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This paper presents a theoretical model for interactive visualization literacy to describe how people use interactive data visualizations and systems. Literacies have become an important concept in describing modern life skills, with…
Reusable data/code and reproducible analyses are foundational to quality research. This aspect, however, is often overlooked when designing interactive stream analysis workflows for time-series data (e.g., eye-tracking data). A mechanism to…
We present a system to convert any set of images (e.g., a video clip or a photo album) into a storyboard. We aim to create multiple pleasing graphic representations of the content at interactive rates, so the user can explore and find the…
In this paper we present an approach that integrates interactive visualizations in the exploratory search process. In this model visualizations can act as hubs where large amounts of information are made accessible in easy user interfaces.…
The act of telling stories is a fundamental part of what it means to be human. This work introduces the concept of narrative information, which we define to be the overlap in information space between a story and the items that compose the…
Documents serve as a crucial and indispensable medium for everyday workplace tasks. However, understanding, interacting and creating such documents on today's planar interfaces without any intelligent support are challenging due to our…
Effective altruism is a movement whose goal it to use evidence and reason to figure out how to benefit others as much as possible. This movement is becoming influential, but effective altruists still lack tools to help them understand…
Existing methods in the Visual Storytelling field often suffer from the problem of generating general descriptions, while the image contains a lot of meaningful contents remaining unnoticed. The failure of informative story generation can…
Immersive technologies are capable of transporting people to distant or inaccessible environments that they might not otherwise visit. Practitioners and researchers alike are discovering new ways to replicate and enhance existing tourism…
Creating an inclusive art environment requires engaging multiple senses for a fully immersive experience. Culture is inherently synesthetic, enriched by all senses within a shared time and space. In an optimal synesthetic setting, people of…
Spatio-temporal data captures complex dynamics across both space and time, yet traditional visualizations are complex, require domain expertise and often fail to resonate with broader audiences. Here, we propose MapMuse, a…
Students of visualization come to formal education with an abundance of personal experience. However, one's exposure to graphics through media and education may not be sufficiently diverse to appreciate the nuance and complexity required to…
Narrative visualization is a powerful communicative tool that can take on various formats such as interactive articles, slideshows, and data videos. These formats each have their strengths and weaknesses, but existing authoring tools only…
The intersection of visualization and the humanities (VIS*H) is marked by a tension between chasing analytical "insight" and interpretive "meaning." The effectiveness of visualization techniques hinges on established evaluation frameworks…
Many real-world datasets -- from an artist's body of work to a person's social media history -- exhibit meaningful semantic changes over time that are difficult to capture with existing dimensionality reduction methods. To address this gap,…
In response to several cultural heritage initiatives at the Jagiellonian University, we developed a new digitization workflow in collaboration with the Jagiellonian Library (JL). The solution is based on easy-to-access technological…
Visual communication, dating back to prehistoric cave paintings, is the use of visual elements to convey ideas and information. In today's visually saturated world, effective design demands an understanding of graphic design principles,…
Generative models have substantially expanded video generation capabilities, yet practical thought-to-video creation remains a multi-stage, multi-modal, and decision-intensive process. However, existing tools either hide intermediate…
In the digital landscape, the ubiquity of data visualizations in media underscores the necessity for accessibility to ensure inclusivity for all users, including those with visual impairments. Current visual content often fails to cater to…
Design processes involve exploration, iteration, and movement across interconnected stages such as persona creation, problem framing, solution ideation, and prototyping. However, time and resource constraints often hinder designers from…