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Inspired by the success of transformer-based pre-training methods on natural language tasks and further computer vision tasks, researchers have begun to apply transformer to video processing. This survey aims to give a comprehensive…

Computer Vision and Pattern Recognition · Computer Science 2021-09-22 Ludan Ruan , Qin Jin

This paper presents an investigation into the integration of virtual reality (VR) tours in online English lessons tailored for adult learners. The study utilised a design-based research approach to evaluate the effectiveness of VR tours in…

Computers and Society · Computer Science 2025-05-02 Roberto B. Figueroa , Insung Jung

In the present work we intend to introduce a system based on VR (Virtual Reality) for examining analytical-geometric structures that occur in the study of mathematics and physics concepts in the last high school classes. In our opinion, an…

Physics Education · Physics 2021-11-04 Marco Simonetti , Damiano Perri , Natale Amato , Osvaldo Gervasi

The virtual content in augmented reality (AR) can introduce misleading or harmful information, leading to semantic misunderstandings or user errors. In this work, we focus on visual information manipulation (VIM) attacks in AR, where…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Yanming Xiu , Maria Gorlatova

Vision-and-language navigation (VLN) is the task to enable an embodied agent to navigate to a remote location following the natural language instruction in real scenes. Most of the previous approaches utilize the entire features or…

Computer Vision and Pattern Recognition · Computer Science 2023-03-29 Xiangyang Li , Zihan Wang , Jiahao Yang , Yaowei Wang , Shuqiang Jiang

Virtual Reality, and Extended Reality in general, connect the physical body with the virtual world. Movement of our body translates to interactions with this virtual world. Only by moving our head will we see a different perspective. By…

Multimedia · Computer Science 2022-12-09 Glenn Van Wallendael , Lucas Liegeois , Julie Artois , Peter Lambert

As virtual reality (VR) is emerging in the tech sector, developers and designers are under pressure to create immersive experiences for their products. However, the current curricula from top institutions focus primarily on technical…

Human-Computer Interaction · Computer Science 2022-06-10 Oloff C. Biermann , Daniel Ajisafe , Dongwook Yoon

Virtual environments provide a rich and controlled setting for collecting detailed data on human behavior, offering unique opportunities for predicting human trajectories in dynamic scenes. However, most existing approaches have overlooked…

Artificial Intelligence · Computer Science 2024-11-14 Franz Franco Gallo , Hui-Yin Wu , Lucile Sassatelli

Virtual reality (VR) and interactive 3D visualization systems have enhanced educational experiences and environments, particularly in complicated subjects such as anatomy education. VR-based systems surpass the potential limitations of…

Additive manufacturing (AM) techniques have been used to enhance the design and fabrication of complex components for various applications in the medical, aerospace, energy, and consumer products industries. A defining feature for many AM…

Human-Computer Interaction · Computer Science 2024-03-15 Vuthea Chheang , Brian Thomas Weston , Robert William Cerda , Brian Au , Brian Giera , Peer-Timo Bremer , Haichao Miao

As users advance in their search within a system, different queries are conducted and various results are examined by them. These objects form an implicit individual library representing the acquired knowledge. In our research we aim to…

Information Retrieval · Computer Science 2013-11-05 Wilko van Hoek

Recent advances in Iterative Vision-and-Language Navigation (IVLN) introduce a more meaningful and practical paradigm of VLN by maintaining the agent's memory across tours of scenes. Although the long-term memory aligns better with the…

Computer Vision and Pattern Recognition · Computer Science 2024-03-27 Ganlong Zhao , Guanbin Li , Weikai Chen , Yizhou Yu

Large Language Model (LLM)-based Vision-Language Models (VLMs) have substantially extended the boundaries of visual understanding capabilities. However, their high computational demands hinder deployment on resource-constrained edge…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Haotong Qin , Cheng Hu , Michele Magno

Surveying is a core component of civil engineering education, requiring students to engage in hands-on spatial measurement, instrumentation handling, and field-based decision-making. However, traditional instruction often poses logistical…

Human-Computer Interaction · Computer Science 2025-08-01 Daniel Udekwe , Dimitrios Bolkas , Eren Erman Ozguven , Ren Moses , Qianwen Guo

Visual navigation is an essential skill for home-assistance robots, providing the object-searching ability to accomplish long-horizon daily tasks. Many recent approaches use Large Language Models (LLMs) for commonsense inference to improve…

Robotics · Computer Science 2024-10-15 Xinxin Zhao , Wenzhe Cai , Likun Tang , Teng Wang

Temporal information is crucial for detecting occluded instances. Existing temporal representations have progressed from BEV or PV features to more compact query features. Compared to these aforementioned features, predictions offer the…

Computer Vision and Pattern Recognition · Computer Science 2025-04-10 Nan Peng , Xun Zhou , Mingming Wang , Xiaojun Yang , Songming Chen , Guisong Chen

Recent advancements in virtual reality (VR) technology have enabled the creation of immersive learning environments that provide engineering students with hands-on, interactive experiences. This paper presents a novel framework for virtual…

Human-Computer Interaction · Computer Science 2026-03-30 Rafael Padilla , Özgür Keleş

Virtual Reality (VR) and Augmented Reality (AR) are emerging as transformative tools in education, offering new possibilities for engagement and immersion. This paper explores their potential in language learning within public education,…

Exploratory search starts with ill-defined goals and involves browsing, learning, and formulating new targets for search. To fluidly support such dynamic search behaviours, we focus on devising interactive visual facets (IVF), visualising…

Human-Computer Interaction · Computer Science 2021-09-14 Chen He , Luana Micallef , Barış Serim , Tung Vuong , Tuukka Ruotsalo , Giulio Jacucci

Molecular visualization software has long supported research and education in chemical and structural sciences, but consumer devices constrained to 2D inputs and outputs pose two major challenges: they poorly convey 3D nature, and 3D…

Chemical Physics · Physics 2025-09-05 Luciano A. Abriata
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