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Interesting and efficient collective behavior observed in multi-robot or swarm systems emerges from the individual behavior of the robots. The functional space of individual robot behaviors is in turn shaped or constrained by the robot's…

Robotics · Computer Science 2024-11-28 Prajit KrisshnaKumar , Steve Paul , Souma Chowdhury

Paper is a cheap, recyclable, and clean material that is often used to make practical tools. Traditional tool design either relies on simulation or physical analysis, which is often inaccurate and time-consuming. In this paper, we propose…

Robotics · Computer Science 2024-03-15 Ruoshi Liu , Junbang Liang , Sruthi Sudhakar , Huy Ha , Cheng Chi , Shuran Song , Carl Vondrick

Deep reinforcement learning has proven to be a great success in allowing agents to learn complex tasks. However, its application to actual robots can be prohibitively expensive. Furthermore, the unpredictability of human behavior in…

Robotics · Computer Science 2019-08-16 Mohammad Thabet , Massimiliano Patacchiola , Angelo Cangelosi

Human-AI policy specification is a novel procedure we define in which humans can collaboratively warm-start a robot's reinforcement learning policy. This procedure is comprised of two steps; (1) Policy Specification, i.e. humans specifying…

Machine Learning · Computer Science 2023-05-23 Pradyumna Tambwekar , Andrew Silva , Nakul Gopalan , Matthew Gombolay

Urban autonomous driving decision making is challenging due to complex road geometry and multi-agent interactions. Current decision making methods are mostly manually designing the driving policy, which might result in sub-optimal solutions…

Machine Learning · Computer Science 2019-10-23 Jianyu Chen , Bodi Yuan , Masayoshi Tomizuka

Soft robotics holds transformative potential for enabling adaptive and adaptable systems in dynamic environments. However, the interplay between morphological and control complexities and their collective impact on task performance remains…

Robotics · Computer Science 2025-03-27 Yue Xie , Kai-fung Chu , Xing Wang , Fumiya Iida

Optimal designs are usually model-dependent and likely to be sub-optimal if the postulated model is not correctly specified. In practice, it is common that a researcher has a list of candidate models at hand and a design has to be found…

Statistics Theory · Mathematics 2023-03-29 Mingyao Ai , Holger Dette , Zhengfu Liu , Jun Yu

Parkour is a grand challenge for legged locomotion that requires robots to overcome various obstacles rapidly in complex environments. Existing methods can generate either diverse but blind locomotion skills or vision-based but specialized…

Reinforcement Learning (RL) algorithms can in principle acquire complex robotic skills by learning from large amounts of data in the real world, collected via trial and error. However, most RL algorithms use a carefully engineered setup in…

Machine Learning · Computer Science 2021-04-23 Abhishek Gupta , Justin Yu , Tony Z. Zhao , Vikash Kumar , Aaron Rovinsky , Kelvin Xu , Thomas Devlin , Sergey Levine

Learning to locomote is one of the most common tasks in physics-based animation and deep reinforcement learning (RL). A learned policy is the product of the problem to be solved, as embodied by the RL environment, and the RL algorithm.…

Machine Learning · Computer Science 2020-10-12 Daniele Reda , Tianxin Tao , Michiel van de Panne

Current end-to-end deep Reinforcement Learning (RL) approaches require jointly learning perception, decision-making and low-level control from very sparse reward signals and high-dimensional inputs, with little capability of incorporating…

Machine Learning · Computer Science 2019-10-10 Vibhavari Dasagi , Robert Lee , Serena Mou , Jake Bruce , Niko Sünderhauf , Jürgen Leitner

Learning from Demonstration is increasingly used for transferring operator manipulation skills to robots. In practice, it is important to cater for limited data and imperfect human demonstrations, as well as underlying safety constraints.…

Robotics · Computer Science 2020-04-03 Ya-Yen Tsai , Bo Xiao , Edward Johns , Guang-Zhong Yang

While reinforcement learning (RL) has the potential to enable robots to autonomously acquire a wide range of skills, in practice, RL usually requires manual, per-task engineering of reward functions, especially in real world settings where…

Robotics · Computer Science 2019-02-15 Tianhe Yu , Gleb Shevchuk , Dorsa Sadigh , Chelsea Finn

Computer simulation provides an automatic and safe way for training robotic control policies to achieve complex tasks such as locomotion. However, a policy trained in simulation usually does not transfer directly to the real hardware due to…

Machine Learning · Computer Science 2018-12-05 Wenhao Yu , C. Karen Liu , Greg Turk

Learning a robot motor skill from scratch is impractically slow; so much so that in practice, learning must be bootstrapped using a good skill policy obtained from human demonstration. However, relying on human demonstration necessarily…

Robotics · Computer Science 2021-01-14 Ben Abbatematteo , Eric Rosen , Stefanie Tellex , George Konidaris

In-hand manipulation with multi-fingered hands is a challenging problem that recently became feasible with the advent of deep reinforcement learning methods. While most contributions to the task brought improvements in robustness and…

Robotics · Computer Science 2024-11-21 Johannes Pitz , Lennart Röstel , Leon Sievers , Berthold Bäuml

Robotics policies are always subjected to complex, second order dynamics that entangle their actions with resulting states. In reinforcement learning (RL) contexts, policies have the burden of deciphering these complicated interactions over…

Robotics · Computer Science 2024-05-06 Karl Van Wyk , Ankur Handa , Viktor Makoviychuk , Yijie Guo , Arthur Allshire , Nathan D. Ratliff

Humans have internal models of robots (like their physical capabilities), the world (like what will happen next), and their tasks (like a preferred goal). However, human internal models are not always perfect: for example, it is easy to…

Robotics · Computer Science 2023-01-04 Ran Tian , Masayoshi Tomizuka , Anca Dragan , Andrea Bajcsy

Evolution sculpts both the body plans and nervous systems of agents together over time. In contrast, in AI and robotics, a robot's body plan is usually designed by hand, and control policies are then optimized for that fixed design. The…

Artificial Intelligence · Computer Science 2017-12-14 Nick Cheney , Josh Bongard , Vytas SunSpiral , Hod Lipson

Reinforcement learning agents can learn to solve sequential decision tasks by interacting with the environment. Human knowledge of how to solve these tasks can be incorporated using imitation learning, where the agent learns to imitate…

Artificial Intelligence · Computer Science 2019-09-24 Ruohan Zhang , Faraz Torabi , Lin Guan , Dana H. Ballard , Peter Stone
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