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We consider interacting urns on a finite directed network, where both sampling and reinforcement processes depend on the nodes of the network. This extends previous research by incorporating node-dependent sampling and reinforcement. We…

Probability · Mathematics 2025-08-13 Gursharn Kaur , Neeraja Sahasrabudhe

We study the computational complexity of the popular board game backgammon. We show that deciding whether a player can win from a given board configuration is NP-Hard, PSPACE-Hard, and EXPTIME-Hard under different settings of known and…

Computational Complexity · Computer Science 2021-12-15 R. Teal Witter

Consider concurrent, infinite duration, two-player win/lose games played on graphs. If the winning condition satisfies some simple requirement, the existence of Player 1 winning (finite-memory) strategies is equivalent to the existence of…

Logic in Computer Science · Computer Science 2018-05-01 Stephane Le Roux

In the present paper the unconditional convergence and the invertibility of multipliers is investigated. Multipliers are operators created by (frame-like) analysis, multiplication by a fixed symbol, and resynthesis. Sufficient and/or…

Functional Analysis · Mathematics 2012-06-15 D. Stoeva , P. Balazs

Single-elimination (SE) tournaments are a popular format used in competitive environments and decision making. Algorithms for SE tournament manipulation have been an active topic of research in recent years. In this paper, we initiate the…

Data Structures and Algorithms · Computer Science 2024-02-12 Sushmita Gupta , M. S. Ramanujan , Peter Strulo

We study 2-player impartial games, so called \emph{invariant subtraction games}, of the type, given a set of allowed moves the players take turn in moving one single piece on a large Chess board towards the position $\boldsymbol 0$. Here,…

Combinatorics · Mathematics 2010-09-23 Urban Larsson

In many applications, we want to influence the decisions of independent agents by designing incentives for their actions. We revisit a fundamental problem in this area, called GAME IMPLEMENTATION: Given a game in standard form and a set of…

Computer Science and Game Theory · Computer Science 2022-12-02 Jiehua Chen , Sebastian Vincent Haydn , Negar Layegh Khavidaki , Sofia Simola , Manuel Sorge

Two new versions of the so-called Maker-Breaker Positional Games are defined by J\'ozsef Beck in [{\em Combinatorica} {\bf 22}(2) (2002) 169--216]. He defines two players, Picker and Chooser. In each round, Picker takes a pair of elements…

Combinatorics · Mathematics 2016-05-19 András Csernenszky , Ryan R. Martin , András Pluhár

Combinatorial games played between two players, called Spoiler and Duplicator, have often been used to capture syntactic properties of formal logical languages. For instance, the widely used Ehrenfeucht-Fra\"iss\'e (EF) game captures the…

Logic in Computer Science · Computer Science 2025-08-01 Ronald Fagin , Neil Immerman , Phokion Kolaitis , Jonathan Lenchner , Rik Sengupta

Agents vote to choose a fair mixture of public outcomes; each agent likes or dislikes each outcome. We discuss three outstanding voting rules. The Conditional Utilitarian rule, a variant of the random dictator, is Strategyproof and…

Computer Science and Game Theory · Computer Science 2017-12-08 Haris Aziz , Anna Bogomolnaia , Herve Moulin

We consider a biased version of Maker-Breaker domination games, which were recently introduced by Gledel, Ir{\v{s}}i{\v{c}}, and Klav{\v{z}}ar. Two players, Dominator and Staller, alternatingly claim vertices of a graph $G$ where Dominator…

Combinatorics · Mathematics 2024-08-02 Ali Deniz Bagdas , Dennis Clemens , Fabian Hamann , Yannick Mogge

This article concerns the resolution of impartial combinatorial games, and in particular games that can be split in sums of independent positions. We prove that in order to compute the outcome of a sum of independent positions, it is always…

Combinatorics · Mathematics 2010-11-29 Julien Lemoine , Simon Viennot

We study biased {\em orientation games}, in which the board is the complete graph $K_n$, and Maker and Breaker take turns in directing previously undirected edges of $K_n$. At the end of the game, the obtained graph is a tournament. Maker…

Combinatorics · Mathematics 2011-07-12 Ido Ben-Eliezer , Michael Krivelevich , Benny Sudakov

Manipulation is a problem of fundamental importance in the context of voting in which the voters exercise their votes strategically instead of voting honestly to prevent selection of an alternative that is less preferred. The…

Multiagent Systems · Computer Science 2015-02-17 Palash Dey , Neeldhara Misra , Y. Narahari

Iterated games are a fundamental component of economic and evolutionary game theory. They describe situations where two players interact repeatedly and have the possibility to use conditional strategies that depend on the outcome of…

Populations and Evolution · Quantitative Biology 2015-06-12 Christian Hilbe , Martin A. Nowak , Karl Sigmund

We study 2-player impartial games of the form take-away which produce P-positions (second player winning positions) corresponding to complementary Beatty sequences, given by the continued fractions (1;k,1,k,1,...) and (k+1;k,1,k,1,...). Our…

Combinatorics · Mathematics 2013-02-04 Urban Larsson , Mike Weimerskirch

In games with a large number of players where players may have overlapping objectives, the analysis of stable outcomes typically depends on player types. A special case is when a large part of the player population consists of imitation…

Computer Science and Game Theory · Computer Science 2010-06-18 Soumya Paul , R. Ramanujam

We consider a class of Mean Field Games in which the agents may interact through the statistical distribution of their states and controls. It is supposed that the Hamiltonian behaves like a power of its arguments as they tend to infinity,…

Analysis of PDEs · Mathematics 2020-06-24 Z Kobeissi

This work is concerned with the study of the Game of Graph Nim -- a class of two-player combinatorial games -- on graphs with $4$ edges. To each edge of such a graph is assigned a positive-integer-valued edge-weight, and during each round…

Combinatorics · Mathematics 2025-09-08 Sayar Karmakar , Moumanti Podder , Souvik Roy , Soumyarup Sadhukhan

We prove that every Condorcet-consistent voting rule can be manipulated by a voter who completely reverses their preference ranking, assuming that there are at least 4 alternatives. This corrects an error and improves a result of [Sanver,…

Computer Science and Game Theory · Computer Science 2017-07-28 Dominik Peters