Related papers: Augmenting Heritage: An Open-Source Multiplatform …
Efficient and accurate 3D reconstruction is essential for applications in cultural heritage. This study addresses the challenge of visualizing objects within large-scale scenes at a high level of detail (LOD) using Neural Radiance Fields…
Mobile augmented reality (MAR) applications extended in the metaverse could provide mixed and immersive experiences by amalgamating the virtual and physical world. However, the joint consideration between MAR and metaverse seeks the…
Virtual environments (VEs) are pivotal for virtual, augmented, and mixed reality systems. Despite advances in 3D generation and reconstruction, the direct creation of 3D objects within an established 3D scene (represented as NeRF) for novel…
This paper introduces an augmented reality (AR) captioning framework designed to support Deaf and Hard of Hearing (DHH) learners in STEM classrooms by integrating non-verbal emotional cues into live transcriptions. Unlike conventional…
Online reconstructing and rendering of large-scale indoor scenes is a long-standing challenge. SLAM-based methods can reconstruct 3D scene geometry progressively in real time but can not render photorealistic results. While NeRF-based…
Preserving and safeguarding the Cultural Heritage (CH) of our world from unforeseen hazards should be viewed as a collective responsibility for humanity. Consequently, there is a growing imperative for targeted measures aimed at conserving,…
Recent advances in camera designs and imaging pipelines allow us to capture high-quality images using smartphones. However, due to the small size and lens limitations of the smartphone cameras, we commonly find artifacts or degradation in…
Handheld Augmented Reality commonly implements some variant of magic lens rendering, which turns only a fraction of the user's real environment into AR while the rest of the environment remains unaffected. Since handheld AR devices are…
Neural Radiance Field (NeRF) regresses a neural parameterized scene by differentially rendering multi-view images with ground-truth supervision. However, when interpolating novel views, NeRF often yields inconsistent and visually non-smooth…
As the uses of augmented reality (AR) become more complex and widely available, AR applications will increasingly incorporate intelligent features that require developers to understand the user's behavior and surrounding environment (e.g.…
Head-worn augmented reality (AR) is a hotly pursued and increasingly feasible contender paradigm for replacing or complementing smartphones and watches for continual information consumption. Here, we compare three different AR navigation…
The feasibility of using microcontrollers in real life applications is becoming more widespread. These applications have grown from do-it-yourself (DIY) projects of computer enthusiasts or robotics projects to larger scale efforts and…
The adoption of Augmented Reality (AR) is increasing to enhance Human-System Interaction (HSI) by creating immersive experiences that improve efficiency and safety in various industries. In industrial maintenance, traditional practices…
AI requires heavy amounts of storage and compute. As a result, AI developers are regular users of centralised cloud services such as AWS, GCP and Azure, compute environments such as Jupyter and Colab notebooks, and AI Hubs such as…
Implicit representations such as Neural Radiance Fields (NeRF) have been shown to be very effective at novel view synthesis. However, these models typically require manual and careful human data collection for training. In this paper, we…
Image segmentation is a crucial task in computer vision, with wide-ranging applications in industry. The Segment Anything Model (SAM) has recently attracted intensive attention; however, its application in industrial inspection,…
Nowadays, the use of advanced sensors, such as terrestrial 3D laser scanners, mobile LiDARs and Unmanned Aerial Vehicles (UAV) photogrammetric imaging, has become the prevalent practice for 3D Reality Modeling and digitization of…
Recent progress in large-scale scene rendering has yielded Neural Radiance Fields (NeRF)-based models with an impressive ability to synthesize scenes across small objects and indoor scenes. Nevertheless, extending this idea to large-scale…
This paper presents an inexpensive Augmented Reality (AR) application which is aimed to use with mobile devices. Our application is a marker based AR application, and it can be used by inexpensive three dimensional (3D) red-cyan glasses. In…
Biometrics-related research has been accelerated significantly by deep learning technology. However, there are limited open-source resources to help researchers evaluate their deep learning-based biometrics algorithms efficiently,…