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Efficient and accurate 3D reconstruction is essential for applications in cultural heritage. This study addresses the challenge of visualizing objects within large-scale scenes at a high level of detail (LOD) using Neural Radiance Fields…

Computer Vision and Pattern Recognition · Computer Science 2025-02-19 Quoc-Anh Bui , Gilles Rougeron , Géraldine Morin , Simone Gasparini

Mobile augmented reality (MAR) applications extended in the metaverse could provide mixed and immersive experiences by amalgamating the virtual and physical world. However, the joint consideration between MAR and metaverse seeks the…

Networking and Internet Architecture · Computer Science 2023-01-18 Zhaohui Huang , Vasilis Friderikos

Virtual environments (VEs) are pivotal for virtual, augmented, and mixed reality systems. Despite advances in 3D generation and reconstruction, the direct creation of 3D objects within an established 3D scene (represented as NeRF) for novel…

Computer Vision and Pattern Recognition · Computer Science 2024-09-23 Peng Dai , Feitong Tan , Xin Yu , Yifan Peng , Yinda Zhang , Xiaojuan Qi

This paper introduces an augmented reality (AR) captioning framework designed to support Deaf and Hard of Hearing (DHH) learners in STEM classrooms by integrating non-verbal emotional cues into live transcriptions. Unlike conventional…

Human-Computer Interaction · Computer Science 2025-04-29 Sunday David Ubur

Online reconstructing and rendering of large-scale indoor scenes is a long-standing challenge. SLAM-based methods can reconstruct 3D scene geometry progressively in real time but can not render photorealistic results. While NeRF-based…

Computer Vision and Pattern Recognition · Computer Science 2023-04-19 Yiming Gao , Yan-Pei Cao , Ying Shan

Preserving and safeguarding the Cultural Heritage (CH) of our world from unforeseen hazards should be viewed as a collective responsibility for humanity. Consequently, there is a growing imperative for targeted measures aimed at conserving,…

Other Computer Science · Computer Science 2024-01-04 Aristeidis Zachos , Christos-Nikolaos Anagnostopoulos

Recent advances in camera designs and imaging pipelines allow us to capture high-quality images using smartphones. However, due to the small size and lens limitations of the smartphone cameras, we commonly find artifacts or degradation in…

Computer Vision and Pattern Recognition · Computer Science 2023-11-27 Marcos V. Conde , Florin Vasluianu , Javier Vazquez-Corral , Radu Timofte

Handheld Augmented Reality commonly implements some variant of magic lens rendering, which turns only a fraction of the user's real environment into AR while the rest of the environment remains unaffected. Since handheld AR devices are…

Human-Computer Interaction · Computer Science 2017-03-24 Peter Mohr , Markus Tatzgern , Jens Grubert , Dieter Schmalstieg , Denis Kalkofen

Neural Radiance Field (NeRF) regresses a neural parameterized scene by differentially rendering multi-view images with ground-truth supervision. However, when interpolating novel views, NeRF often yields inconsistent and visually non-smooth…

Computer Vision and Pattern Recognition · Computer Science 2022-07-05 Tianlong Chen , Peihao Wang , Zhiwen Fan , Zhangyang Wang

As the uses of augmented reality (AR) become more complex and widely available, AR applications will increasingly incorporate intelligent features that require developers to understand the user's behavior and surrounding environment (e.g.…

Computer Vision and Pattern Recognition · Computer Science 2024-10-03 Erin McGowan , Ethan Brewer , Claudio Silva

Head-worn augmented reality (AR) is a hotly pursued and increasingly feasible contender paradigm for replacing or complementing smartphones and watches for continual information consumption. Here, we compare three different AR navigation…

Human-Computer Interaction · Computer Science 2025-10-31 Radha Kumaran , You-Jin Kim , Anne E Milner , Tom Bullock , Barry Giesbrecht , Tobias Höllerer

The feasibility of using microcontrollers in real life applications is becoming more widespread. These applications have grown from do-it-yourself (DIY) projects of computer enthusiasts or robotics projects to larger scale efforts and…

Computers and Society · Computer Science 2015-09-28 Lok Wong , Shinji Shimojo , Yuuichi Teranishi , Tomoki Yoshihisa , Jason H. Haga

The adoption of Augmented Reality (AR) is increasing to enhance Human-System Interaction (HSI) by creating immersive experiences that improve efficiency and safety in various industries. In industrial maintenance, traditional practices…

Human-Computer Interaction · Computer Science 2025-11-19 Parul Khanna , Ravdeep Kour , Ramin Karim

AI requires heavy amounts of storage and compute. As a result, AI developers are regular users of centralised cloud services such as AWS, GCP and Azure, compute environments such as Jupyter and Colab notebooks, and AI Hubs such as…

Networking and Internet Architecture · Computer Science 2022-11-01 Richard Blythman , Mohamed Arshath , Jakub Smékal , Hithesh Shaji , Salvatore Vivona , Tyrone Dunmore

Implicit representations such as Neural Radiance Fields (NeRF) have been shown to be very effective at novel view synthesis. However, these models typically require manual and careful human data collection for training. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2023-12-25 Pierre Marza , Laetitia Matignon , Olivier Simonin , Dhruv Batra , Christian Wolf , Devendra Singh Chaplot

Image segmentation is a crucial task in computer vision, with wide-ranging applications in industry. The Segment Anything Model (SAM) has recently attracted intensive attention; however, its application in industrial inspection,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-17 Zheming Zuo , Joseph Smith , Jonathan Stonehouse , Boguslaw Obara

Nowadays, the use of advanced sensors, such as terrestrial 3D laser scanners, mobile LiDARs and Unmanned Aerial Vehicles (UAV) photogrammetric imaging, has become the prevalent practice for 3D Reality Modeling and digitization of…

Robotics · Computer Science 2024-02-21 Nikolaos Giakoumidis , Christos-Nikolaos Anagnostopoulos

Recent progress in large-scale scene rendering has yielded Neural Radiance Fields (NeRF)-based models with an impressive ability to synthesize scenes across small objects and indoor scenes. Nevertheless, extending this idea to large-scale…

Computer Vision and Pattern Recognition · Computer Science 2024-05-13 Xiaohan Zhang , Yukui Qiu , Zhenyu Sun , Qi Liu

This paper presents an inexpensive Augmented Reality (AR) application which is aimed to use with mobile devices. Our application is a marker based AR application, and it can be used by inexpensive three dimensional (3D) red-cyan glasses. In…

Graphics · Computer Science 2025-02-11 Murat Kurt

Biometrics-related research has been accelerated significantly by deep learning technology. However, there are limited open-source resources to help researchers evaluate their deep learning-based biometrics algorithms efficiently,…

Computer Vision and Pattern Recognition · Computer Science 2019-02-04 Xiang Xu , Ioannis A. Kakadiaris