Related papers: Unsupervised Video Summarization via Iterative Tra…
We present a large-scale study on unsupervised spatiotemporal representation learning from videos. With a unified perspective on four recent image-based frameworks, we study a simple objective that can easily generalize all these methods to…
We propose a video compression framework using conditional Generative Adversarial Networks (GANs). We rely on two encoders: one that deploys a standard video codec and another which generates low-level maps via a pipeline of down-sampling,…
Self-supervised (SS) learning is a powerful approach for representation learning using unlabeled data. Recently, it has been applied to Generative Adversarial Networks (GAN) training. Specifically, SS tasks were proposed to address the…
In this paper, we present an unsupervised learning approach for analyzing facial behavior based on a deep generative model combined with a convolutional neural network (CNN). We jointly train a variational auto-encoder (VAE) and a…
With the rapid growth of video content on social media, video summarization has become a crucial task in multimedia processing. However, existing methods face challenges in capturing global dependencies in video content and accommodating…
We present a novel approach for synthesizing photo-realistic images of people in arbitrary poses using generative adversarial learning. Given an input image of a person and a desired pose represented by a 2D skeleton, our model renders the…
The development of sophisticated models for video-to-video synthesis has been facilitated by recent advances in deep reinforcement learning and generative adversarial networks (GANs). In this paper, we propose RL-V2V-GAN, a new deep neural…
Most of the existing works in video synthesis focus on generating videos using adversarial learning. Despite their success, these methods often require input reference frame or fail to generate diverse videos from the given data…
Successful applications of deep learning (DL) requires large amount of annotated data. This often restricts the benefits of employing DL to businesses and individuals with large budgets for data-collection and computation. Summarization…
The rapid growth of video content across domains such as surveillance, education, and social media has made efficient content understanding increasingly critical. Video summarization addresses this challenge by generating concise yet…
Generative Adversarial Networks (GANs) have shown great performance on super-resolution problems since they can generate more visually realistic images and video frames. However, these models often introduce side effects into the outputs,…
This paper proposes an automatic subtitle generation and semantic video summarization technique. The importance of automatic video summarization is vast in the present era of big data. Video summarization helps in efficient storage and also…
We investigate how generative adversarial nets (GANs) can help semi-supervised learning on graphs. We first provide insights on working principles of adversarial learning over graphs and then present GraphSGAN, a novel approach to…
Capturing and labeling real-world 3D data is laborious and time-consuming, which makes it costly to train strong 3D models. To address this issue, recent works present a simple method by generating randomized 3D scenes without simulation…
Collecting well-annotated image datasets to train modern machine learning algorithms is prohibitively expensive for many tasks. One appealing alternative is rendering synthetic data where ground-truth annotations are generated…
Learning to transfer visual attributes requires supervision dataset. Corresponding images with varying attribute values with the same identity are required for learning the transfer function. This largely limits their applications, because…
We propose an approach to address two issues that commonly occur during training of unsupervised GANs. First, since GANs use only a continuous latent distribution to embed multiple classes or clusters of data, they often do not correctly…
This paper studies the joint learning of action recognition and temporal localization in long, untrimmed videos. We employ a multi-task learning framework that performs the three highly related steps of action proposal, action recognition,…
The growing use of virtual autonomous agents in applications like games and entertainment demands better control policies for natural-looking movements and actions. Unlike the conventional approach of hard-coding motion routines, we propose…
Generating video frames that accurately predict future world states is challenging. Existing approaches either fail to capture the full distribution of outcomes, or yield blurry generations, or both. In this paper we introduce an…