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Recent advancements in Neural Surface Reconstruction (NSR) have significantly improved multi-view reconstruction when coupled with volume rendering. However, relying solely on photometric consistency in image space falls short of addressing…
This paper addresses the problem of photometric stereo, in both calibrated and uncalibrated scenarios, for non-Lambertian surfaces based on deep learning. We first introduce a fully convolutional deep network for calibrated photometric…
Photometric stereo provides an important method for high-fidelity 3D reconstruction based on multiple intensity images captured under different illumination directions. In this paper, we present a complete framework, including a multilight…
Photometric stereo is a technique aimed at determining surface normals through the utilization of shading cues derived from images taken under different lighting conditions. However, existing learning-based approaches often fail to…
In this work, we present a new multi-view depth estimation method that utilizes both conventional reconstruction and learning-based priors over the recently proposed neural radiance fields (NeRF). Unlike existing neural network based…
This paper addresses the problem of photometric stereo for non-Lambertian surfaces. Existing approaches often adopt simplified reflectance models to make the problem more tractable, but this greatly hinders their applications on real-world…
This paper addresses the problem of estimating the shape of objects that exhibit spatially-varying reflectance. We assume that multiple images of the object are obtained under a fixed view-point and varying illumination, i.e., the setting…
We present a method to capture both 3D shape and spatially varying reflectance with a multi-view photometric stereo (MVPS) technique that works for general isotropic materials. Our algorithm is suitable for perspective cameras and nearby…
Photometric stereo recovers the surface normals of an object from multiple images with varying shading cues, i.e., modeling the relationship between surface orientation and intensity at each pixel. Photometric stereo prevails in superior…
This paper tackles the task of uncalibrated photometric stereo for 3D object reconstruction, where both the object shape, object reflectance, and lighting directions are unknown. This is an extremely difficult task, and the challenge is…
Learning accurate depth is essential to multi-view 3D object detection. Recent approaches mainly learn depth from monocular images, which confront inherent difficulties due to the ill-posed nature of monocular depth learning. Instead of…
The biggest improvements in Photometric Stereo (PS) field has recently come from adoption of differentiable volumetric rendering techniques such as NeRF or Neural SDF achieving impressive reconstruction error of 0.2mm on DiLiGenT-MV…
Photometric stereo (PS) is a fundamental technique in computer vision known to produce 3-D shape with high accuracy. The setting of PS is defined by using several input images of a static scene taken from one and the same camera position…
The method of neural radiance fields (NeRF) has been developed in recent years, and this technology has promising applications for synthesizing novel views of complex scenes. However, NeRF requires dense input views, typically numbering in…
Recently, 3D face reconstruction from a single image has achieved great success with the help of deep learning and shape prior knowledge, but they often fail to produce accurate geometry details. On the other hand, photometric stereo…
Estimating shape and appearance of a three dimensional object from a given set of images is a classic research topic that is still actively pursued. Among the various techniques available, PS is distinguished by the assumption that the…
We propose Multi-spectral Neural Radiance Fields(Spec-NeRF) for jointly reconstructing a multispectral radiance field and spectral sensitivity functions(SSFs) of the camera from a set of color images filtered by different filters. The…
Photometric stereo, a problem of recovering 3D surface normals using images of an object captured under different lightings, has been of great interest and importance in computer vision research. Despite the success of existing traditional…
Neural Radiance Fields (NeRF) achieve photo-realistic view synthesis with densely captured input images. However, the geometry of NeRF is extremely under-constrained given sparse views, resulting in significant degradation of novel view…
In recent studies, the generalization of neural radiance fields for novel view synthesis task has been widely explored. However, existing methods are limited to objects and indoor scenes. In this work, we extend the generalization task to…