English
Related papers

Related papers: Consistent4D: Consistent 360{\deg} Dynamic Object …

200 papers

This paper presents an approach for reconstruction of 4D temporally coherent models of complex dynamic scenes. No prior knowledge is required of scene structure or camera calibration allowing reconstruction from multiple moving cameras.…

Computer Vision and Pattern Recognition · Computer Science 2016-03-29 Armin Mustafa , Hansung Kim , Jean-Yves Guillemaut , Adrian Hilton

While learning based depth estimation from images/videos has achieved substantial progress, there still exist intrinsic limitations. Supervised methods are limited by a small amount of ground truth or labeled data and unsupervised methods…

Computer Vision and Pattern Recognition · Computer Science 2019-05-24 Haofei Xu , Jianmin Zheng , Jianfei Cai , Juyong Zhang

The growing demand for immersive 3D content calls for automated monocular-to-stereo video conversion. We present Elastic3D, a controllable, direct end-to-end method for upgrading a conventional video to a binocular one. Our approach, based…

Computer Vision and Pattern Recognition · Computer Science 2025-12-17 Nando Metzger , Prune Truong , Goutam Bhat , Konrad Schindler , Federico Tombari

The advancement of 4D (i.e., sequential 3D) generation opens up new possibilities for lifelike experiences in various applications, where users can explore dynamic objects or characters from any viewpoint. Meanwhile, video generative models…

Graphics · Computer Science 2025-04-08 Yikai Wang , Guangce Liu , Xinzhou Wang , Zilong Chen , Jiafang Li , Xin Liang , Fuchun Sun , Jun Zhu

This paper targets high-fidelity and real-time view synthesis of dynamic 3D scenes at 4K resolution. Recently, some methods on dynamic view synthesis have shown impressive rendering quality. However, their speed is still limited when…

Computer Vision and Pattern Recognition · Computer Science 2023-10-31 Zhen Xu , Sida Peng , Haotong Lin , Guangzhao He , Jiaming Sun , Yujun Shen , Hujun Bao , Xiaowei Zhou

Despite remarkable achievements in video synthesis, achieving granular control over complex dynamics, such as nuanced movement among multiple interacting objects, still presents a significant hurdle for dynamic world modeling, compounded by…

Computer Vision and Pattern Recognition · Computer Science 2024-03-21 Pengxiang Li , Kai Chen , Zhili Liu , Ruiyuan Gao , Lanqing Hong , Guo Zhou , Hua Yao , Dit-Yan Yeung , Huchuan Lu , Xu Jia

In this paper, we tackle the problem of estimating the depth of a scene from a monocular video sequence. In particular, we handle challenging scenarios, such as non-translational camera motion and dynamic scenes, where traditional structure…

Computer Vision and Pattern Recognition · Computer Science 2015-11-20 Miaomiao Liu , Mathieu Salzmann , Xuming He

It has long been challenging to recover the underlying dynamic 3D scene representations from a monocular RGB video. Existing works formulate this problem into finding a single most plausible solution by adding various constraints such as…

Computer Vision and Pattern Recognition · Computer Science 2024-07-09 Ziyang Song , Jinxi Li , Bo Yang

We present a method to reconstruct time-consistent human body models from monocular videos, focusing on extremely loose clothing or handheld object interactions. Prior work in human reconstruction is either limited to tight clothing with no…

Computer Vision and Pattern Recognition · Computer Science 2024-10-10 Jeff Tan , Donglai Xiang , Shubham Tulsiani , Deva Ramanan , Gengshan Yang

We present 4RC, a unified feed-forward framework for 4D reconstruction from monocular videos. Unlike existing approaches that typically decouple motion from geometry or produce limited 4D attributes such as sparse trajectories or two-view…

Computer Vision and Pattern Recognition · Computer Science 2026-05-06 Yihang Luo , Shangchen Zhou , Yushi Lan , Xingang Pan , Chen Change Loy

We introduce Geo4D, a method to repurpose video diffusion models for monocular 3D reconstruction of dynamic scenes. By leveraging the strong dynamic priors captured by large-scale pre-trained video models, Geo4D can be trained using only…

Computer Vision and Pattern Recognition · Computer Science 2025-08-20 Zeren Jiang , Chuanxia Zheng , Iro Laina , Diane Larlus , Andrea Vedaldi

We present a method for jointly training the estimation of depth, ego-motion, and a dense 3D translation field of objects relative to the scene, with monocular photometric consistency being the sole source of supervision. We show that this…

Computer Vision and Pattern Recognition · Computer Science 2020-11-10 Hanhan Li , Ariel Gordon , Hang Zhao , Vincent Casser , Anelia Angelova

Generating complete digital twins from videos requires precise camera control, global scene coverage, and strict spatial-temporal consistency constraints that remain challenging for perspective video generators due to their limited field of…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Ting-Hsuan Chen , Ying-Huan Chen , Tao Tu , Jie-Ying Lee , Cho-Ying Wu , Fangzhou Lin , Hengyuan Zhang , David Paz , Xinyu Huang , Yuliang Guo , Yu-Lun Liu , Yue Wang , Liu Ren

Spatio-temporal scene graphs provide a principled representation for modeling evolving object interactions, yet existing methods remain fundamentally frame-centric: they reason only about currently visible objects, discard entities upon…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Rohith Peddi , Saurabh , Shravan Shanmugam , Likhitha Pallapothula , Yu Xiang , Parag Singla , Vibhav Gogate

Multi-view video reconstruction plays a vital role in computer vision, enabling applications in film production, virtual reality, and motion analysis. While recent advances such as 4D Gaussian Splatting (4DGS) have demonstrated impressive…

Computer Vision and Pattern Recognition · Computer Science 2025-11-17 Zhixin Xu , Hengyu Zhou , Yuan Liu , Wenhan Xue , Hao Pan , Wenping Wang , Bin Wang

Reconstructing 3D objects from a single image guided by pretrained diffusion models has demonstrated promising outcomes. However, due to utilizing the case-agnostic rigid strategy, their generalization ability to arbitrary cases and the 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-02-21 Yukang Lin , Haonan Han , Chaoqun Gong , Zunnan Xu , Yachao Zhang , Xiu Li

Physics-driven 4D dynamic simulation from static 3D scenes remains constrained by an overlooked contradiction: reliable motion supervision often relies on online video diffusion or optical-flow pipelines whose computational cost exceeds…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Changshe Zhang , Jie Feng , Siyu Chen , Guanbin Li , Ronghua Shang , Junpeng Zhang

Video-based human motion transfer creates video animations of humans following a source motion. Current methods show remarkable results for tightly-clad subjects. However, the lack of temporally consistent handling of plausible clothing…

Computer Vision and Pattern Recognition · Computer Science 2020-12-22 Moritz Kappel , Vladislav Golyanik , Mohamed Elgharib , Jann-Ole Henningson , Hans-Peter Seidel , Susana Castillo , Christian Theobalt , Marcus Magnor

We propose InNeRF360, an automatic system that accurately removes text-specified objects from 360-degree Neural Radiance Fields (NeRF). The challenge is to effectively remove objects while inpainting perceptually consistent content for the…

Computer Vision and Pattern Recognition · Computer Science 2024-03-27 Dongqing Wang , Tong Zhang , Alaa Abboud , Sabine Süsstrunk

We present Motion 3-to-4, a feed-forward framework for synthesising high-quality 4D dynamic objects from a single monocular video and an optional 3D reference mesh. While recent advances have significantly improved 2D, video, and 3D content…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Hongyuan Chen , Xingyu Chen , Youjia Zhang , Zexiang Xu , Anpei Chen
‹ Prev 1 8 9 10 Next ›