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We address the problem of unsupervised classification of players in a team sport according to their team affiliation, when jersey colours and design are not known a priori. We adopt a contrastive learning approach in which an embedding…

Computer Vision and Pattern Recognition · Computer Science 2021-05-05 Maria Koshkina , Hemanth Pidaparthy , James H. Elder

Game State Reconstruction (GSR), a critical task in Sports Video Understanding, involves precise tracking and localization of all individuals on the football field-players, goalkeepers, referees, and others - in real-world coordinates. This…

Computer Vision and Pattern Recognition · Computer Science 2025-04-10 Vladimir Golovkin , Nikolay Nemtsev , Vasyl Shandyba , Oleg Udin , Nikita Kasatkin , Pavel Kononov , Anton Afanasiev , Sergey Ulasen , Andrei Boiarov

Action spotting in soccer videos is the task of identifying the specific time when a certain key action of the game occurs. Lately, it has received a large amount of attention and powerful methods have been introduced. Action spotting…

Computer Vision and Pattern Recognition · Computer Science 2022-11-23 Alejandro Cartas , Coloma Ballester , Gloria Haro

This paper presents a novel 3DOF pedestrian trajectory prediction approach for autonomous mobile service robots. While most previously reported methods are based on learning of 2D positions in monocular camera images, our approach uses…

Computer Vision and Pattern Recognition · Computer Science 2017-10-03 Li Sun , Zhi Yan , Sergi Molina Mellado , Marc Hanheide , Tom Duckett

Robust and accurate ball detection is a critical component for autonomous humanoid soccer robots, particularly in dynamic and challenging environments such as RoboCup outdoor fields. However, traditional supervised approaches require…

Computer Vision and Pattern Recognition · Computer Science 2025-06-23 Can Lin , Daniele Affinita , Marco E. P. Zimmatore , Daniele Nardi , Domenico D. Bloisi , Vincenzo Suriani

We consider two-player partial-observation stochastic games on finite-state graphs where player 1 has partial observation and player 2 has perfect observation. The winning condition we study are \omega-regular conditions specified as parity…

Logic in Computer Science · Computer Science 2014-01-15 Krishnendu Chatterjee , Laurent Doyen , Sumit Nain , Moshe Y. Vardi

Stochastic games are a well established model for multi-agent sequential decision making under uncertainty. In practical applications, though, agents often have only partial observability of their environment. Furthermore, agents…

Computer Science and Game Theory · Computer Science 2024-07-02 Rui Yan , Gabriel Santos , Gethin Norman , David Parker , Marta Kwiatkowska

Many important problems involving molecular property prediction from 3D structures have limited data, posing a generalization challenge for neural networks. In this paper, we describe a pre-training technique based on denoising that…

With a large number of sensors and control units in networked systems, distributed support vector machines (DSVMs) play a fundamental role in scalable and efficient multi-sensor classification and prediction tasks. However, DSVMs are…

Machine Learning · Statistics 2017-10-16 Rui Zhang , Quanyan Zhu

Sports video analysis is a key domain in computer vision, enabling detailed spatial understanding through multi-view correspondences. In this work, we introduce SoccerNet-v3D and ISSIA-3D, two enhanced and scalable datasets designed for 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Marc Gutiérrez-Pérez , Antonio Agudo

Potential games and decentralised partially observable MDPs (Dec-POMDPs) are two commonly used models of multi-agent interaction, for static optimisation and sequential decisionmaking settings, respectively. In this paper we introduce…

Computer Science and Game Theory · Computer Science 2012-02-20 Archie C. Chapman , Simon A. Williamson , Nicholas R. Jennings

Soccer is a globally popular sport with a vast audience, in this paper, we consider constructing an automatic soccer game commentary model to improve the audiences' viewing experience. In general, we make the following contributions: First,…

Computer Vision and Pattern Recognition · Computer Science 2024-11-19 Jiayuan Rao , Haoning Wu , Chang Liu , Yanfeng Wang , Weidi Xie

Neural networks are effective function approximators, but hard to train in the reinforcement learning (RL) context mainly because samples are correlated. For years, scholars have got around this by employing experience replay or an…

Machine Learning · Computer Science 2020-05-06 Budi Kurniawan , Peter Vamplew , Michael Papasimeon , Richard Dazeley , Cameron Foale

We study a pursuit-evasion game between two players with car-like dynamics and sensing limitations by formalizing it as a partially observable stochastic zero-sum game. The partial observability caused by the sensing constraints is…

Robotics · Computer Science 2025-06-17 Burak M. Gonultas , Volkan Isler

Adversarial attacks can generate adversarial inputs by applying small but intentionally worst-case perturbations to samples from the dataset, which leads to even state-of-the-art deep neural networks outputting incorrect answers with high…

Machine Learning · Computer Science 2024-01-08 Shorya Sharma

Motion planning under uncertainty is essential for reliable robot operation. Despite substantial advances over the past decade, the problem remains difficult for systems with complex dynamics. Most state-of-the-art methods perform search…

Robotics · Computer Science 2020-06-01 Marcus Hoerger , Hanna Kurniawati , Alberto Elfes

Human environments contain numerous objects configured in a variety of arrangements. Our goal is to enable robots to repose previously unseen objects according to learned semantic relationships in novel environments. We break this problem…

Robotics · Computer Science 2021-08-30 Chris Paxton , Chris Xie , Tucker Hermans , Dieter Fox

Adversarial training has emerged as a highly effective way to improve the robustness of deep neural networks (DNNs). It is typically conceptualized as a min-max optimization problem over model weights and adversarial perturbations, where…

Machine Learning · Computer Science 2026-03-03 Gaojie Jin , Xinping Yi , Wei Huang , Sven Schewe , Xiaowei Huang

Datascouting is one of the most known data applications in professional sport, and specifically football. Its objective is to analyze huge database of players in order to detect high potentials that can be then individually considered by…

Machine Learning · Computer Science 2024-03-15 Simon Lacan

The capability of multi-robot SLAM approaches to merge localization history and maps from different observers is often challenged by the difficulty in establishing data association. Loop closure detection between perceptual inputs of…

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