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There is a huge difference in techniques and runtimes of distributed algorithms for problems that can be solved by a sequential greedy algorithm and those that cannot. A prime example of this contrast appears in the edge coloring problem:…
Fairness in clustering has been considered extensively in the past; however, the trade-off between the two objectives -- e.g., can we sacrifice just a little in the quality of the clustering to significantly increase fairness, or…
We study the problem of optimizing assortment decisions in the presence of product-specific costs when customers choose according to a multinomial logit model. This problem is NP-hard and approximate solutions methods have been proposed in…
Online Bipartite Matching with random user arrival is a fundamental problem in the online advertisement ecosystem. Over the last 30 years, many algorithms and impossibility results have been developed for this problem. In particular, the…
Sorting algorithms are fundamental to computer science, and their correctness criteria are well understood as rearranging elements of a list according to a specified total order on the underlying set of elements. As mathematical functions,…
The original Leapfrogging Samplesort operates on a sorted sample of size $s$ and an unsorted part of size $s+1$. We generalize this to a sorted sample of size $s$ and an unsorted part of size $(2^k-1)(s+1)$, where $k = O(1)$. We present a…
Huang et al.~(STOC 2018) introduced the fully online matching problem, a generalization of the classic online bipartite matching problem in that it allows all vertices to arrive online and considers general graphs. They showed that the…
Most previous studies of the sorting algorithm QuickSort have used the number of key comparisons as a measure of the cost of executing the algorithm. Here we suppose that the n independent and identically distributed (i.i.d.) keys are each…
We consider an assortment selection and pricing problem in which a seller has $N$ different items available for sale. In each round, the seller observes a $d$-dimensional contextual preference information vector for the user, and offers to…
For the online transportation problem with $m$ server sites, it has long been known that the competitive ratio of any deterministic algorithm is at least $2m-1$. Kalyanasundaram and Pruhs conjectured in 1998 that a deterministic…
Emerging memory technologies have a significant gap between the cost, both in time and in energy, of writing to memory versus reading from memory. In this paper we present models and algorithms that account for this difference, with a focus…
In this work, we introduce bidirectional collision detection --- a new algorithmic tool that applies to the collision problems that arise in many isomorphism problems. For the group isomorphism problem, we show that bidirectional collision…
A maximum weighted matching for bipartite graphs $G=(A \cup B,E)$ can be found by using the algorithm of Edmonds and Karp with a Fibonacci Heap and a modified Dijkstra in $O(nm + n^2 \log{n})$ time where n is the number of nodes and m the…
We empirically study sorting in the evolving data model. In this model, a sorting algorithm maintains an approximation to the sorted order of a list of data items while simultaneously, with each comparison made by the algorithm, an…
We study the problem of bi-chromatic coloring of hypergraphs in the LOCAL distributed model of computation. This problem can easily be solved by a randomized local algorithm with no communication. However, it is not known how to solve it…
We consider $(\epsilon,\delta)$-PAC maximum-selection and ranking for general probabilistic models whose comparisons probabilities satisfy strong stochastic transitivity and stochastic triangle inequality. Modifying the popular knockout…
In this paper we generalize the idea of QuickHeapsort leading to the notion of QuickXsort. Given some external sorting algorithm X, QuickXsort yields an internal sorting algorithm if X satisfies certain natural conditions. With…
We investigate several online packing problems in which convex polygons arrive one by one and have to be placed irrevocably into a container, while the aim is to minimize the used space. Among other variants, we consider strip packing and…
In online minimum cost matching on the line, $n$ requests appear one by one and have to be matched immediately and irrevocably to a given set of servers, all on the real line. The goal is to minimize the sum of distances from the requests…
In this paper we present a framework for designing algorithms in shared memory of GPUs without incurring memory bank conflicts. Using our framework we develop the first comparison-based shared memory sorting algorithm that incurs no bank…