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In mobile wireless networks, livestreaming in high user density areas presents two typical challenges: the wireless bandwidth is depleted and the number of users is limited. In this study, a media distribution model utilizing peer to peer…

Networking and Internet Architecture · Computer Science 2026-04-06 Andrei Negulescu , Weijia Shang

In Peer-to-Peer (P2P) multichannel live streaming, helper peers with surplus bandwidth resources act as micro-servers to compensate the server deficiencies in balancing the resources between different channel overlays. With deployment of…

Networking and Internet Architecture · Computer Science 2014-06-11 Seyedakbar Mostafavi , Mehdi Dehghan

This paper studies massive access in cell-free massive multi-input multi-output (MIMO) based Internet of Things and solves the challenging active user detection (AUD) and channel estimation (CE) problems. For the uplink transmission, we…

Information Theory · Computer Science 2020-07-23 Malong Ke , Zhen Gao , Yongpeng Wu , Xiqi Gao , Kat-Kit Wong

Peer-to-Peer streaming technology has become one of the major Internet applications as it offers the opportunity of broadcasting high quality video content to a large number of peers with low costs. It is widely accepted that with the…

Networking and Internet Architecture · Computer Science 2015-10-12 Bahaa Aldeen Alghazawy , Satoshi Fujita

Information dissemination applications (video, news, social media, etc.) with large number of receivers need to be efficient but also have limited loss tolerance. The new Information-Centric Networks (ICN) paradigm offers an alternative…

Networking and Internet Architecture · Computer Science 2015-10-30 Jiachen Chen , Mayutan Arumaithurai , Xiaoming Fu , K. K. Ramakrishnan

We first propose a simple mathematical analysis framework for the Enhanced Distributed Channel Access (EDCA) function of the recently ratified IEEE 802.11e standard. Our analysis considers the fact that the distributed random access systems…

Information Theory · Computer Science 2008-08-12 Inanc Inan , Feyza Keceli , Ender Ayanoglu

Future Internet usage will be dominated by the consumption of a rich variety of online multimedia services accessed from an exponentially growing number of multimedia capable mobile devices. As such, future Internet designs will be…

Information Theory · Computer Science 2016-11-17 Angela Sara Cacciapuoti , Marcello Caleffi , Mingyue Ji , Jaime Llorca , Antonia Maria Tulino

A crowdsourced wireless community network can effectively alleviate the limited coverage issue of Wi-Fi access points (APs), by encouraging individuals (users) to share their private residential Wi-Fi APs with each other. This paper…

Computer Science and Game Theory · Computer Science 2016-02-25 Qian Ma , Lin Gao , Ya-Feng Liu , Jianwei Huang

In this paper, we present a novel mobile edge computing (MEC) model where the MEC server has the input and output data of all computation tasks and communicates with multiple caching-and-computing-enabled mobile devices via a shared…

Information Theory · Computer Science 2019-01-29 Yaping Sun , Zhiyong Chen , Meixia Tao , Hui Liu

We consider the jointly optimal design of a transmission scheduling and admission control policy for adaptive video streaming over small cell networks. We formulate the problem as a dynamic network utility maximization and observe that it…

Information Theory · Computer Science 2016-11-17 Dilip Bethanabhotla , Giuseppe Caire , Michael J. Neely

Epidemic-style diffusion schemes have been previously proposed for achieving peer-to-peer live streaming. Their performance trade-offs have been deeply analyzed for homogeneous systems, where all peers have the same upload capacity.…

Networking and Internet Architecture · Computer Science 2009-09-10 Fabien Mathieu , Diego Perino

Device-to-device (D2D) communication enables direct communication between proximate devices thereby improving the overall spectrum utilization and offloading traffic from cellular networks. This paper develops a new spatial model for D2D…

Information Theory · Computer Science 2016-11-17 Mehrnaz Afshang , Harpreet S. Dhillon , Peter Han Joo Chong

User-perceived quality-of-experience (QoE) is critical in internet video delivery systems. Extensive prior work has studied the design of client-side bitrate adaptation algorithms to maximize single-player QoE. However, multiplayer QoE…

Multimedia · Computer Science 2016-08-31 Xiaoqi Yin , Mihovil Bartulović , Vyas Sekar , Bruno Sinopoli

Motivated by recent increases in network traffic, we propose a decentralized network edge-based solution to peak-hour broadband congestion that incentivizes users to moderate their bandwidth demands to their actual needs. Our solution is…

Networking and Internet Architecture · Computer Science 2013-12-31 Felix Ming Fai Wong , Carlee Joe-Wong , Sangtae Ha , Zhenming Liu , Mung Chiang

Electronic collaboration among devices in a geographically localized environment is made possible with the implementation of IEEE 802.11 based wireless ad hoc networks. Dynamic nature of mobile ad hoc networks(MANETs) may lead to…

Networking and Internet Architecture · Computer Science 2010-12-09 Binod Kumar Pattanayak , Alok Kumar Jagadev , Manoj Kumar Mishra , Manoj Ranjan Nayak

Future wireless networks need to offer orders of magnitude more capacity to address the predicted growth in mobile traffic demand. Operators to enhance the capacity of cellular networks are increasingly using WiFi to offload traffic from…

Networking and Internet Architecture · Computer Science 2016-10-04 Jose Moura , Christopher Edwards

This paper considers peer-to-peer scheduling for a network with multiple wireless devices. A subset of the devices are mobile users that desire specific files. Each user may already have certain popular files in its cache. The remaining…

Networking and Internet Architecture · Computer Science 2012-02-22 Michael J. Neely

Consider the problem of joint uplink scheduling and power allocation. Being inherent to almost any wireless system, this resource allocation problem has received extensive attention. Yet, most common techniques either adopt classical power…

Networking and Internet Architecture · Computer Science 2015-03-20 Erez Biton , Asaf Cohen , Guy Reina , Omer Gurewitz

We study the problem of maximizing the broadcast rate in peer-to-peer (P2P) systems under \emph{node degree bounds}, i.e., the number of neighbors a node can simultaneously connect to is upper-bounded. The problem is critical for supporting…

Networking and Internet Architecture · Computer Science 2012-06-20 Shaoquan Zhang , Ziyu Shao , Minghua Chen , Libin Jiang

We consider the problem of streaming live content to a cluster of co-located wireless devices that have both an expensive unicast base-station-to-device (B2D) interface, as well as an inexpensive broadcast device-to-device (D2D) interface,…

Computer Science and Game Theory · Computer Science 2016-05-03 Jian Li , Rajarshi Bhattacharyya , Suman Paul , Srinivas Shakkottai , Vijay Subramanian
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