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We propose VRGym, a virtual reality testbed for realistic human-robot interaction. Different from existing toolkits and virtual reality environments, the VRGym emphasizes on building and training both physical and interactive agents for…

Human-Computer Interaction · Computer Science 2019-04-04 Xu Xie , Hangxin Liu , Zhenliang Zhang , Yuxing Qiu , Feng Gao , Siyuan Qi , Yixin Zhu , Song-Chun Zhu

We present a new video-based performance cloning technique. After training a deep generative network using a reference video capturing the appearance and dynamics of a target actor, we are able to generate videos where this actor reenacts…

Computer Vision and Pattern Recognition · Computer Science 2018-08-22 Kfir Aberman , Mingyi Shi , Jing Liao , Dani Lischinski , Baoquan Chen , Daniel Cohen-Or

Driving requires reacting to a wide variety of complex environment conditions and agent behaviors. Explicitly modeling each possible scenario is unrealistic. In contrast, imitation learning can, in theory, leverage data from large fleets of…

Computer Vision and Pattern Recognition · Computer Science 2019-04-22 Felipe Codevilla , Eder Santana , Antonio M. López , Adrien Gaidon

Today there is a high variety of haptic devices capable of providing tactile feedback. Although most of existing designs are aimed at realistic simulation of the surface properties, their capabilities are limited in attempts of displaying…

Robotics · Computer Science 2021-04-20 Aleksey Fedoseev , Nikita Chernyadev , Dzmitry Tsetserukou

Simulation is a crucial component of any robotic system. In order to simulate correctly, we need to write complex rules of the environment: how dynamic agents behave, and how the actions of each of the agents affect the behavior of others.…

Computer Vision and Pattern Recognition · Computer Science 2020-05-26 Seung Wook Kim , Yuhao Zhou , Jonah Philion , Antonio Torralba , Sanja Fidler

We present a visual imitation learning framework that enables learning of robot action policies solely based on expert samples without any robot trials. Robot exploration and on-policy trials in a real-world environment could often be…

Robotics · Computer Science 2019-10-09 Alan Wu , AJ Piergiovanni , Michael S. Ryoo

With the development of embodied artificial intelligence, robotic research has increasingly focused on complex tasks. Existing simulation platforms, however, are often limited to idealized environments, simple task scenarios and lack data…

Robotics · Computer Science 2025-04-29 Zijie Zheng , Zeshun Li , Yunpeng Wang , Qinghongbing Xie , Long Zeng

We built a spatial hybrid system that combines a personal computer (PC) and virtual reality (VR) for visual sensemaking, addressing limitations in both environments. Although VR offers immense potential for interactive data visualization…

Human-Computer Interaction · Computer Science 2025-02-04 Wai Tong , Haobo Li , Meng Xia , Wong Kam-Kwai , Ting-Chuen Pong , Huamin Qu , Yalong Yang

The field of visual representation learning has seen explosive growth in the past years, but its benefits in robotics have been surprisingly limited so far. Prior work uses generic visual representations as a basis to learn (task-specific)…

Robotics · Computer Science 2023-08-16 Jianren Wang , Sudeep Dasari , Mohan Kumar Srirama , Shubham Tulsiani , Abhinav Gupta

Memory is critical for long-horizon and history-dependent robotic manipulation. Such tasks often involve counting repeated actions or manipulating objects that become temporarily occluded. Recent vision-language-action (VLA) models have…

Robotics · Computer Science 2026-05-27 Yinpei Dai , Hongze Fu , Jayjun Lee , Yuejiang Liu , Haoran Zhang , Jianing Yang , Chelsea Finn , Nima Fazeli , Joyce Chai

Volume Rendering applications require sophisticated user interaction for the definition and refinement of transfer functions. Traditional 2D desktop user interface elements have been developed to solve this task, but such concepts do not…

Graphics · Computer Science 2013-02-11 Jonathan Klein , Dennis Reuling , Jan Grimm , Andreas Pfau , Damien Lefloch , Martin Lambers , Andreas Kolb

Simulating soft robots in cluttered environments remains an open problem due to the challenge of capturing complex dynamics and interactions with the environment. Furthermore, fast simulation is desired for quickly exploring robot behaviors…

Robotics · Computer Science 2020-11-04 Rianna Jitosho , Nathaniel Agharese , Allison Okamura , Zac Manchester

To detect large-variance code clones (i.e. clones with relatively more differences) in large-scale code repositories is difficult because most current tools can only detect almost identical or very similar clones. It will make promotion and…

Software Engineering · Computer Science 2019-09-11 Ming Wu , Pengcheng Wang , Kangqi Yin , Haoyu Cheng , Yun Xu , Chanchal K. Roy

An adventure at engineering design and modeling is possible with a Virtual Reality Environment (VRE) that uses multiple computer-generated media to let a user experience situations that are temporally and spatially prohibiting. In this…

Computational Engineering, Finance, and Science · Computer Science 2007-08-15 L. -V. Bochkareva , M. -V. Kireitseu , G. R. Tomlinson , H. Altenbach , V. Kompis , D. Hui

Simulation engines are widely adopted in robotics. However, they lack either full simulation control, ROS integration, realistic physics, or photorealism. Recently, synthetic data generation and realistic rendering has advanced tasks like…

Robotics · Computer Science 2023-05-29 Elia Bonetto , Chenghao Xu , Aamir Ahmad

Automating the assembly of wire harnesses is challenging in automotive, electrical cabinet, and aircraft production, particularly due to deformable cables and a high variance in connector geometries. In addition, connectors must be inserted…

Robotics · Computer Science 2026-02-26 Andreas Kernbach , Daniel Bargmann , Werner Kraus , Marco F. Huber

MetaDecorator, is a framework that empowers users to personalize virtual spaces. By leveraging text-driven prompts and image synthesis techniques, MetaDecorator adorns static panoramas captured by 360{\deg} imaging devices, transforming…

Human-Computer Interaction · Computer Science 2025-01-28 Shuang Xie , Yang Liu , Jeannie S. A. Lee , Haiwei Dong

In the era of the metaverse, self-avatars are gaining popularity, as they can enhance presence and provide embodiment when a user is immersed in Virtual Reality. They are also very important in collaborative Virtual Reality to improve…

Human-Computer Interaction · Computer Science 2023-07-20 Jose Luis Ponton , Víctor Ceballos , Lesly Acosta , Alejandro Ríos , Eva Monclús , Nuria Pelechano

A seminal task in quantum information theory is to realize a device able to produce copies of a generic input state with the highest possible output fidelity, thus realizing an \textit{optimal} quantum cloning machine. Recently, the concept…

Automating a factory where robots are involved is neither trivial nor cheap. Engineering the factory automation process in such a way that return of interest is maximized and risk for workers and equipment is minimized, is hence of…

Multiagent Systems · Computer Science 2022-07-21 Andrea Gatti , Viviana Mascardi