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Related papers: Indoor Geometry Generator (IGG) Manual

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Current multi-view indoor 3D object detectors rely on sensor geometry that is costly to obtain (i.e., precisely calibrated multi-view camera poses) to fuse multi-view information into a global scene representation, limiting deployment in…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Yang Cao , Feize Wu , Dave Zhenyu Chen , Yingji Zhong , Lanqing Hong , Dan Xu

Recently, the surge of efficient and automated 3D AI-generated content (AIGC) methods has increasingly illuminated the path of transforming human imagination into complex 3D structures. However, the automated generation of 3D content is…

Graphics · Computer Science 2024-12-20 Pei Chen , Fudong Wang , Yixuan Tong , Jingdong Chen , Ming Yang , Minghui Yang

Scene Graph Generation is a critical enabler of environmental comprehension for autonomous robotic systems. Most of existing methods, however, are often thwarted by the intricate dynamics of background complexity, which limits their ability…

Computer Vision and Pattern Recognition · Computer Science 2023-09-18 Xukun Zhou , Zhenbo Song , Jun He , Hongyan Liu , Zhaoxin Fan

We present a novel approach for indoor scene synthesis, which learns to arrange decomposed cuboid primitives to represent 3D objects within a scene. Unlike conventional methods that use bounding boxes to determine the placement and scale of…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Weitao Feng , Hang Zhou , Jing Liao , Li Cheng , Wenbo Zhou

We present a framework to generate watertight mesh representations in an unsupervised manner from noisy point clouds of complex, heterogeneous objects with free-form surfaces. The resulting meshes are ready to use in applications like…

Robotics · Computer Science 2016-09-06 Tobias Fromm , Christian A. Mueller , Andreas Birk

The open source MATLAB package IGUG for 3D inversion of gravity data is presented. It is based on methodology that was introduced by Bijani et al (2015), in which a homogeneous subsurface body is modeled by an ensemble of simple point…

Implicit Neural Representations (INRs) employ neural networks to approximate discrete data as continuous functions. In the context of video data, such models can be utilized to transform the coordinates of pixel locations along with frame…

Computer Vision and Pattern Recognition · Computer Science 2026-02-19 Weronika Smolak-Dyżewska , Dawid Malarz , Kornel Howil , Jan Kaczmarczyk , Marcin Mazur , Przemysław Spurek

This paper introduces the software TiGL: TiGL is an open source high-fidelity geometry modeler that is used in the conceptual and preliminary aircraft and helicopter design phase. It creates full three-dimensional models of aircraft from…

Computational Geometry · Computer Science 2019-07-29 Martin Siggel , Jan Kleinert , Tobias Stollenwerk , Reinhold Maierl

Robust, broadly applicable fluid-structure interaction (FSI) algorithms remain a challenge for computational mechanics. In previous work, we introduced an immersed interface method (IIM) for discrete surfaces and an extension based on an…

Computational Physics · Physics 2025-11-14 Qi Sun , Ebrahim M. Kolahdouz , Boyce E. Griffith

This article presents GRFsaw, an open-source software for generating two-phase (binary) microstructures with user-defined structural properties. Unlike most standard software for microstructure generation, GRFsaw is based on the concept of…

Computational Engineering, Finance, and Science · Computer Science 2024-12-09 Lars Blatny , Henning Löwe , Johan Gaume

We present MIDGARD, an open-source simulation platform for autonomous robot navigation in outdoor unstructured environments. MIDGARD is designed to enable the training of autonomous agents (e.g., unmanned ground vehicles) in photorealistic…

Modeling 3D objects in domains like Computer Aided Design (CAD) is time-consuming and comes with a steep learning curve needed to master the design process as well as tool complexities. In order to simplify the modeling process, we designed…

Human-Computer Interaction · Computer Science 2020-11-19 Markus Friedrich , Stefan Langer , Fabian Frey

Automating architectural floorplan design is vital for housing and interior design, offering a faster, cost-effective alternative to manual sketches by architects. However, existing methods, including rule-based and learning-based…

Graphics · Computer Science 2024-12-17 Sizhe Hu , Wenming Wu , Yuntao Wang , Benzhu Xu , Liping Zheng

Using an interface inserted in a background mesh is an alternative way of constructing a complex geometrical shape with a relative low meshing efforts. However, this process may require special treatment of elements cut by the interface.…

Computational Engineering, Finance, and Science · Computer Science 2025-09-26 Guilherme Henrique Teixeira , Michael Loibl , Benjamin Marussig

This paper presents a novel gradient-informed slicing method for functionally graded additive manufacturing (FGM) that overcomes the limitations of conventional toolpath planning approaches, which struggle to produce truly continuous…

Computational Geometry · Computer Science 2025-08-22 Charles Wade , Devon Beck , Robert MacCurdy

We present Neural Generalized Implicit Functions(Neural-GIF), to animate people in clothing as a function of the body pose. Given a sequence of scans of a subject in various poses, we learn to animate the character for new poses. Existing…

Computer Vision and Pattern Recognition · Computer Science 2021-08-23 Garvita Tiwari , Nikolaos Sarafianos , Tony Tung , Gerard Pons-Moll

The growing adoption of robotics and augmented reality in real-world applications has driven considerable research interest in 3D object detection based on point clouds. While previous methods address unified training across multiple…

Computer Vision and Pattern Recognition · Computer Science 2026-02-02 Xing Yi , Jinyang Huang , Feng-Qi Cui , Anyang Tong , Ruimin Wang , Liu Liu , Dan Guo

Efficient authoring of vast virtual environments hinges on algorithms that are able to automatically generate content while also being controllable. We propose a method to automatically generate furniture layouts for indoor environments.…

Computer Vision and Pattern Recognition · Computer Science 2019-01-28 Paul Henderson , Kartic Subr , Vittorio Ferrari

Detailed radiation analysis of instruments flown in space is critical to ensure mission safety, often requiring the use of state-of-the-art particle transport simulation tools. Geant4 is one of the most powerful toolkits to simulate the…

Computational Physics · Physics 2019-03-29 Marco Pinto , Patrícia Gonçalves

Physical simulation predicts future states of objects based on material properties and external loads, enabling blueprints for both Industry and Engineering to conduct risk management. Current 3D reconstruction-based simulators typically…

Machine Learning · Computer Science 2026-02-20 Yicheng Cao , Zhuo Huang , Yu Yao , Yiming Ying , Daoyi Dong , Tongliang Liu
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