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Augmented reality has became an useful tool in many areas from space exploration to military applications. Although used theoretical principles are well known for almost a decade, the augmented reality is almost exclusively used in high…

Computer Vision and Pattern Recognition · Computer Science 2011-06-29 David Prochazka , Tomas Koubek

How does AI connect to the past in conservation? What can 17 years old photos be helpful in a renewed effort of preservation? This research aims to use AI to connect both in a seamless 3D reconstruction of heritage from imagery data taken…

Graphics · Computer Science 2025-03-14 Naai-Jung Shih

Museums, libraries, and other cultural institutions continue to prioritize and build web-based visualization systems that increase access and discovery to digitized archives. Prominent examples exist that illustrate impressive…

Human-Computer Interaction · Computer Science 2020-09-07 Taylor Arnold , Nathaniel Ayers , Justin Madron , Robert Nelson , Lauren Tilton

This paper introduces two ongoing projects where audio augmented reality is implemented as a means of engaging museum and gallery visitors with audio archive material and associated objects, artworks and artefacts. It outlines some of the…

Human-Computer Interaction · Computer Science 2024-12-13 Laurence Cliffe , James Mansell , Joanne Cormac , Chris Greenhalgh , Adrian Hazzard

In this paper we introduce two world-first Mixed Reality (MR) experiences that fuse smart AR glasses and live theatre and take place in a heritage site with the purpose to reveal the site's hidden and difficult histories about slavery. We…

Human-Computer Interaction · Computer Science 2024-04-12 Mariza Dima , Damon Daylamani-Zad , Vangelis Lympouridis

This paper introduces Augraphy, a Python library for constructing data augmentation pipelines which produce distortions commonly seen in real-world document image datasets. Augraphy stands apart from other data augmentation tools by…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Alexander Groleau , Kok Wei Chee , Stefan Larson , Samay Maini , Jonathan Boarman

While three-dimensional visualization has become a common tool in various cultural heritage applications, the emphasis has been on high fidelity representation, essentially the generation of digital twins or digital reconstructions.…

Social and Information Networks · Computer Science 2025-10-23 Dirk HR Spennemann , Sharnie Hurford

Purely MLP-based neural radiance fields (NeRF-based methods) often suffer from underfitting with blurred renderings on large-scale scenes due to limited model capacity. Recent approaches propose to geographically divide the scene and adopt…

Computer Vision and Pattern Recognition · Computer Science 2023-03-27 Linning Xu , Yuanbo Xiangli , Sida Peng , Xingang Pan , Nanxuan Zhao , Christian Theobalt , Bo Dai , Dahua Lin

This paper analyses the application of artificial intelligence techniques to various areas of archaeology and more specifically: a) The use of software tools as a creative stimulus for the organization of exhibitions; the use of humanoid…

Artificial Intelligence · Computer Science 2020-09-29 Lorenzo Mantovan , Loris Nanni

Recommendation systems based on image recognition could prove a vital tool in enhancing the experience of museum audiences. However, for practical systems utilizing wearable cameras, a number of challenges exist which affect the quality of…

Computer Vision and Pattern Recognition · Computer Science 2018-06-26 Rui Zhang , Yusuf Tas , Piotr Koniusz

In recent years, implicit online dense mapping methods have achieved high-quality reconstruction results, showcasing great potential in robotics, AR/VR, and digital twins applications. However, existing methods struggle with slow texture…

Robotics · Computer Science 2024-07-17 Chenxing Jiang , Yiming Luo , Boyu Zhou , Shaojie Shen

Online hand gesture recognition (HGR) techniques are essential in augmented reality (AR) applications for enabling natural human-to-computer interaction and communication. In recent years, the consumer market for low-cost AR devices has…

Computer Vision and Pattern Recognition · Computer Science 2020-01-17 Hongwei Xie , Jiafang Wang , Baitao Shao , Jian Gu , Mingyang Li

The problem of artifacts in whole slide image acquisition, prevalent in both clinical workflows and research-oriented settings, necessitates human intervention and re-scanning. Overcoming this challenge requires developing quality control…

Computer Vision and Pattern Recognition · Computer Science 2024-10-17 Artur Jurgas , Marek Wodzinski , Marina D'Amato , Jeroen van der Laak , Manfredo Atzori , Henning Müller

Purpose: Biopsies play a crucial role in determining the classification and staging of tumors. Ultrasound is frequently used in this procedure to provide real-time anatomical information. Using augmented reality (AR), surgeons can visualize…

Human-Computer Interaction · Computer Science 2024-12-19 Haowei Li , Wenqing Yan , Jiasheng Zhao , Yuqi Ji , Long Qian , Hui Ding , Zhe Zhao , Guangzhi Wang

Augmented Reality (AR) is an emerging field ripe for experimentation, especially when it comes to developing the kinds of applications and experiences that will drive mass adoption of the technology. While we aren't aware of any current…

Human-Computer Interaction · Computer Science 2022-02-15 Josef Spjut , Fengyuan Zhu , Xiaolei Huang , Yichen Shou , Ben Boudaoud , Omer Shapira , Morgan McGuire

We present a user interface (UI) based on augmented reality (AR) with head-mounted display (HMD) for improving situational awareness during critical operation and improve human efficiency on operations. The UI displays contextual…

Human-Computer Interaction · Computer Science 2021-03-29 Dany Naser Addin , Benoit Ozell

Super-resolution (SR) techniques have recently been proposed to upscale the outputs of neural radiance fields (NeRF) and generate high-quality images with enhanced inference speeds. However, existing NeRF+SR methods increase training…

Computer Vision and Pattern Recognition · Computer Science 2023-12-25 Chien-Yu Lin , Qichen Fu , Thomas Merth , Karren Yang , Anurag Ranjan

The increasing demand for augmented reality (AR) and virtual reality (VR) applications highlights the need for efficient depth information processing. Depth maps, essential for rendering realistic scenes and supporting advanced…

Image and Video Processing · Electrical Eng. & Systems 2024-09-25 Marcos V. Conde , Florin-Alexandru Vasluianu , Jinhui Xiong , Wei Ye , Rakesh Ranjan , Radu Timofte

Constructing a high-quality dense map in real-time is essential for robotics, AR/VR, and digital twins applications. As Neural Radiance Field (NeRF) greatly improves the mapping performance, in this paper, we propose a NeRF-based mapping…

Robotics · Computer Science 2023-09-21 Chenxing Jiang , Hanwen Zhang , Peize Liu , Zehuan Yu , Hui Cheng , Boyu Zhou , Shaojie Shen

This paper presents the development of an interactive system for constructing Augmented Virtual Environments (AVEs) by fusing mobile phone images with open-source geospatial data. By integrating 2D image data with 3D models derived from…

Human-Computer Interaction · Computer Science 2025-09-19 Russell Beale , Daniel Rutter