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Studying corruption presents unique challenges. Recent work in the spirit of computational social science exploits newly available data and methods to give a fresh perspective on this important topic. In this chapter we highlight some of…

Physics and Society · Physics 2022-02-04 Isabela Villamil , János Kertész , Johannes Wachs

Understanding large molecular networks consisting of entities such as genes, proteins or RNAs that interact in complex ways to drive the cellular machinery has been an active focus of systems biology. Computational approaches have played a…

Molecular Networks · Quantitative Biology 2013-04-23 Sriganesh Srihari , Mark A. Ragan

Inference and prediction of routes have become of interest over the past decade owing to a dramatic increase in package delivery and ride-sharing services. Given the underlying combinatorial structure and the incorporation of probabilities,…

Logic in Computer Science · Computer Science 2023-06-21 Suwei Yang , Victor C. Liang , Kuldeep S. Meel

Academic research is an exploratory activity to discover new solutions to problems. By this nature, academic research works perform literature reviews to distinguish their novelties from prior work. In natural language processing, this…

Computation and Language · Computer Science 2025-05-19 Xiangci Li , Biswadip Mandal , Jessica Ouyang

The term serendipity describes a creative process that develops, in context, with the active participation of a creative agent, but not entirely within that agent's control. While a system cannot be made to perform serendipitously on…

Artificial Intelligence · Computer Science 2020-04-21 Joseph Corneli , Anna Jordanous , Christian Guckelsberger , Alison Pease , Simon Colton

The importance of innovation in the world's economy, now undeniable, draws great attention to the need to improve organizations' creative potential. In the last 60 years, hundreds of books have been written on the subject and hundreds of…

Computers and Society · Computer Science 2016-11-17 Sophie Morin , Jean-Marc Robert , Liane Gabora

Interactive intelligent systems, i.e., interactive systems that employ AI technologies, are currently present in many parts of our social, public and political life. An issue reoccurring often in the development of these systems is the…

Human-Computer Interaction · Computer Science 2019-09-17 Maximilian Mackeprang , Claudia Müller-Birn , Maximilian Timo Stauss

Scenario building is an established method to anticipate the future of emerging technologies. Its primary goal is to use narratives to map future trajectories of technology development and sociotechnical adoption. Following this process,…

Human-Computer Interaction · Computer Science 2025-06-09 Julia Barnett , Kimon Kieslich , Jasmine Sinchai , Nicholas Diakopoulos

Computational thinking is a key skill for space science graduates, who must apply advanced problem-solving skills to model complex systems, analyse big data sets, and develop control software for mission-critical space systems. We describe…

Quality and diversity have been proposed as reasonable heuristics for assessing content generated by co-creative systems, but to date there has been little agreement around what constitutes the latter or how to measure it. Proposed…

Computer Vision and Pattern Recognition · Computer Science 2024-03-22 Francisco Ibarrola , Kazjon Grace

Research-computing continues to play an ever increasing role in academia. Access to computing resources, however, varies greatly between institutions. Sustaining the growing need for computing skills and access to advanced…

Computational social choice (COMSOC) studies principled ways to aggregate conflicting individual preferences into collective decisions. In this paper, we call for an increased effort towards Computational Social Choice: Research &…

Creative image generation has emerged as a compelling area of research, driven by the need to produce novel and high-quality images that expand the boundaries of imagination. In this work, we propose a novel framework for creative…

Computer Vision and Pattern Recognition · Computer Science 2026-02-04 Kunpeng Song , Ahmed Elgammal

Prime path coverage is a powerful structural testing criterion, but generating all prime paths in a directed graph remains computationally challenging due to the potentially exponential number of them. Existing approaches typically rely on…

Software Engineering · Computer Science 2026-04-27 Jakub Zelek , Jakub Ruszil , Adam Roman , Artur Polański

In a previous paper the CSCR domain was defined. Here this is taken to the next stage where the design of a particular Collaborative Research Environment to support Students and Supervisors (CRESS) is considered. Following the CSCR…

Human-Computer Interaction · Computer Science 2007-08-14 V. Hinze-Hoare

One particular challenge in AI is the computational modelling and simulation of creativity. Feedback and learning from experience are key aspects of the creative process. Here we investigate how we could implement feedback in creative…

Artificial Intelligence · Computer Science 2015-05-27 Joseph Corneli , Anna Jordanous

Reproducibility is a key requirement for scientific progress. It allows the reproduction of the works of others, and, as a consequence, to fully trust the reported claims and results. In this work, we argue that, by facilitating…

Information Retrieval · Computer Science 2021-02-02 Alejandro Bellogín , Alan Said

Recommender systems (RS) have become crucial tools for information filtering in various real world scenarios. And cross domain recommendation (CDR) has been widely explored in recent years in order to provide better recommendation results…

Information Retrieval · Computer Science 2025-03-19 Hao Zhang , Mingyue Cheng , Qi Liu , Junzhe Jiang , Xianquan Wang , Rujiao Zhang , Chenyi Lei , Enhong Chen

Quantum computing (QC) is an emerging computing paradigm with potential to revolutionize the field of computing. QC is a field that is quickly developing globally and has high barriers of entry. In this paper we explore both successful…

Software Engineering · Computer Science 2022-06-16 Ruslan Shaydulin , Caleb Thomas , Paige Rodeghero

The evaluation of procedural content generation (PCG) systems for generating video game levels is a complex and contested topic. Ideally, the field would have access to robust, generalisable and widely accepted evaluation approaches that…

Human-Computer Interaction · Computer Science 2024-04-30 Oliver Withington , Michael Cook , Laurissa Tokarchuk
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