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Suppose we have many copies of an unknown $n$-qubit state $\rho$. We measure some copies of $\rho$ using a known two-outcome measurement $E_{1}$, then other copies using a measurement $E_{2}$, and so on. At each stage $t$, we generate a…
Low-distortional metric embeddings are a crucial component in the modern algorithmic toolkit. In an online metric embedding, points arrive sequentially and the goal is to embed them into a simple space irrevocably, while minimizing the…
On-line and batch learning of a perceptron in a discrete weight space, where each weight can take $2 L+1$ different values, are examined analytically and numerically. The learning algorithm is based on the training of the continuous…
We study the effectiveness of stochastic side information in deterministic online learning scenarios. We propose a forecaster to predict a deterministic sequence where its performance is evaluated against an expert class. We assume that…
We study the dynamics of repeated fair division between two players, Alice and Bob, where Alice partitions a cake into two subsets and Bob chooses his preferred one over $T$ rounds. Alice aims to minimize her regret relative to the…
Recall the classical hypothesis testing setting with two convex sets of probability distributions P and Q. One receives either n i.i.d. samples from a distribution p in P or from a distribution q in Q and wants to decide from which set the…
We consider the problem of online learning in Linear Quadratic Control systems whose state transition and state-action transition matrices $A$ and $B$ may be initially unknown. We devise an online learning algorithm and provide guarantees…
We consider the problem of contextual bandits and imitation learning, where the learner lacks direct knowledge of the executed action's reward. Instead, the learner can actively query an expert at each round to compare two actions and…
We study the problem of online binary classification where strategic agents can manipulate their observable features in predefined ways, modeled by a manipulation graph, in order to receive a positive classification. We show this setting…
Sequential learning with feedback graphs is a natural extension of the multi-armed bandit problem where the problem is equipped with an underlying graph structure that provides additional information - playing an action reveals the losses…
We study the problem of sequential prediction and online minimax regret with stochastically generated features under a general loss function. We introduce a notion of expected worst case minimax regret that generalizes and encompasses prior…
Which classes can be learned properly in the online model? -- that is, by an algorithm that at each round uses a predictor from the concept class. While there are simple and natural cases where improper learning is necessary, it is natural…
We investigate the hardness of online reinforcement learning in fixed horizon, sparse linear Markov decision process (MDP), with a special focus on the high-dimensional regime where the ambient dimension is larger than the number of…
Reinforcement learning with outcome-based feedback faces a fundamental challenge: when rewards are only observed at trajectory endpoints, how do we assign credit to the right actions? This paper provides the first comprehensive analysis of…
While ERM suffices to attain near-optimal generalization error in the stochastic learning setting, this is not known to be the case in the online learning setting, where algorithms for general concept classes rely on computationally…
We consider the problem of online multiclass classification with partial feedback, where an algorithm predicts a class for a new instance in each round and only receives its correctness. Although several methods have been developed for this…
In this paper, we study a variant of the framework of online learning using expert advice with limited/bandit feedback. We consider each expert as a learning entity, seeking to more accurately reflecting certain real-world applications. In…
We study online prediction where regret of the algorithm is measured against a benchmark defined via evolving constraints. This framework captures online prediction on graphs, as well as other prediction problems with combinatorial…
While many active learning papers assume that the learner can simply ask for a label and receive it, real annotation often presents a mismatch between the form of a label (say, one among many classes), and the form of an annotation…
We study online bilateral trade, where a learner facilitates repeated exchanges between a buyer and a seller to maximize the Gain From Trade (GFT), i.e., the social welfare. In doing so, the learner must guarantee not to subsidize the…