho Shin , Seyed A. Esmaeili , MohammadTaghi Hajiaghayi

Most of the works on planning and learning, e.g., planning by (model based) reinforcement learning, are based on two main assumptions: (i) the set of states of the planning domain is fixed; (ii) the mapping between the observations from the…

Artificial Intelligence · Computer Science 2018-11-27 Luciano Serafini , Paolo Traverso

Much of model-based reinforcement learning involves learning a model of an agent's world, and training an agent to leverage this model to perform a task more efficiently. While these models are demonstrably useful for agents, every…

Neural and Evolutionary Computing · Computer Science 2019-11-01 C. Daniel Freeman , Luke Metz , David Ha