English
Related papers

Related papers: Evolutionary Tabletop Game Design: A Case Study in…

200 papers

One of the main problems of evolutionary algorithms is the convergence of the population to local minima. In this paper, we explore techniques that can avoid this problem by encouraging a diverse behavior of the agents through a shared…

Neural and Evolutionary Computing · Computer Science 2022-08-04 David Herel , Dominika Zogatova , Matej Kripner , Tomas Mikolov

Quantum phenomena have remained largely inaccessible to the general public. This can be attributed to the fact that we do not experience quantum mechanics on a tangible level in our daily lives. Games can provide an environment in which…

Quantum Physics · Physics 2019-07-12 Christopher Cantwell

This paper unifies the concepts of evolutionary games and quantum strategies. First, we state the formulation and properties of classical evolutionary strategies, with focus on the destinations of evolution in 2-player 2-strategy games. We…

Quantum Physics · Physics 2011-04-21 Ming Lam Leung

In this paper we study the minority game in the presence of evolution. In particular, we examine the behavior in games in which the dimension of the strategy space, m, is the same for all agents and fixed for all time. We find that for all…

adap-org · Physics 2009-10-31 Yi Li , Rick Riolo , Robert Savit

In repeated-game applications where both the collusive and non-collusive outcomes can be supported as equilibria, researchers must resolve underlying selection questions if theory will be used to understand counterfactual policies. One…

General Economics · Economics 2021-01-18 Emanuel Vespa , Taylor Weidman , Alistair J. Wilson

Game-like programs have become increasingly popular in many software engineering domains such as mobile apps, web applications, or programming education. However, creating tests for programs that have the purpose of challenging human…

Software Engineering · Computer Science 2022-08-30 Patric Feldmeier , Gordon Fraser

Balancing an ever growing strategic game of high complexity, such as Hearthstone is a complex task. The target of making strategies diverse and customizable results in a delicate intricate system. Tuning over 2000 cards to generate the…

Artificial Intelligence · Computer Science 2019-07-04 Fernando de Mesentier Silva , Rodrigo Canaan , Scott Lee , Matthew C. Fontaine , Julian Togelius , Amy K. Hoover

Genetic algorithms, computer programs that simulate natural evolution, are increasingly applied across many disciplines. They have been used to solve various optimisation problems from neural network architecture search to strategic games,…

Neural and Evolutionary Computing · Computer Science 2021-09-14 Aymeric Vie , Alissa M. Kleinnijenhuis , Doyne J. Farmer

Long-horizon tabletop games pose a distinct systems challenge for robotics: small perceptual or execution errors can invalidate accumulated task state, propagate across decision-making modules, and ultimately derail interaction. This paper…

Machine playtesting tools and game moment search engines require exposure to the diversity of a game's state space if they are to report on or index the most interesting moments of possible play. Meanwhile, mobile app distribution services…

Human-Computer Interaction · Computer Science 2018-12-10 Zeping Zhan , Batu Aytemiz , Adam M. Smith

The actions of intelligent agents, such as chatbots, recommender systems, and virtual assistants are typically not fully transparent to the user. Consequently, using such an agent involves the user exposing themselves to the risk that the…

Computer Science and Game Theory · Computer Science 2020-07-23 The Anh Han , Cedric Perret , Simon T. Powers

Tic Tac Toe is amongst the most well-known games. It has already been shown that it is a biased game, giving more chances to win for the first player leaving only a draw or a loss as possibilities for the opponent, assuming both the players…

Artificial Intelligence · Computer Science 2023-03-15 Bhavuk Kalra

We propose a simple, general and effective technique, Reward Randomization for discovering diverse strategic policies in complex multi-agent games. Combining reward randomization and policy gradient, we derive a new algorithm,…

Artificial Intelligence · Computer Science 2021-03-15 Zhenggang Tang , Chao Yu , Boyuan Chen , Huazhe Xu , Xiaolong Wang , Fei Fang , Simon Du , Yu Wang , Yi Wu

We address the problem of game level repair, which consists of taking a designed but non-functional game level and making it functional. This might consist of ensuring the completeness of the level, reachability of objects, or other…

Artificial Intelligence · Computer Science 2025-06-25 Debosmita Bhaumik , Julian Togelius , Georgios N. Yannakakis , Ahmed Khalifa

We apply the approach of evolutionary programming to the problem of optimization of the blackjack basic strategy. We demonstrate that the population of initially random blackjack strategies evolves and saturates to a profitable performance…

Neural and Evolutionary Computing · Computer Science 2017-11-17 Mikhail Goykhman

Evolutionary multitasking has recently emerged as a novel paradigm that enables the similarities and/or latent complementarities (if present) between distinct optimization tasks to be exploited in an autonomous manner simply by solving them…

Neural and Evolutionary Computing · Computer Science 2016-07-20 Abhishek Gupta , Yew-Soon Ong

We discuss a new optimization strategy, which considerably improves the effectivity of evolutionary algorithms applied to a certain class of optimization problems. The basic principle is to solve first a simpler related problem, which is…

Disordered Systems and Neural Networks · Physics 2007-05-23 Volkhard Buchholtz , Thorsten Poeschel

A binary game is introduced and analysed. N players have to choose one of the two sides independently and those on the minority side win. Players uses a finite set of ad hoc strategies to make their decision, based on the past record. The…

adap-org · Physics 2015-06-24 Damien Challet , Yi-Cheng Zhang

Evolutionary game theory offers a general framework to study how behaviors evolve by social learning in a population. This body of theory can accommodate a range of social dilemmas, or games, as well as real-world complexities such as…

Physics and Society · Physics 2025-10-08 Guocheng Wang , Qi Su , Long Wang , Joshua B. Plotkin

In this work, we consider the problem of procedural content generation for video game levels. Prior approaches have relied on evolutionary search (ES) methods capable of generating diverse levels, but this generation procedure is slow,…

Artificial Intelligence · Computer Science 2022-08-01 Nicholas Muir , Steven James