English
Related papers

Related papers: Fixation-based Self-calibration for Eye Tracking i…

200 papers

In this paper, we propose a method for initial camera pose estimation from just a single image which is robust to viewing conditions and does not require a detailed model of the scene. This method meets the growing need of easy deployment…

Computer Vision and Pattern Recognition · Computer Science 2022-03-10 Matthieu Zins , Gilles Simon , Marie-Odile Berger

Gaze tracking is a valuable tool with a broad range of applications in various fields, including medicine, psychology, virtual reality, marketing, and safety. Therefore, it is essential to have gaze tracking software that is cost-efficient…

Computer Vision and Pattern Recognition · Computer Science 2023-03-20 Galen O'Shea , Majid Komeili

In this paper, we discuss an imitation learning based method for reducing the calibration error for a mixed reality system consisting of a vision sensor and a projector. Unlike a head mounted display, in this setup, augmented information is…

Robotics · Computer Science 2022-12-20 Shubham Sonawani , Yifan Zhou , Heni Ben Amor

Appearance-based gaze estimation from RGB images provides relatively unconstrained gaze tracking. We have previously proposed a gaze decomposition method that decomposes the gaze angle into the sum of a subject-independent gaze estimate…

Computer Vision and Pattern Recognition · Computer Science 2022-02-15 Zhaokang Chen , Bertram E. Shi

Multiple LiDARs have progressively emerged on autonomous vehicles for rendering a wide field of view and dense measurements. However, the lack of precise calibration negatively affects their potential applications in localization and…

Robotics · Computer Science 2019-05-14 Jianhao Jiao , Yang Yu , Qinghai Liao , Haoyang Ye , Ming Liu

The inaccessibility of user-perceived reality remains an open issue in pursuing the accurate calibration of optical see-through (OST) head-mounted displays (HMDs). Manual user alignment is usually required to collect a set of…

Computer Science and Game Theory · Computer Science 2021-08-25 Xue Hu , Ferdinando Rodriguez y Baena , Fabrizio Cutolo

Eye tracking has become increasingly important in virtual and augmented reality applications; however, the current gaze accuracy falls short of meeting the requirements for spatial computing. We designed a gaze collection framework and…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Xiaoyin Yang

A technique for object localization based on pose estimation and camera calibration is presented. The 3-dimensional (3D) coordinates are estimated by collecting multiple 2-dimensional (2D) images of the object and are utilized for the…

Computer Vision and Pattern Recognition · Computer Science 2021-08-24 Taha Hasan Masood Siddique , Muhammad Usman

Stereo optical measurement techniques, such as digital image correlation (DIC), are widely used in 3D deformation measurement as non-contact, full-field measurement methods, in which stereo calibration is a crucial step. However, current…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Dongcai Tan , Shunkun Liang , Bin Li , Banglei Guan , Ang Su , Yuan Lin , Dapeng Zhang , Minggang Wan , Zibin Liu , Chenglong Wang , Jiajian Zhu , Zhang Li , Yang Shang , Qifeng Yu

Visual sensor networks are used for monitoring traffic in large cities and are promised to support automated driving in complex road segments. The pose of these sensors, i.e. position and orientation, directly determines the coverage of the…

Computer Vision and Pattern Recognition · Computer Science 2024-10-28 Eduardo Arnold , Sajjad Mozaffari , Mehrdad Dianati , Paul Jennings

Nearly all 3D displays need calibration for correct rendering. More often than not, the optical elements in a 3D display are misaligned from the designed parameter setting. As a result, 3D magic does not perform well as intended. The…

Computer Vision and Pattern Recognition · Computer Science 2017-04-26 Hyoseok Hwang , Hyun Sung Chang , Dongkyung Nam , In So Kweon

Gaze prediction plays a critical role in Virtual Reality (VR) applications by reducing sensor-induced latency and enabling computationally demanding techniques such as foveated rendering, which rely on anticipating user attention. However,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-27 Christos Petrou , Harris Partaourides , Athanasios Balomenos , Yannis Kopsinis , Sotirios Chatzis

Conducting collaborative tasks, e.g., multi-user game, in virtual reality (VR) could enable us to explore more immersive and effective experience. However, for current VR systems, users cannot communicate properly with each other via their…

Human-Computer Interaction · Computer Science 2023-03-21 Song Zhao , Shiwei Cheng , Chenshuang Zhu

This work covers multiple aspects of overt visual attention on 3D renders: measurement, projection, visualization, and application to studying the influence of material appearance on looking behaviour. In the scope of this work, we ran an…

Human-Computer Interaction · Computer Science 2019-05-28 Oleksii Sidorov , Joshua S. Harvey , Hannah E. Smithson , Jon Y. Hardeberg

Gaze estimation is instrumental in modern virtual reality (VR) systems. Despite significant progress in remote-camera gaze estimation, VR gaze research remains constrained by data scarcity, particularly the lack of large-scale, accurately…

Computer Vision and Pattern Recognition · Computer Science 2026-03-25 Gil Shapira , Ishay Goldin , Evgeny Artyomov , Donghoon Kim , Yosi Keller , Niv Zehngut

This dissertation advances the state of the art for AR/VR tracking systems by increasing the tracking frequency by orders of magnitude and proposes an efficient algorithm for the problem of edge-aware optimization. AR/VR is a natural way of…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Akash Bapat

Visual-Inertial (VI) sensors are popular in robotics, self-driving vehicles, and augmented and virtual reality applications. In order to use them for any computer vision or state-estimation task, a good calibration is essential. However,…

Computer Vision and Pattern Recognition · Computer Science 2023-09-27 Christopher L. Choi , Binbin Xu , Stefan Leutenegger

In this paper, we introduce a new methodology for assessing the positioning accuracy of virtual reality (VR) headsets, utilizing a cooperative industrial robot to simulate user head trajectories in a reproducible manner. We conduct a…

Image editing and compositing have become ubiquitous in entertainment, from digital art to AR and VR experiences. To produce beautiful composites, the camera needs to be geometrically calibrated, which can be tedious and requires a physical…

Computer Vision and Pattern Recognition · Computer Science 2023-07-28 Yannick Hold-Geoffroy , Dominique Piché-Meunier , Kalyan Sunkavalli , Jean-Charles Bazin , François Rameau , Jean-François Lalonde

Hand-eye calibration, as a fundamental task in vision-based robotic systems, aims to estimate the transformation matrix between the coordinate frame of the camera and the robot flange. Most approaches to hand-eye calibration rely on…

Robotics · Computer Science 2024-09-06 Leihui Li , Xingyu Yang , Riwei Wang , Xuping Zhang