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We consider a variant of the target defense problem where a single defender is tasked to capture a sequence of incoming intruders. Both the defender and the intruders have non-holonomic dynamics. The intruders' objective is to breach the…

Systems and Control · Electrical Eng. & Systems 2025-11-18 Arman Pourghorban , Dipankar Maity

Unmanned aerial vehicles (UAVs) have become increasingly prevalent in various domains, ranging from military operations to civilian applications. However, the proliferation of UAVs has also given rise to concerns regarding their potential…

Computer Science and Game Theory · Computer Science 2023-06-01 Oleg Malafeyev , Kun Zhang

Multi-agent path finding (MAPF) is an abstract model for the navigation of multiple robots in warehouse automation, where multiple robots plan collision-free paths from the start to goal positions. Reinforcement learning (RL) has been…

Robotics · Computer Science 2023-11-06 Jianqi Gao , Yanjie Li , Xiaoqing Yang , Mingshan Tan

Efficient navigation in dynamic environments is crucial for autonomous robots interacting with moving agents and static obstacles. We present a novel deep reinforcement learning approach that improves robot navigation and interaction with…

Robotics · Computer Science 2025-09-30 Yury Kolomeytsev , Dmitry Golembiovsky

In this study, the connected and automated vehicles (CAVs) platooning problem is resolved under a differential game framework. Three information topologies are considered here. Firstly, Predecessor-following (PF) topology is utilized where…

Systems and Control · Electrical Eng. & Systems 2022-09-07 Hossein B. Jond , Aykut Yıldız

Various approaches have emerged for multi-armed bandits in distributed systems. The multiplayer dueling bandit problem, common in scenarios with only preference-based information like human feedback, introduces challenges related to…

Machine Learning · Computer Science 2025-04-24 Or Raveh , Junya Honda , Masashi Sugiyama

In this work we present a hierarchical framework for solving discrete stochastic pursuit-evasion games (PEGs) in large grid worlds. With a partition of the grid world into superstates (e.g., "rooms"), the proposed approach creates a…

Multiagent Systems · Computer Science 2023-03-20 Yue Guan , Mohammad Afshari , Qifan Zhang , Panagiotis Tsiotras

This paper considers for the first time pursuit-evasion (PE) differential games with irrational perceptions of both pursuer and evader on probabilistic characteristics of environmental uncertainty. Firstly, the irrational perceptions of…

Systems and Control · Electrical Eng. & Systems 2026-04-13 Zili Wang , Hao Yang , Xiangxiang Wang , Bin Jiang , Long Wang , Marios M. Polycarpou

We consider a pursuit-evasion problem with a heterogeneous team of multiple pursuers and multiple evaders. Although both the pursuers (robots) and the evaders are aware of each others' control and assignment strategies, they do not have…

Robotics · Computer Science 2021-03-30 Leiming Zhang , Amanda Prorok , Subhrajit Bhattacharya

This paper presents a novel control strategy to herd a group of non-cooperative evaders by means of a team of robotic herders. In herding problems, the motion of the evaders is typically determined by strong nonlinear reactive dynamics,…

Systems and Control · Electrical Eng. & Systems 2022-06-14 Eduardo Sebastián , Eduardo Montijano

The transition to Electric Vehicles (EVs) demands intelligent, congestion-aware infrastructure planning to balance user convenience, economic viability, and traffic efficiency. We present a joint optimisation framework for EV Charging…

Multiagent Systems · Computer Science 2026-03-24 Niloofar Aminikalibar , Farzaneh Farhadi , Maria Chli

Surveillance-Evasion (SE) games form an important class of adversarial trajectory-planning problems. We consider time-dependent SE games, in which an Evader is trying to reach its target while minimizing the cumulative exposure to a moving…

Optimization and Control · Mathematics 2019-09-09 Elliot Cartee , Lexiao Lai , Qianli Song , Alexander Vladimirsky

This paper investigates obstacle-free simple motion pursuit-evasion problems where the pursuer is faster and game termination is point capture. It is well known that the interior of the Apollonius Circle (AC) is the evader's dominance…

Optimization and Control · Mathematics 2022-03-24 Michael Dorothy , Dipankar Maity , Daigo Shishika , Alexander Von Moll

We consider a pursuit-evasion game [11] played between two agents, 'Blue' (the pursuer) and 'Red' (the evader), over $T$ time steps. Red aims to attack Blue's territory. Blue's objective is to intercept Red by time $T$ and thereby limit the…

Machine Learning · Computer Science 2020-10-15 Shiva Navabi , Osonde A. Osoba

The active target defense differential game is addressed in this paper. In this differential game an Attacker missile pursues a Target aircraft. The aircraft is however aided by a Defender missile launched by, say, the wingman, to intercept…

Optimization and Control · Mathematics 2015-04-30 Eloy Garcia , David W. Casbeer , Meir Pachter

Curve-straight probabilistic engagement zones (CSPEZ) quantify the spatial regions an evader should avoid to reduce capture risk from a turn-rate-limited pursuer following a curve-straight path with uncertain parameters including position,…

Robotics · Computer Science 2025-12-09 Grant Stagg , Isaac E. Weintraub , Cameron K. Peterson

In this paper we investigate a differential game in which countably many dynamical objects pursue a single one. All the players perform simple motions. The duration of the game is fixed. The controls of a group of pursuers are subject to…

Optimization and Control · Mathematics 2014-10-10 Mehdi Salimi , Gafurjan Ibragimov , Stefan Siegmund , Somayeh Sharifi

We study pursuit-evasion differential games between a faster pursuer moving in 3D space and an evader moving in a plane. We first extend the well-known Apollonius circle to 3D space, by which we construct the isochron for the considered two…

Systems and Control · Electrical Eng. & Systems 2022-03-01 Shuai Li , Chen Wang , Guangming Xie

Pursuit-evasion games are ubiquitous in nature and in an artificial world. In nature, pursuer(s) and evader(s) are intelligent agents that can learn from experience, and dynamics (i.e., Newtonian or Lagrangian) is vital for the pursuer and…

Systems and Control · Electrical Eng. & Systems 2021-04-06 Hao Xiong , Huanhui Cao , Lin Zhang , Wenjie Lu

We present a guidance by repulsion model based on a driver-evader interaction where the driver, assumed to be faster than the evader, follows the evader but cannot be arbitrarily close to it, and the evader tries to move away from the…

Optimization and Control · Mathematics 2016-04-20 Ramón Escobedo , Aitziber Ibañez , Enrique Zuazua