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Related papers: HRTF Estimation in the Wild

200 papers

This paper introduces a shoebox room simulator able to systematically generate synthetic datasets of binaural room impulse responses (BRIRs) given an arbitrary set of head-related transfer functions (HRTFs). The evaluation of machine…

Sound · Computer Science 2021-06-25 Roberto Barumerli , Daniele Bianchi , Michele Geronazzo , Federico Avanzini

Given an input sound signal and a target virtual sound source, sound spatialisation algorithms manipulate the signal so that a listener perceives it as though it were emitted from the target source. There exist several established…

Sound · Computer Science 2017-11-28 Ali Tarzan , Marco Alunno , Paolo Bientinesi

Binaural reproduction for headphone-based listening is an active research area due to its widespread use in evolving technologies such as augmented and virtual reality (AR and VR). On the one hand, these applications demand high quality…

Audio and Speech Processing · Electrical Eng. & Systems 2024-04-12 Or Berebi , Zamir Ben-Hur , David Lou Alon , Boaz Rafaely

We present a database of acoustic transfer functions of the Hearpiece, an openly available multi-microphone multi-driver in-the-ear earpiece for hearing device research. The database includes HRTFs for 87 incidence directions as well as…

Audio and Speech Processing · Electrical Eng. & Systems 2020-04-15 Florian Denk , Birger Kollmeier

Mobile apps that use location data are pervasive, spanning domains such as transportation, urban planning and healthcare. Important use cases for location data rely on statistical queries, e.g., identifying hotspots where users work and…

Databases · Computer Science 2021-07-30 Sina Shaham , Gabriel Ghinita , Ritesh Ahuja , John Krumm , Cyrus Shahabi

We propose a natural way to generalize relative transfer functions (RTFs) to more than one source. We first prove that such a generalization is not possible using a single multichannel spectro-temporal observation, regardless of the number…

Sound · Computer Science 2015-07-02 Antoine Deleforge , Sharon Gannot , Walter Kellermann

Reinforcement Learning from Human Feedback (RLHF) has emerged as a popular paradigm for capturing human intent to alleviate the challenges of hand-crafting the reward values. Despite the increasing interest in RLHF, most works learn black…

Machine Learning · Computer Science 2024-10-14 Akansha Kalra , Daniel S. Brown

This paper investigates the performance of Binaural Signal Matching (BSM) methods for near-field sound reproduction using a wearable glasses-mounted microphone array. BSM is a flexible, signal-independent approach for binaural rendering…

Audio and Speech Processing · Electrical Eng. & Systems 2025-10-28 Sapir Goldring , Zamir Ben Hur , David Lou Alon , Chad McKell , Sebastian Prepelita , Boaz Rafaely

This paper investigates the viability of Wave Field Synthesis (WFS) for enhancing auditory immersion in VR-based cognitive research. While Virtual Reality (VR) offers significant advantages for studying human perception and behavior,…

Human-Computer Interaction · Computer Science 2025-07-08 Benjamin Kahl

This paper introduces a multi-microphone method for extracting a desired speaker from a mixture involving multiple speakers and directional noise in a reverberant environment. In this work, we propose leveraging the instantaneous relative…

Sound · Computer Science 2025-02-11 Aviad Eisenberg , Sharon Gannot , Shlomo E. Chazan

This article studies the effects of inter-channel time and level differences in stereophonic reproduction on perceived localization uncertainty, which is defined as how difficult it is for a listener to tell where a sound source is located.…

Audio and Speech Processing · Electrical Eng. & Systems 2020-09-08 Enzo De Sena , Zoran Cvetkovic , Huseyin Hacihabiboglu , Marc Moonen , Toon van Waterschoot

Speaker localization for binaural microphone arrays has been widely studied for applications such as speech communication, video conferencing, and robot audition. Many methods developed for this task, including the direct path dominance…

Audio and Speech Processing · Electrical Eng. & Systems 2023-11-01 Yanir Maymon , Israel Nelken , Boaz Rafaely

The frequency response function (FRF) is an established way to describe the outcome of experiments in posture control literature. The FRF is an empirical transfer function between an input stimulus and the induced body segment sway profile,…

Signal Processing · Electrical Eng. & Systems 2025-01-31 Vittorio Lippi

Spatial hearing, the brain's ability to use auditory cues to identify the origin of sounds, is crucial for everyday listening. While simplified paradigms have advanced the understanding of spatial hearing, their lack of ecological validity…

Audio and Speech Processing · Electrical Eng. & Systems 2025-10-15 Fulvio Missoni , Katarina Poole , Lorenzo Picinali , Andrea Canessa

Many hearables contain an in-ear microphone, which may be used to capture the own voice of its user in noisy environments. Since the in-ear microphone mostly records body-conducted speech due to ear canal occlusion, it suffers from…

Audio and Speech Processing · Electrical Eng. & Systems 2024-03-25 Mattes Ohlenbusch , Christian Rollwage , Simon Doclo

In many multi-microphone algorithms, an estimate of the relative transfer functions (RTFs) of the desired speaker is required. Recently, a computationally efficient RTF vector estimation method was proposed for acoustic sensor networks,…

Audio and Speech Processing · Electrical Eng. & Systems 2023-04-07 Wiebke Middelberg , Simon Doclo

Environmental sounds like footsteps, keyboard typing, or dog barking carry rich information and emotional context, making them valuable for designing haptics in user applications. Existing audio-to-vibration methods, however, rely on…

Human-Computer Interaction · Computer Science 2026-01-27 Yinan Li , Hasti Seifi

Random forest (RF) stands out as a highly favored machine learning approach for classification problems. The effectiveness of RF hinges on two key factors: the accuracy of individual trees and the diversity among them. In this study, we…

Machine Learning · Computer Science 2024-10-28 Ye-eun Kim , Seoung Yun Kim , Hyunjoong Kim

In room acoustic environments, the Relative Transfer Functions (RTFs) are controlled by few underlying modes of variability. Accordingly, they are confined to a low-dimensional manifold. In this letter, we investigate a RTF inverse…

Sound · Computer Science 2017-10-26 Ziteng Wang , Emmanuel Vincent , Yonghong Yan

Spatial audio, which focuses on immersive 3D sound rendering, is widely applied in the acoustic industry. One of the key problems of current spatial audio rendering methods is the lack of personalization based on different anatomies of…

Computer Vision and Pattern Recognition · Computer Science 2023-01-31 Xiaoyang Huang , Yanjun Wang , Yang Liu , Bingbing Ni , Wenjun Zhang , Jinxian Liu , Teng Li