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Autoregressive Transformer models have demonstrated impressive performance in video generation, but their sequential token-by-token decoding process poses a major bottleneck, particularly for long videos represented by tens of thousands of…

Computer Vision and Pattern Recognition · Computer Science 2025-03-19 Yang Ye , Junliang Guo , Haoyu Wu , Tianyu He , Tim Pearce , Tabish Rashid , Katja Hofmann , Jiang Bian

Scene Graph Generation (SGG) serves a comprehensive representation of the images for human understanding as well as visual understanding tasks. Due to the long tail bias problem of the object and predicate labels in the available annotated…

Computer Vision and Pattern Recognition · Computer Science 2022-11-10 Anh Duc Bui , Soyeon Caren Han , Josiah Poon

Spatio-temporal scene graphs represent interactions in a video by decomposing scenes into individual objects and their pair-wise temporal relationships. Long-term anticipation of the fine-grained pair-wise relationships between objects is a…

Computer Vision and Pattern Recognition · Computer Science 2024-07-22 Rohith Peddi , Saksham Singh , Saurabh , Parag Singla , Vibhav Gogate

Scene Graph Generation (SGG) aims to identify entities and predict the relationship triplets \textit{\textless subject, predicate, object\textgreater } in visual scenes. Given the prevalence of large visual variations of subject-object…

Computer Vision and Pattern Recognition · Computer Science 2024-06-05 Jiankai Li , Yunhong Wang , Xiefan Guo , Ruijie Yang , Weixin Li

The current studies of Scene Graph Generation (SGG) focus on solving the long-tailed problem for generating unbiased scene graphs. However, most de-biasing methods overemphasize the tail predicates and underestimate head ones throughout…

Computer Vision and Pattern Recognition · Computer Science 2022-07-19 Chaofan Zheng , Lianli Gao , Xinyu Lyu , Pengpeng Zeng , Abdulmotaleb El Saddik , Heng Tao Shen

Scene Graph Generation (SGG) aims to structurally and comprehensively represent objects and their connections in images, it can significantly benefit scene understanding and other related downstream tasks. Existing SGG models often struggle…

Computer Vision and Pattern Recognition · Computer Science 2023-06-26 Qianji Di , Wenxi Ma , Zhongang Qi , Tianxiang Hou , Ying Shan , Hanzi Wang

Although great progress has been made in the research of unbiased scene graph generation, issues still hinder improving the predictive performance of both head and tail classes. An unbiased scene graph generation (TA-HDG) is proposed to…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Guanglu Sun , Jin Qiu , Lili Liang

Despite the huge progress in scene graph generation in recent years, its long-tail distribution in object relationships remains a challenging and pestering issue. Existing methods largely rely on either external knowledge or statistical…

Computer Vision and Pattern Recognition · Computer Science 2020-06-16 Tao He , Lianli Gao , Jingkuan Song , Jianfei Cai , Yuan-Fang Li

As a safety critical task, autonomous driving requires accurate predictions of road users' future trajectories for safe motion planning, particularly under challenging conditions. Yet, many recent deep learning methods suffer from a…

Computer Vision and Pattern Recognition · Computer Science 2024-05-01 Junrui Zhang , Mozhgan Pourkeshavarz , Amir Rasouli

Dynamic scene graph generation extends scene graph generation from images to videos by modeling entity relationships and their temporal evolution. However, existing methods either generate scene graphs from observed frames without…

Computer Vision and Pattern Recognition · Computer Science 2025-07-21 Yi Yang , Yuren Cong , Hao Cheng , Bodo Rosenhahn , Michael Ying Yang

Scene Graph Generation (SGG) research has suffered from two fundamental challenges: the long-tailed predicate distribution and semantic ambiguity between predicates. These challenges lead to a bias towards head predicates in SGG models,…

Computer Vision and Pattern Recognition · Computer Science 2024-12-18 Kanghoon Yoon , Kibum Kim , Jaehyung Jeon , Yeonjun In , Donghyun Kim , Chanyoung Park

The real-world data distribution is essentially long-tailed, which poses great challenge to the deep model. In this work, we propose a new method, Gradual Balanced Loss and Adaptive Feature Generator (GLAG) to alleviate imbalance. GLAG…

Computer Vision and Pattern Recognition · Computer Science 2022-03-02 Zihan Zhang , Xiang Xiang

Video Scene Graph Generation (VidSGG) aims to capture dynamic relationships among entities by sequentially analyzing video frames and integrating visual and semantic information. However, VidSGG is challenged by significant biases that skew…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Yanjun Li , Zhaoyang Li , Honghui Chen , Lizhi Xu

Scene graphs are semantic abstraction of images that encourage visual understanding and reasoning. However, the performance of Scene Graph Generation (SGG) is unsatisfactory when faced with biased data in real-world scenarios. Conventional…

Computer Vision and Pattern Recognition · Computer Science 2021-06-09 Jing Yu , Yuan Chai , Yujing Wang , Yue Hu , Qi Wu

Panoptic Scene Graph generation (PSG) is a recently proposed task in image scene understanding that aims to segment the image and extract triplets of subjects, objects and their relations to build a scene graph. This task is particularly…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Zijian Zhou , Miaojing Shi , Holger Caesar

Scene Graph Generation (SGG) represents objects and their interactions with a graph structure. Recently, many works are devoted to solving the imbalanced problem in SGG. However, underestimating the head predicates in the whole training…

Computer Vision and Pattern Recognition · Computer Science 2022-06-24 Chaofan Zheng , Xinyu Lyu , Yuyu Guo , Pengpeng Zeng , Jingkuan Song , Lianli Gao

We present a video generation model that accurately reproduces object motion, changes in camera viewpoint, and new content that arises over time. Existing video generation methods often fail to produce new content as a function of time…

Computer Vision and Pattern Recognition · Computer Science 2022-06-10 Tim Brooks , Janne Hellsten , Miika Aittala , Ting-Chun Wang , Timo Aila , Jaakko Lehtinen , Ming-Yu Liu , Alexei A. Efros , Tero Karras

Spatio-temporal scene graphs provide a principled representation for modeling evolving object interactions, yet existing methods remain fundamentally frame-centric: they reason only about currently visible objects, discard entities upon…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Rohith Peddi , Saurabh , Shravan Shanmugam , Likhitha Pallapothula , Yu Xiang , Parag Singla , Vibhav Gogate

Video-based scene graph generation (VidSGG) is an approach that aims to represent video content in a dynamic graph by identifying visual entities and their relationships. Due to the inherently biased distribution and missing annotations in…

Computer Vision and Pattern Recognition · Computer Science 2023-08-01 Wenqing Wang , Kaifeng Gao , Yawei Luo , Tao Jiang , Fei Gao , Jian Shao , Jianwen Sun , Jun Xiao

Scene Graph Generation (SGG) as a critical task in image understanding, facing the challenge of head-biased prediction caused by the long-tail distribution of predicates. However, current unbiased SGG methods can easily prioritize improving…

Computer Vision and Pattern Recognition · Computer Science 2023-08-24 Lei Wang , Zejian Yuan , Yao Lu , Badong Chen