Related papers: InstrumentGen: Generating Sample-Based Musical Ins…
Evaluating generative models remains a fundamental challenge, particularly when the goal is to reflect human preferences. In this paper, we use music generation as a case study to investigate the gap between automatic evaluation metrics and…
The ability to automatically generate music that appropriately matches an arbitrary input track is a challenging task. We present a novel controllable system for generating single stems to accompany musical mixes of arbitrary length. At the…
Deep Learning models have shown very promising results in automatically composing polyphonic music pieces. However, it is very hard to control such models in order to guide the compositions towards a desired goal. We are interested in…
Recent music generation methods based on transformers have a context window of up to a minute. The music generated by these methods is largely unstructured beyond the context window. With a longer context window, learning long-scale…
Generative models have thrived in computer vision, enabling unprecedented image processes. Yet the results in audio remain less advanced. Our project targets real-time sound synthesis from a reduced set of high-level parameters, including…
Computational Music Generation is evolving towards non-conventional styles, demanding methods that enable precise and controllable blending of diverse music elements. In this work, we present a method for fine grained control using…
Text-to-music generation models are now capable of generating high-quality music audio in broad styles. However, text control is primarily suitable for the manipulation of global musical attributes like genre, mood, and tempo, and is less…
Creating a complex work of art like music necessitates profound creativity. With recent advancements in deep learning and powerful models such as transformers, there has been huge progress in automatic music generation. In an accompaniment…
Score-based generative models and diffusion probabilistic models have been successful at generating high-quality samples in continuous domains such as images and audio. However, due to their Langevin-inspired sampling mechanisms, their…
Two modest-sized symbolic corpora of post-tonal and post-metric keyboard music have been constructed, one algorithmic, the other improvised. Deep learning models of each have been trained and largely optimised. Our purpose is to obtain a…
Although the automatic identification of the optimal fingering for the performance of melodies on fretted string instruments has already been addressed (at least partially) in the literature, the specific case regarding lead electric guitar…
We present MIDI-LLM, an LLM for generating multitrack MIDI music from free-form text prompts. Our approach expands a text LLM's vocabulary to include MIDI tokens, and uses a two-stage training recipe to endow text-to-MIDI abilities. By…
Deep generative models are now able to synthesize high-quality audio signals, shifting the critical aspect in their development from audio quality to control capabilities. Although text-to-music generation is getting largely adopted by the…
Synchronous systems provide a basic model of embedded systems and industrial systems are modeled as Simulink diagrams and/or Lustre programs. Although the test generation problem is critical in the development of safe systems, it often…
In this paper, we propose three methods for generating synthetic samples to train and evaluate multimodal large language models capable of processing both text and speech inputs. Addressing the scarcity of samples containing both…
Loops--short audio segments designed for seamless repetition--are central to many music genres, particularly those rooted in dance and electronic styles. However, current generative music models struggle to produce truly loopable audio, as…
We describe a novel approach for generating music using a self-correcting, non-chronological, autoregressive model. We represent music as a sequence of edit events, each of which denotes either the addition or removal of a note---even a…
This paper introduces WaveGrad 2, a non-autoregressive generative model for text-to-speech synthesis. WaveGrad 2 is trained to estimate the gradient of the log conditional density of the waveform given a phoneme sequence. The model takes an…
We present a system, TransProse, that automatically generates musical pieces from text. TransProse uses known relations between elements of music such as tempo and scale, and the emotions they evoke. Further, it uses a novel mechanism to…
How does textual representation of audio relate to the Large Language Model's (LLMs) learning about the audio world? This research investigates the extent to which LLMs can be prompted to generate audio, despite their primary training in…