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Recent advances in emerging technologies such as artificial intelligence and extended reality have pushed the Metaverse, a virtual, shared space, into reality. In Metaverse, users can customize virtual avatars to experience a different…

Signal Processing · Electrical Eng. & Systems 2022-11-24 Jiacheng Wang , Hongyang Du , Xiaolong Yang , Dusit Niyato , Jiawen Kang , Shiwen Mao

Estimation of a hand grip force is essential for the understanding of force pattern during the execution of assembly or disassembly operations. Human demonstration of a correct way of doing an operation is a powerful source of information…

Robotics · Computer Science 2018-03-06 Andrey Sartison , Dima Mironov , Kamal Youcef-Toumi , Dzmitry Tsetserukou

Pointing is a key mode of interaction with robots, yet most prior work has focused on recognition rather than generation. We present a motion capture dataset of human pointing gestures covering diverse styles, handedness, and spatial…

Robotics · Computer Science 2025-09-17 Anna Deichler , Siyang Wang , Simon Alexanderson , Jonas Beskow

An angular clustering method based on image processing is proposed in this paper. It is used to identify clusters in 2D representations of propagation channels. The approach uses operations such as watershed segmentation and is particularly…

Signal Processing · Electrical Eng. & Systems 2021-09-17 Pengfei Lyu , Aziz Benlarbi-Delaï , Zhuoxiang Ren , Julien Sarrazin

Wi-Fi channel state information (CSI) has emerged as a plausible modality for sensing different human activities as a function of modulations in the wireless signal that travels between wireless devices. Until now, most research has taken a…

Information Theory · Computer Science 2019-02-05 Mohammed Alloulah , Anton Isopoussu , Chulhong Min , Fahim Kawsar

This paper describes a technique of real time head gesture recognition system. The method includes Gaussian mixture model (GMM) accompanied by optical flow algorithm which provided us the required information regarding head movement. The…

Computer Vision and Pattern Recognition · Computer Science 2013-08-06 Parimita Saikia , Karen Das

Given the necessity of connecting the unconnected, covering blind spots has emerged as a critical task in the next-generation wireless communication network. A direct solution involves obtaining a coverage manifold that visually showcases…

Networking and Internet Architecture · Computer Science 2023-12-12 Ruibo Wang , Washim Uddin Mondal , Mustafa A. Kishk , Vaneet Aggarwal , Mohamed-Slim Alouini

With the rapid development of wireless communication technology, wireless access points (AP) and internet of things (IoT) devices have been widely deployed in our surroundings. Various types of wireless signals (e.g., Wi-Fi, LoRa, LTE) are…

Signal Processing · Electrical Eng. & Systems 2022-06-27 Zheng Yang , Yi Zhang , Guoxuan Chi , Guidong Zhang

Using physical interactive devices like mouse and keyboards hinders naturalistic human-machine interaction and increases the probability of surface contact during a pandemic. Existing gesture-recognition systems do not possess user…

Human-Computer Interaction · Computer Science 2022-09-08 Ankit Jha , Ishita , Pratham G. Shenwai , Ayush Batra , Siddharth Kotian , Piyush Modi

Recent progress of video diffusion models have enabled extensive simulation of the physical world. While simulation with hand object interaction has been less explored. We propose DexSIM, a dexterous simulation framework for simulating…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Adam Lee

Modeling 3D objects in domains like Computer Aided Design (CAD) is time-consuming and comes with a steep learning curve needed to master the design process as well as tool complexities. In order to simplify the modeling process, we designed…

Human-Computer Interaction · Computer Science 2020-11-19 Markus Friedrich , Stefan Langer , Fabian Frey

The generalization for different scenarios and dif-ferent users is an urgent problem for millimeter wave gesture recognition for indoor fiber-to-the-room (FTTR) scenario. In order to solve this problem and verify the feasibility of FTTR…

Signal Processing · Electrical Eng. & Systems 2023-07-07 Yuxuan Hu , Zhaoyang Xia , Yanbo Zhao , Feng Xu

Many vision based applications have used fingertips to track or manipulate gestures in their applications. Gesture identification is a natural way to pass the signals to the machine, as the human express its feelings most of the time with…

Computer Vision and Pattern Recognition · Computer Science 2012-12-04 J. L. Raheja , Karen Das , Ankit Chaudhary

In this paper, we propose a micro hand gesture recognition system and methods using ultrasonic active sensing. This system uses micro dynamic hand gestures for recognition to achieve human-computer interaction (HCI). The implemented system,…

Signal Processing · Electrical Eng. & Systems 2024-12-02 Yu Sang , Laixi Shi , Yimin Liu

Washing hands is one of the most important ways to prevent infectious diseases, including COVID-19. Unfortunately, medical staff does not always follow the World Health Organization (WHO) hand washing guidelines in their everyday work. To…

Human-Computer Interaction · Computer Science 2020-12-02 Maksims Ivanovs , Roberts Kadikis , Martins Lulla , Aleksejs Rutkovskis , Atis Elsts

The use of hand gestures provides a natural alternative to cumbersome interface devices for Human-Computer Interaction (HCI) systems. As the technology advances and communication between humans and machines becomes more complex, HCI systems…

Computer Vision and Pattern Recognition · Computer Science 2019-09-02 Okan Köpüklü , Yao Rong , Gerhard Rigoll

We cast visual imitation as a visual correspondence problem. Our robotic agent is rewarded when its actions result in better matching of relative spatial configurations for corresponding visual entities detected in its workspace and…

Robotics · Computer Science 2020-03-06 Maximilian Sieb , Zhou Xian , Audrey Huang , Oliver Kroemer , Katerina Fragkiadaki

Different from traditional action recognition based on video segments, online action recognition aims to recognize actions from unsegmented streams of data in a continuous manner. One way for online recognition is based on the evidence…

Computer Vision and Pattern Recognition · Computer Science 2017-07-07 Chang Tang , Pichao Wang , Wanqing Li

Controlling hand exoskeletons for assisting impaired patients in grasping tasks is challenging because it is difficult to infer user intent. We hypothesize that majority of daily grasping tasks fall into a small set of categories or modes…

Robotics · Computer Science 2024-11-14 Jackson M. Steinkamp , Laura J. Brattain , Conor J. Walsh , Robert D. Howe

We introduce a novel 3D hand pose estimator that can accurately recover the shape and pose of people's hands in a room from afar, typically from fixed cameras at room corners, in extremely low-resolution and frequently occluded views. Our…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Shu Nakamura , Ryo Kawahara , Genki Kinoshita , Ryosuke Hirai , Yasutomo Kawanishi , Shohei Nobuhara , Ko Nishino
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