Related papers: Untangling Graphs on Surfaces
We study the problems of finding a minimum cycle basis (a minimum weight set of cycles that form a basis for the cycle space) and a minimum homology basis (a minimum weight set of cycles that generates the $1$-dimensional…
We study cross-graph charging schemes for graphs drawn in the plane. These are charging schemes where charge is moved across vertices of different graphs. Such methods have been recently applied to obtain various properties of…
A planar orthogonal drawing of a planar 4-graph G (i.e., a planar graph with vertex-degree at most four) is a crossing-free drawing that maps each vertex of G to a distinct point of the plane and each edge of $G$ to a sequence of horizontal…
Computational topology is an area that revisits topological problems from an algorithmic point of view, and develops topological tools for improved algorithms. We survey results in computational topology that are concerned with graphs drawn…
Two planar graphs G1 and G2 sharing some vertices and edges are `simultaneously planar' if they have planar drawings such that a shared vertex [edge] is represented by the same point [curve] in both drawings. It is an open problem whether…
We demonstrate that graphs embedded on surfaces are a powerful and practical tool to generate, characterize and simulate networks with a broad range of properties. Remarkably, the study of topologically embedded graphs is non-restrictive…
Planar Embedding is a drawing of a graph on the plane such that the edges do not intersect each other except at the vertices. We know that testing the planarity of a graph and computing its embedding (if it exists), can efficiently be…
We consider geometric triangulations of surfaces, i.e., triangulations whose edges can be realized by disjoint locally geodesic segments. We prove that the flip graph of geometric triangulations with fixed vertices of a flat torus or a…
A graph is near-planar if it can be obtained from a planar graph by adding an edge. We show the surprising fact that it is NP-hard to compute the crossing number of near-planar graphs. A graph is 1-planar if it has a drawing where every…
We investigate the problem of drawing graphs in 2D and 3D such that their edges (or only their vertices) can be covered by few lines or planes. We insist on straight-line edges and crossing-free drawings. This problem has many connections…
We present a procedure to sample uniformly from the set of combinatorial isomorphism types of balanced triangulations of surfaces - also known as graph-encoded surfaces. For a given number $n$, the sample is a weighted set of graph-encoded…
In this paper, we analyze embeddings of grid graphs on orientable surfaces. We determine the genus of a large class of k-dimensional grid graphs and effective two-sided bounds for the genus of any 3-dimensional grid graph, both in terms of…
We initiate the study of combinatorial algorithms for Triangle Detection in $H$-free graphs. The goal is to decide if a graph that forbids a fixed pattern $H$ as a subgraph contains a triangle, using only "combinatorial" methods that…
The basic (and traditional) crossing number problem is to determine the minimum number of crossings in a topological drawing of an input graph in the plane. We develop a unified framework yielding fixed-parameter tractable (FPT) algorithms…
We give a linear-time algorithm to decide 3-colorability (and find a 3-coloring, if it exists) of quadrangulations of a fixed surface. The algorithm also allows to prescribe the coloring for a bounded number of vertices.
Vertex connectivity and edge connectivity are fundamental concepts in graph theory that have been widely studied from both structural and algorithmic perspectives. The focus of this paper is on computing these two parameters for graphs…
A graph drawn in a surface is a near-quadrangulation if the sum of the lengths of the faces different from 4-faces is bounded by a fixed constant. We leverage duality between colorings and flows to design an efficient algorithm for…
How much cutting is needed to simplify the topology of a surface? We provide bounds for several instances of this question, for the minimum length of topologically non-trivial closed curves, pants decompositions, and cut graphs with a given…
We give a linear-time algorithm to decide 3-colorability of a triangle-free graph embedded in a fixed surface, and a quadratic-time algorithm to output a 3-coloring in the affirmative case. The algorithms also allow to prescribe the…
Fan-planar graphs were recently introduced as a generalization of 1-planar graphs. A graph is fan-planar if it can be embedded in the plane, such that each edge that is crossed more than once, is crossed by a bundle of two or more edges…