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Reward learning algorithms utilize human feedback to infer a reward function, which is then used to train an AI system. This human feedback is often a preference comparison, in which the human teacher compares several samples of AI behavior…

Machine Learning · Computer Science 2023-03-03 Peter Barnett , Rachel Freedman , Justin Svegliato , Stuart Russell

Deep Reinforcement Learning has been shown to be very successful in complex games, e.g. Atari or Go. These games have clearly defined rules, and hence allow simulation. In many practical applications, however, interactions with the…

Machine Learning · Computer Science 2019-02-12 Andreas Merentitis , Kashif Rasul , Roland Vollgraf , Abdul-Saboor Sheikh , Urs Bergmann

Humans can leverage hierarchical structures to split a task into sub-tasks and solve problems efficiently. Both imitation and reinforcement learning or a combination of them with hierarchical structures have been proven to be an efficient…

Robotics · Computer Science 2020-12-15 Yaru Niu , Yijun Gu

While Machine learning gives rise to astonishing results in automated systems, it is usually at the cost of large data requirements. This makes many successful algorithms from machine learning unsuitable for human-machine interaction, where…

Human-Computer Interaction · Computer Science 2021-09-30 Jan Philip Göpfert , Ulrike Kuhl , Lukas Hindemith , Heiko Wersing , Barbara Hammer

Expanding existing learning systems to provide high-quality customized models for more domains, such as new users, is challenged by the limited labeled data and the data and device heterogeneities. While knowledge distillation methods could…

Artificial Intelligence · Computer Science 2025-02-10 Gaole Dai , Huatao Xu , Yifan Yang , Rui Tan , Mo Li

Remote education has proliferated in the twenty-first century, yielding rise to intelligent tutoring systems. In particular, research has found multi-armed bandit (MAB) intelligent tutors to have notable abilities in traversing the…

Computers and Society · Computer Science 2024-08-15 Blake Castleman , Uzay Macar , Ansaf Salleb-Aouissi

Hybrid crowd-machine classifiers can achieve superior performance by combining the cost-effectiveness of automatic classification with the accuracy of human judgment. This paper shows how crowd and machines can support each other in…

Machine Learning · Computer Science 2021-01-25 Evgeny Krivosheev , Fabio Casati , Alessandro Bozzon

Robust Policy Search is the problem of learning policies that do not degrade in performance when subject to unseen environment model parameters. It is particularly relevant for transferring policies learned in a simulation environment to…

Machine Learning · Computer Science 2021-11-23 Sai Kiran Narayanaswami , Nandan Sudarsanam , Balaraman Ravindran

Active learning (AL) techniques reduce labeling costs for training neural machine translation (NMT) models by selecting smaller representative subsets from unlabeled data for annotation. Diversity sampling techniques select heterogeneous…

Computation and Language · Computer Science 2024-12-19 Abdul Hameed Azeemi , Ihsan Ayyub Qazi , Agha Ali Raza

Preference-based reinforcement learning has gained prominence as a strategy for training agents in environments where the reward signal is difficult to specify or misaligned with human intent. However, its effectiveness is often limited by…

Machine Learning · Computer Science 2025-08-27 Jonathan Erskine , Taku Yamagata , Raúl Santos-Rodríguez

Advances in reinforcement learning research have demonstrated the ways in which different agent-based models can learn how to optimally perform a task within a given environment. Reinforcement leaning solves unsupervised problems where…

Machine Learning · Computer Science 2022-11-03 Herkulaas Combrink , Vukosi Marivate , Benjamin Rosman

An appropriate reward function is of paramount importance in specifying a task in reinforcement learning (RL). Yet, it is known to be extremely challenging in practice to design a correct reward function for even simple tasks.…

Machine Learning · Computer Science 2023-04-19 Dingwen Kong , Lin F. Yang

Data generation and labeling are usually an expensive part of learning for robotics. While active learning methods are commonly used to tackle the former problem, preference-based learning is a concept that attempts to solve the latter by…

Machine Learning · Computer Science 2018-10-11 Erdem Bıyık , Dorsa Sadigh

Data generation and labeling are often expensive in robot learning. Preference-based learning is a concept that enables reliable labeling by querying users with preference questions. Active querying methods are commonly employed in…

Machine Learning · Computer Science 2024-02-27 Erdem Bıyık , Nima Anari , Dorsa Sadigh

We explore an active learning approach for dynamic fair resource allocation problems. Unlike previous work that assumes full feedback from all agents on their allocations, we consider feedback from a select subset of agents at each epoch of…

Machine Learning · Computer Science 2024-06-24 Riddhiman Bhattacharya , Thanh Nguyen , Will Wei Sun , Mohit Tawarmalani

Meta-learning algorithms for active learning are emerging as a promising paradigm for learning the ``best'' active learning strategy. However, current learning-based active learning approaches still require sufficient training data so as to…

Machine Learning · Computer Science 2019-09-10 Jingyu Shao , Qing Wang , Fangbing Liu

Interactive reinforcement learning (IRL) has shown promise in enabling autonomous agents and robots to learn complex behaviours from human teachers, yet the dynamics of teacher selection remain poorly understood. This paper reveals an…

Robotics · Computer Science 2025-12-24 Maher Mesto , Francisco Cruz

Hard optimisation problems such as Boolean Satisfiability typically have long solving times and can usually be solved by many algorithms, although the performance can vary widely in practice. Research has shown that no single algorithm…

Machine Learning · Computer Science 2019-09-10 Riccardo Volpato , Guangyan Song

We formulate the problem of learning to imitate multiple, non-deterministic teachers with minimal interaction cost. Rather than learning a specific policy as in standard imitation learning, the goal in this problem is to learn a…

Machine Learning · Computer Science 2020-06-16 Khanh Nguyen , Hal Daumé

Collecting human preference feedback is often expensive, leading recent works to develop principled algorithms to select them more efficiently. However, these works assume that the underlying reward function is linear, an assumption that…

Machine Learning · Computer Science 2025-07-18 Arun Verma , Xiaoqiang Lin , Zhongxiang Dai , Daniela Rus , Bryan Kian Hsiang Low
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