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Generating vivid and emotional 3D co-speech gestures is crucial for virtual avatar animation in human-machine interaction applications. While the existing methods enable generating the gestures to follow a single emotion label, they…

Computer Vision and Pattern Recognition · Computer Science 2024-03-28 Xingqun Qi , Jiahao Pan , Peng Li , Ruibin Yuan , Xiaowei Chi , Mengfei Li , Wenhan Luo , Wei Xue , Shanghang Zhang , Qifeng Liu , Yike Guo

Metaphors fundamentally shape how we reason about complex issues like artificial intelligence, yet current approaches to metaphor analysis in political discourse suffer from inconsistent definitions and methodologies. This paper introduces…

Computers and Society · Computer Science 2026-03-19 Daniel Stone

The iterated learning model simulates the transmission of language from generation to generation in order to explore how the constraints imposed by language transmission facilitate the emergence of language structure. Despite each modelled…

Computation and Language · Computer Science 2026-01-07 Hyoyeon Lee , Seth Bullock , Conor Houghton

Propelling, and propelled by, the "deep learning revolution", recent years have seen the introduction of ever larger corpora of images annotated with natural language expressions. We survey some of these corpora, taking a perspective that…

Computation and Language · Computer Science 2019-04-17 David Schlangen

Generating images from rhetorical languages remains a critical challenge for text-to-image models. Even state-of-the-art (SOTA) multimodal large language models (MLLM) fail to generate images based on the hidden meaning inherent in…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Yuxi Zhang , Yueting Li , Xinyu Du , Sibo Wang

Scene graph aims to faithfully reveal humans' perception of image content. When humans analyze a scene, they usually prefer to describe image gist first, namely major objects and key relations in a scene graph. This humans' inherent…

Computer Vision and Pattern Recognition · Computer Science 2020-07-20 Wenbin Wang , Ruiping Wang , Shiguang Shan , Xilin Chen

Humans paint images incrementally: they plan a global layout, sketch a coarse draft, inspect, and refine details, and most importantly, each step is grounded in the evolving visual states. However, can unified multimodal models trained on…

Computer Vision and Pattern Recognition · Computer Science 2026-04-09 Lei Zhang , Junjiao Tian , Zhipeng Fan , Kunpeng Li , Jialiang Wang , Weifeng Chen , Markos Georgopoulos , Felix Juefei-Xu , Yuxiang Bao , Julian McAuley , Manling Li , Zecheng He

While the field of co-speech gesture generation has seen significant advances, producing holistic, semantically grounded gestures remains a challenge. Existing approaches rely on external semantic retrieval methods, which limit their…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Lanmiao Liu , Esam Ghaleb , Aslı Özyürek , Zerrin Yumak

Children acquire language despite being exposed to several orders of magnitude less data than large language models require. Meta-learning has been proposed as a way to integrate human-like learning biases into neural-network architectures,…

Computation and Language · Computer Science 2025-06-04 Michael Goodale , Salvador Mascarenhas , Yair Lakretz

There has been exciting progress in generating images from natural language or layout conditions. However, these methods struggle to faithfully reproduce complex scenes due to the insufficient modeling of multiple objects and their…

Computer Vision and Pattern Recognition · Computer Science 2024-10-02 Yunnan Wang , Ziqiang Li , Zequn Zhang , Wenyao Zhang , Baao Xie , Xihui Liu , Wenjun Zeng , Xin Jin

Generating full-body human gestures based on speech signals remains challenges on quality and speed. Existing approaches model different body regions such as body, legs and hands separately, which fail to capture the spatial interactions…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Pinxin Liu , Luchuan Song , Junhua Huang , Haiyang Liu , Chenliang Xu

In this paper, we propose a novel audio-driven talking head method capable of simultaneously generating highly expressive facial expressions and hand gestures. Unlike existing methods that focus on generating full-body or half-body poses,…

Computer Vision and Pattern Recognition · Computer Science 2025-01-22 Linrui Tian , Siqi Hu , Qi Wang , Bang Zhang , Liefeng Bo

Diffusion models have exhibited substantial success in text-to-image generation. However, they often encounter challenges when dealing with complex and dense prompts involving multiple objects, attribute binding, and long descriptions. In…

Computer Vision and Pattern Recognition · Computer Science 2024-08-28 Mushui Liu , Yuhang Ma , Yang Zhen , Jun Dan , Yunlong Yu , Zeng Zhao , Zhipeng Hu , Bai Liu , Changjie Fan

In computational pathology, understanding and generation have evolved along disparate paths: advanced understanding models already exhibit diagnostic-level competence, whereas generative models largely simulate pixels. Progress remains…

Computer Vision and Pattern Recognition · Computer Science 2026-02-27 Minghao Han , Yichen Liu , Yizhou Liu , Zizhi Chen , Jingqun Tang , Xuecheng Wu , Dingkang Yang , Lihua Zhang

Network embedding in heterogeneous information networks (HINs) is a challenging task, due to complications of different node types and rich relationships between nodes. As a result, conventional network embedding techniques cannot work on…

Social and Information Networks · Computer Science 2018-03-08 Daokun Zhang , Jie Yin , Xingquan Zhu , Chengqi Zhang

Metonymy and metaphor often co-occur in natural language, yet computational work has studied them largely in isolation. We introduce a framework that transforms a literal sentence into three figurative variants: metonymic, metaphoric, and…

Computation and Language · Computer Science 2026-04-21 Saptarshi Ghosh , Tianyu Jiang

In robot learning, it is common to either ignore the environment semantics, focusing on tasks like whole-body control which only require reasoning about robot-environment contacts, or conversely to ignore contact dynamics, focusing on…

Generating realistic human motions that naturally respond to both spoken language and physical objects is crucial for interactive digital experiences. Current methods, however, address speech-driven gestures or object interactions…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Sreehari Rajan , Kunal Bhosikar , Charu Sharma

Image memes have become a widespread tool used by people for interacting and exchanging ideas over social media, blogs, and open messengers. This work proposes to treat automatic image meme generation as a translation process, and further…

Computation and Language · Computer Science 2020-05-01 Aadhavan Sadasivam , Kausic Gunasekar , Hasan Davulcu , Yezhou Yang

Reading and repeatedly retelling a short story is a common and effective approach to learning the meanings and usages of target words. However, learners often struggle with comprehending, recalling, and retelling the story contexts of these…

Human-Computer Interaction · Computer Science 2024-05-27 Qiaoyi Chen , Siyu Liu , Kaihui Huang , Xingbo Wang , Xiaojuan Ma , Junkai Zhu , Zhenhui Peng