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Related papers: A Dataset of Relighted 3D Interacting Hands

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Simultaneous relighting and novel-view rendering of digital human representations is an important yet challenging task with numerous applications. Progress in this area has been significantly limited due to the lack of publicly available,…

Computer Vision and Pattern Recognition · Computer Science 2025-08-13 Timo Teufel , Pulkit Gera , Xilong Zhou , Umar Iqbal , Pramod Rao , Jan Kautz , Vladislav Golyanik , Christian Theobalt

The analysis of the ubiquitous human-human interactions is pivotal for understanding humans as social beings. Existing human-human interaction datasets typically suffer from inaccurate body motions, lack of hand gestures and fine-grained…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Liang Xu , Xintao Lv , Yichao Yan , Xin Jin , Shuwen Wu , Congsheng Xu , Yifan Liu , Yizhou Zhou , Fengyun Rao , Xingdong Sheng , Yunhui Liu , Wenjun Zeng , Xiaokang Yang

Recently, 3D hand reconstruction has gained more attention in human-computer cooperation, especially for hand-object interaction scenario. However, it still remains huge challenge due to severe hand-occlusion caused by interaction, which…

Computer Vision and Pattern Recognition · Computer Science 2024-03-05 Feng Shuang , Wenbo He , Shaodong Li

In this paper, we introduce OmniHands, a universal approach to recovering interactive hand meshes and their relative movement from monocular or multi-view inputs. Our approach addresses two major limitations of previous methods: lacking a…

Computer Vision and Pattern Recognition · Computer Science 2026-04-15 Dixuan Lin , Yuxiang Zhang , Mengcheng Li , Wei Jing , Qi Yan , Qianying Wang , Yebin Liu , Hongwen Zhang

Hand gesture recognition has become an important research area, driven by the growing demand for human-computer interaction in fields such as sign language recognition, virtual and augmented reality, and robotics. Despite the rapid growth…

Computer Vision and Pattern Recognition · Computer Science 2025-09-04 Manousos Linardakis , Iraklis Varlamis , Georgios Th. Papadopoulos

Person re-identification (Re-ID) aims at retrieving a person of interest across multiple non-overlapping cameras. With the advancement of deep neural networks and increasing demand of intelligent video surveillance, it has gained…

Computer Vision and Pattern Recognition · Computer Science 2021-01-07 Mang Ye , Jianbing Shen , Gaojie Lin , Tao Xiang , Ling Shao , Steven C. H. Hoi

Estimating the poses of both a hand and an object has become an important area of research due to the growing need for advanced vision computing. The primary challenge involves understanding and reconstructing how hands and objects…

Computer Vision and Pattern Recognition · Computer Science 2024-09-27 Taeyun Woo , Tae-Kyun Kim , Jinah Park

Reconstructing an object from photos and placing it virtually in a new environment goes beyond the standard novel view synthesis task as the appearance of the object has to not only adapt to the novel viewpoint but also to the new lighting…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Benjamin Ummenhofer , Sanskar Agrawal , Rene Sepulveda , Yixing Lao , Kai Zhang , Tianhang Cheng , Stephan Richter , Shenlong Wang , German Ros

Analysis of human interaction is one important research topic of human motion analysis. It has been studied either using first person vision (FPV) or third person vision (TPV). However, the joint learning of both types of vision has so far…

Computer Vision and Pattern Recognition · Computer Science 2022-09-22 Zihui Guo , Yonghong Hou , Pichao Wang , Zhimin Gao , Mingliang Xu , Wanqing Li

Recent synthetic 3D human datasets for the face, body, and hands have pushed the limits on photorealism. Face recognition and body pose estimation have achieved state-of-the-art performance using synthetic training data alone, but for the…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Zhuoran Zhao , Linlin Yang , Pengzhan Sun , Pan Hui , Angela Yao

Accurate 3D understanding of human hands and objects during manipulation remains a significant challenge for egocentric computer vision. Existing hand-object interaction datasets are predominantly captured in controlled studio settings,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Patrick Rim , Kevin Harris , Braden Copple , Shangchen Han , Xu Xie , Ivan Shugurov , Sizhe An , He Wen , Alex Wong , Tomas Hodan , Kun He

Upper limb and hand functionality is critical to many activities of daily living and the amputation of one can lead to significant functionality loss for individuals. From this perspective, advanced prosthetic hands of the future are…

Robotics · Computer Science 2021-03-09 Mo Han , Sezen Ya{ğ}mur Günay , Gunar Schirner , Taşkın Padır , Deniz Erdo{ğ}muş

Hands, one of the most dynamic parts of our body, suffer from blur due to their active movements. However, previous 3D hand mesh recovery methods have mainly focused on sharp hand images rather than considering blur due to the absence of…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Yeonguk Oh , JoonKyu Park , Jaeha Kim , Gyeongsik Moon , Kyoung Mu Lee

We propose an automatic method for generating high-quality annotations for depth-based hand segmentation, and introduce a large-scale hand segmentation dataset. Existing datasets are typically limited to a single hand. By exploiting the…

Computer Vision and Pattern Recognition · Computer Science 2018-08-06 Abhishake Kumar Bojja , Franziska Mueller , Sri Raghu Malireddi , Markus Oberweger , Vincent Lepetit , Christian Theobalt , Kwang Moo Yi , Andrea Tagliasacchi

Recently, Person Re-Identification (Re-ID) has received a lot of attention. Large datasets containing labeled images of various individuals have been released, allowing researchers to develop and test many successful approaches. However,…

Computer Vision and Pattern Recognition · Computer Science 2022-12-21 Jose Huaman , Felix O. Sumari , Luigy Machaca , Esteban Clua , Joris Guerin

Color-based two-hand 3D pose estimation in the global coordinate system is essential in many applications. However, there are very few datasets dedicated to this task and no existing dataset supports estimation in a non-laboratory…

Computer Vision and Pattern Recognition · Computer Science 2022-06-13 Fanqing Lin , Tony Martinez

In whiteboard-based remote communication, the seamless integration of drawn content and hand-screen interactions is essential for an immersive user experience. Previous methods either require bulky device setups for capturing hand gestures…

Human-Computer Interaction · Computer Science 2024-09-23 Xinshuang Liu , Yizhong Zhang , Xin Tong

In natural conversation and interaction, our hands often overlap or are in contact with each other. Due to the homogeneous appearance of hands, this makes estimating the 3D pose of interacting hands from images difficult. In this paper we…

Computer Vision and Pattern Recognition · Computer Science 2021-11-30 Zicong Fan , Adrian Spurr , Muhammed Kocabas , Siyu Tang , Michael J. Black , Otmar Hilliges

Human modeling and relighting are two fundamental problems in computer vision and graphics, where high-quality datasets can largely facilitate related research. However, most existing human datasets only provide multi-view human images…

Computer Vision and Pattern Recognition · Computer Science 2023-06-26 Taotao Zhou , Kai He , Di Wu , Teng Xu , Qixuan Zhang , Kuixiang Shao , Wenzheng Chen , Lan Xu , Jingyi Yu

3D hand pose estimation based on RGB images has been studied for a long time. Most of the studies, however, have performed frame-by-frame estimation based on independent static images. In this paper, we attempt to not only consider the…

Computer Vision and Pattern Recognition · Computer Science 2020-07-13 John Yang , Hyung Jin Chang , Seungeui Lee , Nojun Kwak