Related papers: Caching Connections in Matchings
As a fundamental problem in pattern recognition, graph matching has applications in a variety of fields, from computer vision to computational biology. In graph matching, patterns are modeled as graphs and pattern recognition amounts to…
The design of effective online caching policies is an increasingly important problem for content distribution networks, online social networks and edge computing services, among other areas. This paper proposes a new algorithmic toolbox for…
When designing a preemptive online algorithm for the maximum matching problem, we wish to maintain a valid matching M while edges of the underlying graph are presented one after the other. When presented with an edge e, the algorithm should…
In this paper, we present algorithms for designing networks that are robust to node failures with minimal or limited number of links. We present algorithms for both the static network setting and the dynamic network setting; setting where…
Consider the following "local" cut-detection problem in a directed graph: We are given a starting vertex $s$ and need to detect whether there is a cut with at most $k$ edges crossing the cut such that the side of the cut containing $s$ has…
We give a very general and simple framework to incorporate predictions on requests for online covering problems in a rigorous and black-box manner. Our framework turns any online algorithm with competitive ratio $\rho(k, \cdot)$ depending…
In this paper, we introduce the problem of Online Matching with Delays and Size-based Costs (OMDSC). The OMDSC problem involves $m$ requests arriving online. At any time, a group can be formed by matching any number of these requests that…
In the classic online graph balancing problem, edges arrive sequentially and must be oriented immediately upon arrival, to minimize the maximum in-degree. For adversarial arrivals, the natural greedy algorithm is $O(\log n)$-competitive,…
We consider the problem of forming a distributed queue in the adversarial dynamic network model of Kuhn, Lynch, and Oshman (STOC 2010) in which the network topology changes from round to round but the network stays connected. This is a…
Semi-online algorithms that are allowed to perform a bounded amount of repacking achieve guaranteed good worst-case behaviour in a more realistic setting. Most of the previous works focused on minimization problems that aim to minimize some…
We consider the algorithmic decision problem that takes as input an $n$-vertex $k$-uniform hypergraph $H$ with minimum codegree at least $m-c$ and decides whether it has a matching of size $m$. We show that this decision problem is fixed…
In online minimum cost matching on the line, $n$ requests appear one by one and have to be matched immediately and irrevocably to a given set of servers, all on the real line. The goal is to minimize the sum of distances from the requests…
This paper studies a new online problem, referred to as \emph{min-cost perfect matching with delays (MPMD)}, defined over a finite metric space (i.e., a complete graph with positive edge weights obeying the triangle inequality)…
We study the problem of finding a maximum matching in a graph given by an input stream listing its edges in some arbitrary order, where the quantity to be maximized is given by a monotone submodular function on subsets of edges. This…
We are given a set $P$ of $n$ points in the plane, and a sequence of axis-aligned squares that arrive in an online fashion. The online hitting set problem consists of maintaining, by adding new points if necessary, a set $H\subseteq P$ that…
We consider an online prediction problem in the context of network caching. Assume that multiple users are connected to several caches via a bipartite network. At any time slot, each user may request an arbitrary file chosen from a large…
The connected $k$-median problem is a constrained clustering problem that combines distance-based $k$-clustering with connectivity information. The problem allows to input a metric space and an unweighted undirected connectivity graph that…
Online bidding is a classical problem in online decision-making, with applications in resource allocation, hierarchical clustering, and the analysis of approximation algorithms. We study its randomized learning-augmented variant, where an…
In the area of graph drawing, the One-Sided Crossing Minimization Problem (OSCM) is defined on a bipartite graph with both vertex sets aligned parallel to each other and all edges being drawn as straight lines. The task is to find a…
Consider the problem: we are given $n$ boxes, labeled $\{1,2,\ldots, n\}$ by an adversary, each containing a single number chosen from an unknown distribution; these $n$ distributions are not necessarily identical. We are also given an…