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Related papers: MAAIG: Motion Analysis And Instruction Generation

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Action recognition is a relatively established task, where givenan input sequence of human motion, the goal is to predict its ac-tion category. This paper, on the other hand, considers a relativelynew problem, which could be thought of as…

Computer Vision and Pattern Recognition · Computer Science 2020-07-31 Chuan Guo , Xinxin Zuo , Sen Wang , Shihao Zou , Qingyao Sun , Annan Deng , Minglun Gong , Li Cheng

Surface electromyography provides a practical way to infer human movement intention from wearable muscle recordings, but models trained under a single acquisition setting often lose reliability when the user, session, electrode layout, or…

Machine Learning · Computer Science 2026-05-26 Zhenghao Huang , Huilin Yao , Kaikai Wang

Modeling disease progression is crucial for improving the quality and efficacy of clinical diagnosis and prognosis, but it is often hindered by a lack of longitudinal medical image monitoring for individual patients. To address this…

Computer Vision and Pattern Recognition · Computer Science 2024-11-20 Xu Cao , Kaizhao Liang , Kuei-Da Liao , Tianren Gao , Wenqian Ye , Jintai Chen , Zhiguang Ding , Jianguo Cao , James M. Rehg , Jimeng Sun

This paper presents a motion data augmentation scheme incorporating motion synthesis encouraging diversity and motion correction imposing physical plausibility. This motion synthesis consists of our modified Variational AutoEncoder (VAE)…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Takahiro Maeda , Norimichi Ukita

Current gait analysis faces challenges in various aspects, including limited and poorly labeled data within existing wearable electronics databases, difficulties in collecting patient data due to privacy concerns, and the inadequacy of the…

Signal Processing · Electrical Eng. & Systems 2026-01-05 Wenwen Zhang , Hao Zhang , Zenan Jiang , Amir Servati , Peyman Servati

Current motion-controlled image-to-video generation models rigidly follow user-provided trajectories that are often sparse, imprecise, and causally incomplete. Such reliance often yields unnatural or implausible outcomes, especially by…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Lee Hsin-Ying , Hanwen Jiang , Yiqun Mei , Jing Shi , Ming-Hsuan Yang , Zhixin Shu

This paper presents a unified framework to (i) locate the ball, (ii) predict the pose, and (iii) segment the instance mask of players in team sports scenes. Those problems are of high interest in automated sports analytics, production, and…

Computer Vision and Pattern Recognition · Computer Science 2021-12-02 Seyed Abolfazl Ghasemzadeh , Gabriel Van Zandycke , Maxime Istasse , Niels Sayez , Amirafshar Moshtaghpour , Christophe De Vleeschouwer

The open-domain video generation models are constrained by the scale of the training video datasets, and some less common actions still cannot be generated. Some researchers explore video editing methods and achieve action generation by…

Computer Vision and Pattern Recognition · Computer Science 2024-08-26 Jianzhi Liu , Junchen Zhu , Lianli Gao , Heng Tao Shen , Jingkuan Song

We introduce a novel virtual robotic toolkit myGym, developed for reinforcement learning (RL), intrinsic motivation and imitation learning tasks trained in a 3D simulator. The trained tasks can then be easily transferred to real-world…

Robotics · Computer Science 2020-12-23 Michal Vavrecka , Nikita Sokovnin , Megi Mejdrechova , Gabriela Sejnova , Marek Otahal

Motion is a salient cue to recognize actions in video. Modern action recognition models leverage motion information either explicitly by using optical flow as input or implicitly by means of 3D convolutional filters that simultaneously…

Computer Vision and Pattern Recognition · Computer Science 2020-05-28 Heng Wang , Du Tran , Lorenzo Torresani , Matt Feiszli

Styled motion in-betweening is crucial for computer animation and gaming. However, existing methods typically encode motion styles by modeling whole-body motions, often overlooking the representation of individual body parts. This…

Computer Vision and Pattern Recognition · Computer Science 2025-08-14 Minyue Dai , Ke Fan , Bin Ji , Haoran Xu , Haoyu Zhao , Junting Dong , Jingbo Wang , Bo Dai

Video diffusion models, trained on large-scale datasets, naturally capture correspondences of shared features across frames. Recent works have exploited this property for tasks such as optical flow prediction and tracking in a zero-shot…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Tianqi Zhang , Ziyi Wang , Wenzhao Zheng , Weiliang Chen , Yuanhui Huang , Zhengyang Huang , Jie Zhou , Jiwen Lu

Soccer is a globally renowned sport with significant applications in video games and VR/AR. However, generating realistic soccer motions remains challenging due to the intricate interactions between the human player and the ball. In this…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Hongdi Yang , Chengyang Li , Zhenxuan Wu , Gaozheng Li , Jingya Wang , Jingyi Yu , Zhuo Su , Lan Xu

Automatic detection of individual intake gestures during eating occasions has the potential to improve dietary monitoring and support dietary recommendations. Existing studies typically make use of on-body solutions such as inertial and…

Computer Vision and Pattern Recognition · Computer Science 2019-09-25 Philipp V. Rouast , Marc T. P. Adam

AI-generated video generation continues its journey through the uncanny valley to produce content that is increasingly perceptually indistinguishable from reality. To better protect individuals, organizations, and societies from its…

Computer Vision and Pattern Recognition · Computer Science 2025-06-24 Matyas Bohacek , Hany Farid

As embodied perception systems increasingly bridge digital and physical realms in interactive multimedia applications, the need for privacy-preserving approaches to understand human activities in physical environments has become paramount.…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Yang Liu , Boan Chen , Yuanyuan Meng , Jing Liu , Zhengliang Guo , Wei Zhou , Peng Sun , Hong Chen

Video motion transfer aims to generate a target video that inherits motion patterns from a source video while rendering new scenes. Existing training-free approaches focus on constructing motion guidance based on the intermediate outputs of…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Zhen Wang , Youcan Xu , Jun Xiao , Long Chen

Gait recognition is emerging as a promising technology and an innovative field within computer vision, with a wide range of applications in remote human identification. However, existing methods typically rely on complex architectures to…

Computer Vision and Pattern Recognition · Computer Science 2026-01-26 Zhengxian Wu , Chuanrui Zhang , Shenao Jiang , Hangrui Xu , Zirui Liao , Luyuan Zhang , Huaqiu Li , Peng Jiao , Haoqian Wang

Recent advances in artificial intelligence (AI), coupled with a surge in training data, have led to the widespread use of AI for digital content generation, with ChatGPT serving as a representative example. Despite the increased efficiency…

Artificial Intelligence · Computer Science 2023-03-28 Jiacheng Wang , Hongyang Du , Dusit Niyato , Zehui Xiong , Jiawen Kang , Shiwen Mao , Xuemin , Shen

The recent success in StyleGAN demonstrates that pre-trained StyleGAN latent space is useful for realistic video generation. However, the generated motion in the video is usually not semantically meaningful due to the difficulty of…

Computer Vision and Pattern Recognition · Computer Science 2022-10-24 Seung Hyun Lee , Gyeongrok Oh , Wonmin Byeon , Chanyoung Kim , Won Jeong Ryoo , Sang Ho Yoon , Hyunjun Cho , Jihyun Bae , Jinkyu Kim , Sangpil Kim