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This paper formulates the Embodied Questions Answering (EQsA) problem, introduces a corresponding benchmark, and proposes an agentic system to tackle the problem. Classical Embodied Question Answering (EQA) is typically formulated as…

Robotics · Computer Science 2026-03-04 Haisheng Wang , Dong Liu , Weiming Zhi

Two principles: the complementary principle and the consensus principle are widely acknowledged in the literature of multi-view learning. However, the current design of multi-head self-attention, an instance of multi-view learning,…

Computation and Language · Computer Science 2024-06-06 Tong Zheng , Bei Li , Huiwen Bao , Tong Xiao , Jingbo Zhu

The analysis of events in dynamic environments poses a fundamental challenge in the development of intelligent agents and robots capable of interacting with humans. Current approaches predominantly utilize visual models. However, these…

Computer Vision and Pattern Recognition · Computer Science 2025-05-07 Sergey Linok , Vadim Semenov , Anastasia Trunova , Oleg Bulichev , Dmitry Yudin

We propose a method that allows to develop shared understanding between two agents for the purpose of performing a task that requires cooperation. Our method focuses on efficiently establishing successful task-oriented communication in an…

Artificial Intelligence · Computer Science 2025-10-01 Nikolaos Kondylidis , Ilaria Tiddi , Annette ten Teije

While it is known that communication facilitates cooperation in multi-agent settings, it is unclear how to design artificial agents that can learn to effectively and efficiently communicate with each other. Much research on communication…

Emotion Recognition in Conversations (ERC) is an important and active research area. Recent work has shown the benefits of using multiple modalities (e.g., text, audio, and video) for the ERC task. In a conversation, participants tend to…

Computation and Language · Computer Science 2022-11-08 Harsh Agarwal , Keshav Bansal , Abhinav Joshi , Ashutosh Modi

The majority of existing methods for empathetic response generation rely on the emotion of the context to generate empathetic responses. However, empathy is much more than generating responses with an appropriate emotion. It also often…

Computation and Language · Computer Science 2021-08-06 Navonil Majumder , Deepanway Ghosal , Devamanyu Hazarika , Alexander Gelbukh , Rada Mihalcea , Soujanya Poria

We present an investigation into how representational losses can affect the drawings produced by artificial agents playing a communication game. Building upon recent advances, we show that a combination of powerful pretrained encoder…

Machine Learning · Computer Science 2022-01-21 Daniela Mihai , Jonathon Hare

Video Question Answering (VideoQA) is the task of answering the natural language questions about a video. Producing an answer requires understanding the interplay across visual scenes in video and linguistic semantics in question. However,…

Computation and Language · Computer Science 2022-07-27 Yicong Li , Xiang Wang , Junbin Xiao , Tat-Seng Chua

Embodied agents are expected to perform more complicated tasks in an interactive environment, with the progress of Embodied AI in recent years. Existing embodied tasks including Embodied Referring Expression (ERE) and other QA-form tasks…

Robotics · Computer Science 2023-10-18 Qie Sima , Sinan Tan , Huaping Liu

The efficient exchange of information is an essential aspect of intelligent collective behavior. Event-triggered control and estimation achieve some efficiency by replacing continuous data exchange between agents with intermittent, or…

Systems and Control · Computer Science 2020-04-30 Friedrich Solowjow , Sebastian Trimpe

The existing emotion-cause pair extraction (ECPE) task, unfortunately, ignores extracting the emotion type and cause type, while these fine-grained meta-information can be practically useful in real-world applications, i.e., chat robots and…

Computation and Language · Computer Science 2023-06-13 Li Zheng , Donghong Ji , Fei Li , Hao Fei , Shengqiong Wu , Jingye Li , Bobo Li , Chong Teng

This paper aims to design robust Edge Intelligence using semantic communication for time-critical IoT applications. We systematically analyze the effect of image DCT coefficients on inference accuracy and propose the channel-agnostic…

Computer Vision and Pattern Recognition · Computer Science 2022-11-29 Andrea Cavagna , Nan Li , Alexandros Iosifidis , Qi Zhang

Messages in human conversations inherently convey emotions. The task of detecting emotions in textual conversations leads to a wide range of applications such as opinion mining in social networks. However, enabling machines to analyze…

Computation and Language · Computer Science 2019-10-02 Peixiang Zhong , Di Wang , Chunyan Miao

Large Language Models (LLMs) have demonstrated a remarkable ability to capture extensive world knowledge, yet how this is achieved without direct sensorimotor experience remains a fundamental puzzle. This study proposes a novel theoretical…

Artificial Intelligence · Computer Science 2025-07-17 Tadahiro Taniguchi , Ryo Ueda , Tomoaki Nakamura , Masahiro Suzuki , Akira Taniguchi

We propose a new task to benchmark human-in-scene understanding for embodied agents: Human-In-Scene Question Answering (HIS-QA). Given a human motion within a 3D scene, HIS-QA requires the agent to comprehend human states and behaviors,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-17 Jiahe Zhao , Ruibing Hou , Zejie Tian , Hong Chang , Shiguang Shan

To communicate with new partners in new contexts, humans rapidly form new linguistic conventions. Recent neural language models are able to comprehend and produce the existing conventions present in their training data, but are not able to…

Computation and Language · Computer Science 2020-10-14 Robert D. Hawkins , Minae Kwon , Dorsa Sadigh , Noah D. Goodman

According to the theory of constructed emotion, the brain actively forms emotion categories by integrating multimodal bodily signals, and constructs emotional experiences by using these categories to predict and interpret sensory inputs.…

Multiagent Systems · Computer Science 2026-05-12 Zehang Zhang , Nguyen Le Hoang , Tadahiro Taniguchi , Takato Horii

In this paper, we design a signalling game-based emergent communication environment to generate state-of-the-art emergent languages in terms of similarity to human language. This is done with hyperparameter optimization, using XferBench as…

Computation and Language · Computer Science 2025-10-07 Brendon Boldt , David Mortensen

In conversational question answering, users express their information needs through a series of utterances with incomplete context. Typical ConvQA methods rely on a single source (a knowledge base (KB), or a text corpus, or a set of…

Information Retrieval · Computer Science 2023-07-19 Philipp Christmann , Rishiraj Saha Roy , Gerhard Weikum