Related papers: Application-level Benchmarking of Quantum Computer…
We give a (remote) quantum gambling scheme that makes use of the fact that quantum nonorthogonal states cannot be distinguished with certainty. In the proposed scheme, two participants Alice and Bob can be regarded as playing a game of…
We study a quantum small-world network with disorder and show that the system exhibits a delocalization transition. A quantum algorithm is built up which simulates the evolution operator of the model in a polynomial number of gates for…
We investigate the relation between Bell inequalities and nonlocal games by presenting a systematic method for their bilateral conversion. In particular, we show that while to any nonlocal game there naturally corresponds a unique Bell…
Variational quantum algorithms are of special importance in the research on quantum computing applications because of their applicability to current Noisy Intermediate-Scale Quantum (NISQ) devices. The main building blocks of these…
We investigate the consequences of allowing players to adopt strategies which take advantage of quantum randomization devices. In games of full information, the resulting equilibria are always correlated equilibria, but not all correlated…
Communication games are one of the widely used tools that are designed to demonstrate quantum supremacy over classical resources. In that, two or more parties collaborate to perform an information processing task to achieve the highest…
Bell non-locality is a fundamental feature of quantum mechanics whereby measurements performed on "spatially separated" quantum systems can exhibit correlations that cannot be understood as revealing predetermined values. This is a special…
Benchmarking quantum computers often deals with the parameters of single qubits or gates and sometimes deals with algorithms run on an entire chip or a noisy simulator of a chip. Here we propose the idea of using protocols to benchmark…
Humans routinely solve problems of immense computational complexity by intuitively forming simple, low-dimensional heuristic strategies. Citizen science exploits this ability by presenting scientific research problems to non-experts.…
A preparation game is a task whereby a player sequentially sends a number of quantum states to a referee, who probes each of them and announces the measurement result. The measurement setting in each round, as well as the final score of the…
An algorithm for quantum computing Hamiltonian cycles of simple, cubic, bipartite graphs is discussed. It is shown that it is possible to evolve a quantum computer into an entanglement of states which map onto the set of all possible paths…
A common requirement of quantum simulations and algorithms is the preparation of complex states through sequences of 2-qubit gates. For a generic quantum state, the number of gates grows exponentially with the number of qubits, becoming…
In this work, we study Bayesian quantum parameter estimation given a finite number of uses of the process encoding one or more unknown physical quantities. For multiple uses, it is conventional to classify quantum metrological protocols as…
Three different quantum cards which are non-orthogonal quantum bits are sent to two different players, Alice and Bob, randomly. Alice receives one of the three cards, and Bob receives the remaining two cards. We find that Bob could know…
Variational quantum algorithms (VQAs) provide a promising approach to achieve quantum advantage in the noisy intermediate-scale quantum era. In this era, quantum computers experience high error rates and quantum error detection and…
Major obstacles remain to the implementation of macroscopic quantum computing: hardware problems of noise, decoherence, and scaling; software problems of error correction; and, most important, algorithm construction. Finding truly quantum…
Quantum algorithms on the noisy intermediate-scale quantum (NISQ) devices are expected to simulate quantum systems that are classically intractable to demonstrate quantum advantages. However, the non-negligible gate error on the NISQ…
In this article, we study a nonlocal game with two questions and three answers per player, which was first considered by Feige in 1991, and show that there is quantum advantage in this game. We prove that the game is a robust self-test for…
In this work we propose a quantum version of a generalized Monty Hall game, that is, one in which the parameters of the game are left free, and not fixed on its regular values. The developed quantum scheme is then used to study the expected…
Quantum computing is a game-changing technology for global academia, research centers and industries including computational science, mathematics, finance, pharmaceutical, materials science, chemistry and cryptography. Although it has seen…