Related papers: Towards Streaming Speech-to-Avatar Synthesis
Articulatory trajectories like electromagnetic articulography (EMA) provide a low-dimensional representation of the vocal tract filter and have been used as natural, grounded features for speech synthesis. Differentiable digital signal…
This paper presents EGSTalker, a real-time audio-driven talking head generation framework based on 3D Gaussian Splatting (3DGS). Designed to enhance both speed and visual fidelity, EGSTalker requires only 3-5 minutes of training video to…
The generation of high-quality, animatable 3D head avatars from text has enormous potential in content creation applications such as games, movies, and embodied virtual assistants. Current text-to-3D generation methods typically combine…
In this paper, we present our first experiments in text-to-articulation prediction, using ultrasound tongue image targets. We extend a traditional (vocoder-based) DNN-TTS framework with predicting PCA-compressed ultrasound images, of which…
In this paper we present a Transformer-Transducer model architecture and a training technique to unify streaming and non-streaming speech recognition models into one model. The model is composed of a stack of transformer layers for audio…
Current talking face generation methods mainly focus on speech-lip synchronization. However, insufficient investigation on the facial talking style leads to a lifeless and monotonous avatar. Most previous works fail to imitate expressive…
Audio-driven portrait animation, which synthesizes realistic videos from reference images using audio signals, faces significant challenges in real-time generation of high-fidelity, temporally coherent animations. While recent…
Attention-based models have been gaining popularity recently for their strong performance demonstrated in fields such as machine translation and automatic speech recognition. One major challenge of attention-based models is the need of…
Talking head synthesis, also known as speech-to-lip synthesis, reconstructs the facial motions that align with the given audio tracks. The synthesized videos are evaluated on mainly two aspects, lip-speech synchronization and image…
We propose a neural text-to-speech (TTS) model that can imitate a new speaker's voice using only a small amount of speech sample. We demonstrate voice imitation using only a 6-seconds long speech sample without any other information such as…
Traditional vocoder-based statistical parametric speech synthesis can be advantageous in applications that require low computational complexity. Recent neural vocoders, which can produce high naturalness, still cannot fulfill the…
Efficiently digitizing high-fidelity animatable human avatars from videos is a challenging and active research topic. Recent volume rendering-based neural representations open a new way for human digitization with their friendly usability…
We propose a first streaming accent conversion (AC) model that transforms non-native speech into a native-like accent while preserving speaker identity, prosody and improving pronunciation. Our approach enables stream processing by…
Recently, 2D speaking avatars have increasingly participated in everyday scenarios due to the fast development of facial animation techniques. However, most existing works neglect the explicit control of human bodies. In this paper, we…
This paper introduces Stereo-Talker, a novel one-shot audio-driven human video synthesis system that generates 3D talking videos with precise lip synchronization, expressive body gestures, temporally consistent photo-realistic quality, and…
This paper presents a method that can quickly adapt dynamic 3D avatars to arbitrary text descriptions of novel styles. Among existing approaches for avatar stylization, direct optimization methods can produce excellent results for arbitrary…
Faithful real-time facial animation is essential for avatar-mediated telepresence in Virtual Reality (VR). To emulate authentic communication, avatar animation needs to be efficient and accurate: able to capture both extreme and subtle…
Zero-shot talking avatar generation aims at synthesizing natural talking videos from speech and a single portrait image. Previous methods have relied on domain-specific heuristics such as warping-based motion representation and 3D Morphable…
Simultaneous speech-to-speech translation is widely useful but extremely challenging, since it needs to generate target-language speech concurrently with the source-language speech, with only a few seconds delay. In addition, it needs to…
Speech sounds are produced as the coordinated movement of the speaking organs. There are several available methods to model the relation of articulatory movements and the resulting speech signal. The reverse problem is often called as…