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Related papers: Neural Appearance Model for Cloth Rendering

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Rendering realistic cloth has always been a challenge due to its intricate structure. Cloth is made up of fibers, plies, and yarns, and previous curved-based models, while detailed, were computationally expensive and inflexible for large…

Woven fabrics are widely used in applications of realistic rendering, where real-time capability is also essential. However, rendering realistic woven fabrics in real time is challenging due to their complex structure and optical…

Computer Vision and Pattern Recognition · Computer Science 2024-06-27 Xiang Chen , Lu Wang , Beibei Wang

We propose a material appearance modeling neural network for visualizing plausible, spatially-varying materials under diverse view and lighting conditions, utilizing only a single photograph of a material under co-located light and view as…

Computer Vision and Pattern Recognition · Computer Science 2024-06-28 Jay Idema , Pieter Peers

Accurately rendering the appearance of fabrics is challenging, due to their complex 3D microstructures and specialized optical properties. If we model the geometry and optics of fabrics down to the fiber level, we can achieve unprecedented…

Modeling the geometry and the appearance of knitted fabrics has been challenging due to their complex geometries and interactions with light. Previous surface-based models have difficulties capturing fine-grained knit geometries;…

Graphics · Computer Science 2021-05-07 Zahra Montazeri , Soren Gammelmark , Henrik W. Jensen , Shuang Zhao

We present a complete system for real-time rendering of scenes with complex appearance previously reserved for offline use. This is achieved with a combination of algorithmic and system level innovations. Our appearance model utilizes…

Controlled capture of real-world material appearance yields tabulated sets of highly realistic reflectance data. In practice, however, its high memory footprint requires compressing into a representation that can be used efficiently in…

Graphics · Computer Science 2021-05-18 Alejandro Sztrajman , Gilles Rainer , Tobias Ritschel , Tim Weyrich

The estimation of the optical properties of a material from RGB-images is an important but extremely ill-posed problem in Computer Graphics. While recent works have successfully approached this problem even from just a single photograph,…

Computer Vision and Pattern Recognition · Computer Science 2018-11-26 Raquel Vidaurre , Dan Casas , Elena Garces , Jorge Lopez-Moreno

Texture, highlights, and shading are some of many visual cues that allow humans to perceive material appearance in single pictures. Yet, recovering spatially-varying bi-directional reflectance distribution functions (SVBRDFs) from a single…

Graphics · Computer Science 2018-10-24 Valentin Deschaintre , Miika Aittala , Fredo Durand , George Drettakis , Adrien Bousseau

Creating realistic virtual assets is a time-consuming process: it usually involves an artist designing the object, then spending a lot of effort on tweaking its appearance. Intricate details and certain effects, such as subsurface…

Computer Vision and Pattern Recognition · Computer Science 2022-12-13 Aljaž Božič , Denis Gladkov , Luke Doukakis , Christoph Lassner

Fabric image retrieval is beneficial to many applications including clothing searching, online shopping and cloth modeling. Learning pairwise image similarity is of great importance to an image retrieval task. With the resurgence of…

Computer Vision and Pattern Recognition · Computer Science 2018-01-01 Daiguo Deng , Ruomei Wang , Hefeng Wu , Huayong He , Qi Li , Xiaonan Luo

Micro-appearance models have brought unprecedented fidelity and details to cloth rendering. Yet, these models neglect fabric mechanics: when a piece of cloth interacts with the environment, its yarn and fiber arrangement usually changes in…

Graphics · Computer Science 2019-10-11 Zahra Montazeri , Chang Xiao , Yun , Fei , Changxi Zheng , Shuang Zhao

We propose a novel compact and efficient neural BRDF offering highly versatile material representation, yet with very-light memory and neural computation consumption towards achieving real-time rendering. The results in Figure 1, rendered…

Computer Vision and Pattern Recognition · Computer Science 2023-10-13 Yishun Dou , Zhong Zheng , Qiaoqiao Jin , Bingbing Ni , Yugang Chen , Junxiang Ke

Texture synthesis is a fundamental problem in computer graphics that would benefit various applications. Existing methods are effective in handling 2D image textures. In contrast, many real-world textures contain meso-structure in the 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-12-16 Yi-Hua Huang , Yan-Pei Cao , Yu-Kun Lai , Ying Shan , Lin Gao

Digitizing woven fabrics would be valuable for many applications, from digital humans to interior design. Previous work introduces a lightweight woven fabric acquisition approach by capturing a single reflection image and estimating the…

Computer Vision and Pattern Recognition · Computer Science 2024-07-09 Yingjie Tang , Zixuan Li , Miloš Hašan , Jian Yang , Beibei Wang

Neural reflectance models are capable of reproducing the spatially-varying appearance of many real-world materials at different scales. Unfortunately, existing techniques such as NeuMIP have difficulties handling materials with strong…

Graphics · Computer Science 2024-04-25 Bowen Xue , Shuang Zhao , Henrik Wann Jensen , Zahra Montazeri

Delicate cloth simulations have long been desired in computer graphics. Various methods were proposed to improve engaged force interactions, collision handling, and numerical integrations. Deep learning has the potential to achieve fast and…

Graphics · Computer Science 2025-01-20 Zhiwei Zhao

The bidirectional reflectance distribution function (BRDF) is an essential tool to capture the complex interaction of light and matter. Recently, several works have employed neural methods for BRDF modeling, following various strategies,…

Computer Vision and Pattern Recognition · Computer Science 2025-02-24 Florian Hofherr , Bjoern Haefner , Daniel Cremers

Monte Carlo rendering of translucent objects with heterogeneous scattering properties is often expensive both in terms of memory and computation. If we do path tracing and use a high dynamic range lighting environment, the rendering becomes…

Graphics · Computer Science 2025-03-28 Thomson TG , Jeppe Revall Frisvad , Ravi Ramamoorthi , Henrik Wann Jensen

Neural radiance fields (NeRFs) produce state-of-the-art view synthesis results. However, they are slow to render, requiring hundreds of network evaluations per pixel to approximate a volume rendering integral. Baking NeRFs into explicit…

Computer Vision and Pattern Recognition · Computer Science 2022-05-11 Benjamin Attal , Jia-Bin Huang , Michael Zollhoefer , Johannes Kopf , Changil Kim
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