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Related papers: Enabling Acoustic Audience Feedback in Large Virtu…

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During the Covid-19 pandemic, online meetings became common for daily teamwork in the home office. To understand the opportunities and challenges of meeting in virtual reality (VR) compared to video conferences, we conducted the weekly team…

Human-Computer Interaction · Computer Science 2023-01-24 Michael Bonfert , Anke V. Reinschluessel , Susanne Putze , Yenchin Lai , Dmitry Alexandrovsky , Rainer Malaka , Tanja Döring

Synchronous data-rich conversations are commonplace within enterprise organizations, taking place at varying degrees of formality between stakeholders at different levels of data literacy. In these conversations, representations of data are…

Human-Computer Interaction · Computer Science 2025-01-10 Matthew Brehmer

We introduce the visual acoustic matching task, in which an audio clip is transformed to sound like it was recorded in a target environment. Given an image of the target environment and a waveform for the source audio, the goal is to…

Computer Vision and Pattern Recognition · Computer Science 2022-06-15 Changan Chen , Ruohan Gao , Paul Calamia , Kristen Grauman

Interactive audio spatialization technology previously developed for video game authoring and rendering has evolved into an essential component of platforms enabling shared immersive virtual experiences for future co-presence, remote…

Sound · Computer Science 2021-09-28 Jean-Marc Jot , Rémi Audfray , Mark Hertensteiner , Brian Schmidt

Why do some speakers capture a room almost instantly while others fail to connect? The real-time architecture of audience engagement remains largely a black box. Here, we used motion-captured animations to present the pure nonverbal…

Human-Computer Interaction · Computer Science 2026-03-02 Ralf Schmälzle , Yuetong Du , Sue Lim , Gary Bente

The COVID-19 pandemic outbreak, with its related social distancing and shelter-in-place measures, has dramatically affected ways in which people communicate with each other, forcing people to find new ways to collaborate, study, celebrate…

Cryptography and Security · Computer Science 2023-01-31 Dima Kagan , Galit Fuhrmann Alpert , Michael Fire

As communications are increasingly taking place virtually, the ability to present well online is becoming an indispensable skill. Online speakers are facing unique challenges in engaging with remote audiences. However, there has been a lack…

Human-Computer Interaction · Computer Science 2023-09-12 Zeyuan Huang , Qiang He , Kevin Maher , Xiaoming Deng , Yu-Kun Lai , Cuixia Ma , Sheng-feng Qin , Yong-Jin Liu , Hongan Wang

Objects produce different sounds when hit, and humans can intuitively infer how an object might sound based on its appearance and material properties. Inspired by this intuition, we propose Visual Acoustic Fields, a framework that bridges…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Yuelei Li , Hyunjin Kim , Fangneng Zhan , Ri-Zhao Qiu , Mazeyu Ji , Xiaojun Shan , Xueyan Zou , Paul Liang , Hanspeter Pfister , Xiaolong Wang

Hackathons are events in which diverse teams work together to explore, and develop solutions, software or even ideas. Hackathons have been recognized not only as public events for hacking, but also as a corporate mechanism for innovation.…

Software Engineering · Computer Science 2021-12-22 Rasmus Ulfsnes , Viktoria Stray , Nils Brede Moe , Darja Šmite

Facilitated meetings are an established practice for the requirements engineering activities elicitation and validation. Focus groups are one well-known technique to implement this practice. Several researchers already reported the…

Software Engineering · Computer Science 2020-11-03 Oliver Karras , Svenja Polst , Kathleen Späth

We describe a system for large-scale audiovisual translation and dubbing, which translates videos from one language to another. The source language's speech content is transcribed to text, translated, and automatically synthesized into…

Computer Vision and Pattern Recognition · Computer Science 2020-11-09 Yi Yang , Brendan Shillingford , Yannis Assael , Miaosen Wang , Wendi Liu , Yutian Chen , Yu Zhang , Eren Sezener , Luis C. Cobo , Misha Denil , Yusuf Aytar , Nando de Freitas

Generating co-speech gestures in real time requires both temporal coherence and efficient sampling. We introduce a novel framework for streaming gesture generation that extends Rolling Diffusion models with structured progressive noise…

Machine Learning · Computer Science 2025-11-20 Evgeniia Vu , Andrei Boiarov , Dmitry Vetrov

The feeling of anxiety and loneliness among aging population has been recently amplified by the COVID-19 related lockdowns. Emotion-aware multimodal bot application combining voice and visual interface was developed to address the problem…

Human-Computer Interaction · Computer Science 2022-07-25 W. Mieleszczenko-Kowszewicz , K. Warpechowski , K. Zieliński , R. Nielek , A. Wierzbicki

Understanding and making use of audience feedback is important but difficult for journalists, who now face an impractically large volume of audience comments online. We introduce AudienceView, an online tool to help journalists categorize…

Human-Computer Interaction · Computer Science 2024-11-15 William Brannon , Doug Beeferman , Hang Jiang , Andrew Heyward , Deb Roy

We introduce and explore a new multimodal input representation for vision-language models: acoustic field video. Unlike conventional video (RGB with stereo/mono audio), our video stream provides a spatially grounded visualization of sound…

Human-Computer Interaction · Computer Science 2026-01-27 Daehwa Kim , Chris Harrison

As two of the five traditional human senses (sight, hearing, taste, smell, and touch), vision and sound are basic sources through which humans understand the world. Often correlated during natural events, these two modalities combine to…

Computer Vision and Pattern Recognition · Computer Science 2018-06-04 Yipin Zhou , Zhaowen Wang , Chen Fang , Trung Bui , Tamara L. Berg

We introduce AV-Flow, an audio-visual generative model that animates photo-realistic 4D talking avatars given only text input. In contrast to prior work that assumes an existing speech signal, we synthesize speech and vision jointly. We…

Computer Vision and Pattern Recognition · Computer Science 2025-02-19 Aggelina Chatziagapi , Louis-Philippe Morency , Hongyu Gong , Michael Zollhoefer , Dimitris Samaras , Alexander Richard

Presenters commonly use slides as visual aids for informative talks. When presenters fail to verbally describe the content on their slides, blind and visually impaired audience members lose access to necessary content, making the…

Human-Computer Interaction · Computer Science 2021-03-29 Yi-Hao Peng , JiWoong Jang , Jeffrey P. Bigham , Amy Pavel

We propose and explore the user experience of SEAM -- Stand-in Enhanced Asynchronous Meetings -- virtual reality meetings in which embodied virtual agents represent absent users. During the meeting, attendees can address the agent, and the…

Human-Computer Interaction · Computer Science 2025-08-26 Zhongyi Bai , Jens Emil Grønbæk , Andrew Irlitti , Jarrod Knibbe , Eduardo Velloso

Ambisonics i.e., a full-sphere surround sound, is quintessential with 360-degree visual content to provide a realistic virtual reality (VR) experience. While 360-degree visual content capture gained a tremendous boost recently, the…

Sound · Computer Science 2019-08-20 Aakanksha Rana , Cagri Ozcinar , Aljoscha Smolic