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In preparation for observing holographic 3D content, acquiring a set of RGB color and depth map images per scene is necessary to generate computer-generated holograms (CGHs) when using the fast Fourier transform (FFT) algorithm. However, in…
In this paper, we propose a novel, convolutional neural network model to extract highly precise depth maps from missing viewpoints, especially well applicable to generate holographic 3D contents. The depth map is an essential element for…
Computer-generated holograms (CGHs) are used in holographic three-dimensional (3D) displays and holographic projections. The quality of the reconstructed images using phase-only CGHs is degraded because the amplitude of the reconstructed…
Hologram is an ideal method for naked eye three-dimensional (3D) display, and computer-generated holography (CGH) makes it possible to reconstruct virtual objects. However, the large pixel size of common CGH devices results in shortages in…
Holographic near-eye displays are a promising technology to solve long-standing challenges in virtual and augmented reality display systems. Over the last few years, many different computer-generated holography (CGH) algorithms have been…
Computer-generated holography (CGH) is a promising method that modulates user-defined waveforms with digital holograms. An efficient and fast pipeline framework is proposed to synthesize CGH using initial point cloud and MRI data. This…
We introduce ergonomic-centric holography, an algorithmic framework that simultaneously optimizes for realistic incoherent defocus, unrestricted pupil movements in the eye box, and high-order diffractions for filtering-free holography. The…
Holoscopic 3D imaging is a promising technique for capturing full colour spatial 3D images using a single aperture holoscopic 3D camera. It mimics fly's eye technique with a microlens array, which views the scene at a slightly different…
Computer-Generated Holography (CGH) offers the potential for genuine, high-quality three-dimensional visuals. However, fulfilling this potential remains a practical challenge due to computational complexity and visual quality issues. We…
Machine learning-based computer-generated holography (ML-CGH) has advanced rapidly in recent years, yet progress is constrained by the limited availability of high-quality, large-scale hologram datasets. To address this, we present…
This paper introduces a new multiplane CGH computation method to reconstruct artefact-free high-quality holograms with natural-looking defocus blur. Our method introduces a new targeting scheme and a new loss function. While the targeting…
The goal of our work is to complete the depth channel of an RGB-D image. Commodity-grade depth cameras often fail to sense depth for shiny, bright, transparent, and distant surfaces. To address this problem, we train a deep network that…
DeepAngle is a machine learning-based method to determine the contact angles of different phases in the tomography images of porous materials. Measurement of angles in 3--D needs to be done within the surface perpendicular to the angle…
Recently, deep learning-based computer-generated holography (CGH) has demonstrated tremendous potential in three-dimensional (3D) displays and yielded impressive display quality. However, most existing deep learning-based CGH techniques can…
High dynamic range (HDR) imaging is an important task in image processing that aims to generate well-exposed images in scenes with varying illumination. Although existing multi-exposure fusion methods have achieved impressive results,…
Computer-generated holography (CGH) can be used to display three-dimensional (3D) images and has a special feature that no other technology possesses: it can reconstruct arbitrary object wavefronts. In this study, we investigated a…
RGBD images, combining high-resolution color and lower-resolution depth from various types of depth sensors, are increasingly common. One can significantly improve the resolution of depth maps by taking advantage of color information; deep…
Reconstruction of geometric structures from images using supervised learning suffers from limited available amount of accurate data. One type of such data is accurate real-world RGB-D images. A major challenge in acquiring such ground truth…
Computer-Generated Holography (CGH) algorithms often fall short in matching simulations with results from a physical holographic display. Our work addresses this mismatch by learning the holographic light transport in holographic displays.…
Computer-generated holography (CGH) is a promising technology for next-generation displays. However, generating high-speed, high-quality holographic video requires both high frame rate display and efficient computation, but is constrained…