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High-fidelity haptic feedback is essential for immersive virtual environments, yet authoring realistic tactile textures remains a significant bottleneck for designers. We introduce HapticMatch, a visual-to-tactile generation framework…

Human-Computer Interaction · Computer Science 2026-01-26 Mingxin Zhang , Yu Yao , Yasutoshi Makino , Hiroyuki Shinoda , Masashi Sugiyama

Large pre-trained language models have exhibited unprecedented capabilities in producing high-quality text via prompting techniques. This fact introduces new possibilities for data collection and annotation, particularly in situations where…

Computation and Language · Computer Science 2023-05-25 Tiziano Labruna , Sofia Brenna , Andrea Zaninello , Bernardo Magnini

Voice design from natural language aims to generate speaker timbres directly from free-form textual descriptions, allowing users to create voices tailored to specific roles, personalities, and emotions. Such controllable voice creation…

Audio-driven talking head generation has drawn growing attention. To produce talking head videos with desired facial expressions, previous methods rely on extra reference videos to provide expression information, which may be difficult to…

Computer Vision and Pattern Recognition · Computer Science 2024-08-13 Yifeng Ma , Suzhen Wang , Yu Ding , Bowen Ma , Tangjie Lv , Changjie Fan , Zhipeng Hu , Zhidong Deng , Xin Yu

In the scenario-based evaluation of machine learning models, a key problem is how to construct test datasets that represent various scenarios. The methodology proposed in this paper is to construct a benchmark and attach metadata to each…

Software Engineering · Computer Science 2024-06-19 Debalina Ghosh Paul , Hong Zhu , Ian Bayley

Conversational generative vision models (CGVMs) like Visual ChatGPT (Wu et al., 2023) have recently emerged from the synthesis of computer vision and natural language processing techniques. These models enable more natural and interactive…

Computer Vision and Pattern Recognition · Computer Science 2023-05-30 Narjes Nikzad Khasmakhi , Meysam Asgari-Chenaghlu , Nabiha Asghar , Philipp Schaer , Dietlind Zühlke

We introduce SoundSpaces 2.0, a platform for on-the-fly geometry-based audio rendering for 3D environments. Given a 3D mesh of a real-world environment, SoundSpaces can generate highly realistic acoustics for arbitrary sounds captured from…

The study illustrates a first step towards an ongoing work aimed at developing a dataset of dialogues potentially useful for customer service conversation management between humans and AI chatbots. The approach exploits ChatGPT 3.5 to…

Human-Computer Interaction · Computer Science 2025-01-03 Alfredo Cuzzocrea , Giovanni Pilato , Pablo Garcia Bringas

The zero-shot scenario for speech generation aims at synthesizing a novel unseen voice with only one utterance of the target speaker. Although the challenges of adapting new voices in zero-shot scenario exist in both stages -- acoustic…

Sound · Computer Science 2022-07-06 Yi Lei , Shan Yang , Jian Cong , Lei Xie , Dan Su

In this paper we describe approaches for discovering acoustic concepts and relations in text. The first major goal is to be able to identify text phrases which contain a notion of audibility and can be termed as a sound or an acoustic…

Sound · Computer Science 2017-02-14 Anurag Kumar , Bhiksha Raj , Ndapandula Nakashole

We present PandaGPT, an approach to emPower large lANguage moDels with visual and Auditory instruction-following capabilities. Our pilot experiments show that PandaGPT can perform complex tasks such as detailed image description generation,…

Computation and Language · Computer Science 2023-05-29 Yixuan Su , Tian Lan , Huayang Li , Jialu Xu , Yan Wang , Deng Cai

Video generation is one of the most challenging tasks in Machine Learning and Computer Vision fields of study. In this paper, we tackle the text to video generation problem, which is a conditional form of video generation. Humans can…

Computer Vision and Pattern Recognition · Computer Science 2021-07-30 Amir Mazaheri , Mubarak Shah

Data visualization creators often lack formal training, resulting in a knowledge gap in design practice. Large language models such as ChatGPT, with their vast internet-scale training data, offer transformative potential to address this…

Human-Computer Interaction · Computer Science 2025-05-20 Nam Wook Kim , Yongsu Ahn , Grace Myers , Benjamin Bach

We present a method that generates expressive talking heads from a single facial image with audio as the only input. In contrast to previous approaches that attempt to learn direct mappings from audio to raw pixels or points for creating…

Computer Vision and Pattern Recognition · Computer Science 2021-02-26 Yang Zhou , Xintong Han , Eli Shechtman , Jose Echevarria , Evangelos Kalogerakis , Dingzeyu Li

Recent advancements in 4D generation have demonstrated its remarkable capability in synthesizing photorealistic renderings of dynamic 3D scenes. However, despite achieving impressive visual performance, almost all existing methods overlook…

Sound · Computer Science 2026-03-02 Siyi Xie , Hanxin Zhu , Xinyi Chen , Tianyu He , Xin Li , Zhibo Chen

Audio and sound generation has garnered significant attention in recent years, with a primary focus on improving the quality of generated audios. However, there has been limited research on enhancing the diversity of generated audio,…

Sound · Computer Science 2024-03-05 Zeyu Xie , Baihan Li , Xuenan Xu , Mengyue Wu , Kai Yu

We present an interactive visual framework named InternGPT, or iGPT for short. The framework integrates chatbots that have planning and reasoning capabilities, such as ChatGPT, with non-verbal instructions like pointing movements that…

Computer Vision and Pattern Recognition · Computer Science 2023-06-05 Zhaoyang Liu , Yinan He , Wenhai Wang , Weiyun Wang , Yi Wang , Shoufa Chen , Qinglong Zhang , Zeqiang Lai , Yang Yang , Qingyun Li , Jiashuo Yu , Kunchang Li , Zhe Chen , Xue Yang , Xizhou Zhu , Yali Wang , Limin Wang , Ping Luo , Jifeng Dai , Yu Qiao

In this paper, we present a system that associates faces with voices in a video by fusing information from the audio and visual signals. The thesis underlying our work is that an extremely simple approach to generating (weak) speech…

Multimedia · Computer Science 2017-06-02 Ken Hoover , Sourish Chaudhuri , Caroline Pantofaru , Malcolm Slaney , Ian Sturdy

At present, executable visual workflows have emerged as a mainstream paradigm in real-world industrial deployments, offering strong reliability and controllability. However, in current practice, such workflows are almost entirely…

Computation and Language · Computer Science 2026-05-27 Yi Zhong , Buqiang Xu , Yijun Wang , Zifei Shan , Shuofei Qiao , Guozhou Zheng , Ningyu Zhang

While experimentation with synthetic stimuli in abstracted listening situations has a long standing and successful history in hearing research, an increased interest exists on closing the remaining gap towards real-life listening by…

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