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Deep Reinforcement Learning (DRL) is emerging as a promising approach to generate adaptive behaviors for robotic platforms. However, a major drawback of using DRL is the data-hungry training regime that requires millions of trial and error…
We consider the problem of estimating `preference' or `strength' parameters in three-way comparison experiments, each composed of a series of paired comparisons, but where only the single `preferred' or `strongest' candidate is known in…
Reinforcement Learning is one of the most advanced set of algorithms known to mankind which can compete in games and perform at par or even better than humans. In this paper we study most popular model free reinforcement learning algorithms…
Intransitivity is a critical issue in pairwise preference modeling. It refers to the intransitive pairwise preferences between a group of players or objects that potentially form a cyclic preference chain and has been long discussed in…
In this work we compare different drag-reduction strategies that compute their actuation based on the fluctuations at a given wall-normal location in turbulent open channel flow. In order to perform this study, we implement and describe in…
Vision-based deep reinforcement learning (RL) typically obtains performance benefit by using high capacity and relatively large convolutional neural networks (CNN). However, a large network leads to higher inference costs (power, latency,…
This paper presents a Deep Reinforcement Learning (DRL) system for Xiangqi (Chinese Chess) that integrates neural networks with Monte Carlo Tree Search (MCTS) to enable strategic self-play and self-improvement. Addressing the underexplored…
Neural networks are effective function approximators, but hard to train in the reinforcement learning (RL) context mainly because samples are correlated. For years, scholars have got around this by employing experience replay or an…
We introduce an approach for deep reinforcement learning (RL) that improves upon the efficiency, generalization capacity, and interpretability of conventional approaches through structured perception and relational reasoning. It uses…
Deep reinforcement learning has shown promise in discrete domains requiring complex reasoning, including games such as Chess, Go, and Hanabi. However, this type of reasoning is less often observed in long-horizon, continuous domains with…
Deep reinforcement learning has made significant progress in games with imperfect information, but its performance in the card game Doudizhu (Chinese Poker/Fight the Landlord) remains unsatisfactory. Doudizhu is different from conventional…
The behavior decision-making subsystem is a key component of the autonomous driving system, which reflects the decision-making ability of the vehicle and the driver, and is an important symbol of the high-level intelligence of the vehicle.…
Recent work in deep reinforcement learning (RL) has produced algorithms capable of mastering challenging games such as Go, chess, or shogi. In these works the RL agent directly observes the natural state of the game and controls that state…
Recent times have witnessed sharp improvements in reinforcement learning tasks using deep reinforcement learning techniques like Deep Q Networks, Policy Gradients, Actor Critic methods which are based on deep learning based models and…
We have seen numerous machine learning methods tackle the game of chess over the years. However, one common element in these works is the necessity of a finely optimized look ahead algorithm. The particular interest of this research lies…
With Deep Reinforcement Learning (DRL) being increasingly considered for the control of real-world systems, the lack of transparency of the neural network at the core of RL becomes a concern. Programmatic Reinforcement Learning (PRL) is…
Drafting in Magic the Gathering is a sub-game within a larger trading card game, where several players progressively build decks by picking cards from a common pool. Drafting poses an interesting problem for game and AI research due to its…
In light of the emergence of deep reinforcement learning (DRL) in recommender systems research and several fruitful results in recent years, this survey aims to provide a timely and comprehensive overview of the recent trends of deep…
The ability to reuse previous policies is an important aspect of human intelligence. To achieve efficient policy reuse, a Deep Reinforcement Learning (DRL) agent needs to decide when to reuse and which source policies to reuse. Previous…
Deep reinforcement learning (RL) algorithms can learn complex policies to optimize agent operation over time. RL algorithms have shown promising results in solving complicated problems in recent years. However, their application on…