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Virtual Reality (VR) enables users to collaborate while exploring scenarios not realizable in the physical world. We propose CollabVR, a distributed multi-user collaboration environment, to explore how digital content improves expression…

Human-Computer Interaction · Computer Science 2019-11-19 Zhenyi He , Karl Rosenberg , Ken Perlin

Learning to interact with the environment not only empowers the agent with manipulation capability but also generates information to facilitate building of action understanding and imitation capabilities. This seems to be a strategy adopted…

Robotics · Computer Science 2022-12-06 M. Y. Seker , A. Ahmetoglu , Y. Nagai , M. Asada , E. Oztop , E. Ugur

Behavior cloning facilitates the learning of dexterous manipulation skills, yet the complexity of surgical environments, the difficulty and expense of obtaining patient data, and robot calibration errors present unique challenges for…

Accurately reconstructing human behavior in close-interaction scenarios is crucial for enabling realistic virtual interactions in augmented reality, precise motion analysis in sports, and natural collaborative behavior in human-robot tasks.…

Computer Vision and Pattern Recognition · Computer Science 2026-04-16 Qi Xia , Peishan Cong , Ziyi Wang , Yujing Sun , Qin Sun , Xinge Zhu , Mao Ye , Ruigang Yang , Yuexin Ma

A task-sequencing simulator in robotics manipulation to integrate simulation-for-learning and simulation-for-execution is introduced. Unlike existing machine-learning simulation where a non-decomposed simulation is used to simulate a…

Robotics · Computer Science 2023-01-05 Kazuhiro Sasabuchi , Daichi Saito , Atsushi Kanehira , Naoki Wake , Jun Takamatsu , Katsushi Ikeuchi

We present CoVR, a novel robotic interface providing strong kinesthetic feedback (100 N) in a room-scale VR arena. It consists of a physical column mounted on a 2D Cartesian ceiling robot (XY displacements) with the capacity of (1)…

Human-Computer Interaction · Computer Science 2020-09-16 Elodie Bouzbib , Gilles Bailly , Sinan Haliyo , Pascal Frey

Recent advances in vision language models (VLMs) have shown strong potential for spatial reasoning and 3D scene layout generation from open-ended language instructions. However, generating layouts that are not only semantically coherent but…

Artificial Intelligence · Computer Science 2026-03-10 Ali Shamsaddinlou

Control policy learning for modular robot locomotion has previously been limited to proprioceptive feedback and flat terrain. This paper develops policies for modular systems with vision traversing more challenging environments. These…

Robotics · Computer Science 2023-05-02 Julian Whitman , Howie Choset

Our aim is to build autonomous agents that can solve tasks in environments like Minecraft. To do so, we used an imitation learning-based approach. We formulate our control problem as a search problem over a dataset of experts'…

Machine Learning · Computer Science 2023-04-18 Federico Malato , Florian Leopold , Amogh Raut , Ville Hautamäki , Andrew Melnik

In many joint-action scenarios, humans and robots have to coordinate their movements to accomplish a given shared task. Lifting an object together, sawing a wood log, transferring objects from a point to another are all examples where motor…

Multiagent Systems · Computer Science 2019-06-12 Maria Lombardi , Davide Liuzza , Mario di Bernardo

Recent advancements in robotics have increased the possibilities for integrating robotic systems into human-involved workplaces, highlighting the need to examine and optimize human-robot coordination in collaborative settings. This study…

Robotics · Computer Science 2025-11-26 Róisín Keenan , Joost C. Dessing

The realism of digital avatars is crucial in enabling telepresence applications with self-expression and customization. While physical simulations can produce realistic motions for clothed humans, they require high-quality garment assets…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Yifei Li , Hsiao-yu Chen , Egor Larionov , Nikolaos Sarafianos , Wojciech Matusik , Tuur Stuyck

Head avatar reenactment focuses on creating animatable personal avatars from monocular videos, serving as a foundational element for applications like social signal understanding, gaming, human-machine interaction, and computer vision.…

Computer Vision and Pattern Recognition · Computer Science 2026-01-28 Wei Liang , Hui Yu , Derui Ding , Rachael E. Jack , Philippe G. Schyns

This paper proposes a neural network-based user simulator that can provide a multimodal interactive environment for training Reinforcement Learning (RL) agents in collaborative tasks involving multiple modes of communication. The simulator…

Immersive authoring provides an intuitive medium for users to create 3D scenes via direct manipulation in Virtual Reality (VR). Recent advances in generative AI have enabled the automatic creation of realistic 3D layouts. However, it is…

Human-Computer Interaction · Computer Science 2024-08-20 Lei Zhang , Jin Pan , Jacob Gettig , Steve Oney , Anhong Guo

Group activity recognition is a crucial yet challenging problem, whose core lies in fully exploring spatial-temporal interactions among individuals and generating reasonable group representations. However, previous methods either model…

Computer Vision and Pattern Recognition · Computer Science 2021-08-31 Shuaicheng Li , Qianggang Cao , Lingbo Liu , Kunlin Yang , Shinan Liu , Jun Hou , Shuai Yi

Large Language Models (LLMs) are trained and aligned to follow natural language instructions with only a handful of examples, and they are prompted as task-driven autonomous agents to adapt to various sources of execution environments.…

Computation and Language · Computer Science 2023-10-03 Yang Su

The combination of traditional rendering with neural networks in Deferred Neural Rendering (DNR) provides a compelling balance between computational complexity and realism of the resulting images. Using skinned meshes for rendering…

Computer Vision and Pattern Recognition · Computer Science 2020-12-24 Amit Raj , Julian Tanke , James Hays , Minh Vo , Carsten Stoll , Christoph Lassner

This paper presents a hybrid robot cognitive architecture, CRAM, that enables robot agents to accomplish everyday manipulation tasks. It addresses five key challenges that arise when carrying out everyday activities. These include (i) the…

Robotics · Computer Science 2023-04-28 Michael Beetz , Gayane Kazhoyan , David Vernon

Surgical training involves didactic teaching, mentor-led learning, surgical skills laboratories, and direct exposure to surgery; however, increasing clinical pressures have limited operating room (OR) exposure. This work leverages virtual…

Computer Vision and Pattern Recognition · Computer Science 2026-04-30 Raj Kumar Ranabhat , Tayler D Ross , Tony Jiao , Jeremie Larouche , Joel Finkelstein , Michael Hardisty