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In a delegation problem, a principal P with commitment power tries to pick one out of $n$ options. Each option is drawn independently from a known distribution. Instead of inspecting the options herself, P delegates the information…

Computer Science and Game Theory · Computer Science 2022-03-03 Pirmin Braun , Niklas Hahn , Martin Hoefer , Conrad Schecker

The goal of this article is to investigate how human participants allocate their limited time to decisions with different properties. We report the results of two behavioral experiments. In each trial of the experiments, the participant…

Neurons and Cognition · Quantitative Biology 2016-07-20 Arash Khodadadi , Pegah Fakhari , Jerome R. Busemeyer

Search is an important tool for computing effective policies in single- and multi-agent environments, and has been crucial for achieving superhuman performance in several benchmark fully and partially observable games. However, one major…

Artificial Intelligence · Computer Science 2021-06-18 Hengyuan Hu , Adam Lerer , Noam Brown , Jakob Foerster

To make good decisions in the real world people need efficient planning strategies because their computational resources are limited. Knowing which planning strategies would work best for people in different situations would be very useful…

Artificial Intelligence · Computer Science 2021-02-02 Saksham Consul , Lovis Heindrich , Jugoslav Stojcheski , Falk Lieder

Locating a target based on auditory and visual cues$\unicode{x2013}$such as finding a car in a crowded parking lot or identifying a speaker in a virtual meeting$\unicode{x2013}$requires balancing effort, time, and accuracy under…

Human-Computer Interaction · Computer Science 2026-02-04 Hyunsung Cho , Xuejing Luo , Byungjoo Lee , David Lindlbauer , Antti Oulasvirta

Current approaches for activity recognition often ignore constraints on computational resources: 1) they rely on extensive feature computation to obtain rich descriptors on all frames, and 2) they assume batch-mode access to the entire test…

Computer Vision and Pattern Recognition · Computer Science 2016-04-05 Yu-Chuan Su , Kristen Grauman

In this paper, we develop a recommender system for a game that suggests potential items to players based on their interactive behaviors to maximize revenue for the game provider. Our approach is built on a reinforcement learning-based…

Artificial Intelligence · Computer Science 2021-11-18 Hung Nguyen , Minh Nguyen , Long Pham , Jennifer Adorno Nieves

Wheel loaders in mines and construction sites repeatedly load soil from a pile to load receivers. Automating this task presents a challenging planning problem since each loading's performance depends on the pile state, which depends on…

Computational Engineering, Finance, and Science · Computer Science 2025-07-14 Koji Aoshima , Eddie Wadbro , Martin Servin

Online model selection involves selecting a model from a set of candidate models 'on the fly' to perform prediction on a stream of data. The choice of candidate models henceforth has a crucial impact on the performance. Although employing a…

Machine Learning · Computer Science 2024-01-22 Pouya M. Ghari , Yanning Shen

Devising intelligent agents able to live in an environment and learn by observing the surroundings is a longstanding goal of Artificial Intelligence. From a bare Machine Learning perspective, challenges arise when the agent is prevented…

Computer Vision and Pattern Recognition · Computer Science 2022-04-27 Matteo Tiezzi , Simone Marullo , Lapo Faggi , Enrico Meloni , Alessandro Betti , Stefano Melacci

Searching for objects amongst clutter is a key ability of visual systems. Speed and accuracy are often crucial: how can the visual system trade off these competing quantities for optimal performance in different tasks? How does the…

Neurons and Cognition · Quantitative Biology 2014-11-06 Bo Chen , Pietro Perona

We address the issue of tuning hyperparameters (HPs) for imitation learning algorithms in the context of continuous-control, when the underlying reward function of the demonstrating expert cannot be observed at any time. The vast literature…

While the advances in artificial intelligence and machine learning empower a new generation of autonomous systems for assisting human performance, one major concern arises from the human factors perspective: Humans have difficulty…

Human-Computer Interaction · Computer Science 2020-08-04 Ruikun Luo , Na Du , X. Jessie Yang

Hyperparameter selection in continual learning scenarios is a challenging and underexplored aspect, especially in practical non-stationary environments. Traditional approaches, such as grid searches with held-out validation data from all…

Machine Learning · Computer Science 2024-06-21 Rudy Semola , Julio Hurtado , Vincenzo Lomonaco , Davide Bacciu

Users' behavioral footprints online enable firms to discover behavior-based user segments (or, segments) and deliver segment specific messages to users. Following the discovery of segments, delivery of messages to users through preferred…

Markov Decision Processes (MDPs) have been used to formulate many decision-making problems in science and engineering. The objective is to synthesize the best decision (action selection) policies to maximize expected rewards (or minimize…

Optimization and Control · Mathematics 2015-07-07 Mahmoud El Chamie , Behcet Acikmese

Partially observable Markov Decision Processes (POMDPs) are a standard model for agents making decisions in uncertain environments. Most work on POMDPs focuses on synthesizing strategies based on the available capabilities. However, system…

Artificial Intelligence · Computer Science 2024-07-12 Alyzia-Maria Konsta , Alberto Lluch Lafuente , Christoph Matheja

Computer vision is experiencing an AI renaissance, in which machine learning models are expediting important breakthroughs in academic research and commercial applications. Effectively training these models, however, is not trivial due in…

Machine Learning · Computer Science 2018-01-23 Jeff Kinnison , Nathaniel Kremer-Herman , Douglas Thain , Walter Scheirer

Reward function design and exploration time are arguably the biggest obstacles to the deployment of reinforcement learning (RL) agents in the real world. In many real-world tasks, designing a reward function takes considerable hand…

Computer Vision and Pattern Recognition · Computer Science 2017-06-14 Pierre Sermanet , Kelvin Xu , Sergey Levine

In this work, we evaluate the effectiveness of representation learning approaches for decision making in visually complex environments. Representation learning is essential for effective reinforcement learning (RL) from high-dimensional…

Machine Learning · Computer Science 2022-04-26 Jun Yamada , Karl Pertsch , Anisha Gunjal , Joseph J. Lim