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In this work, we introduce \textbf{Wonder3D++}, a novel method for efficiently generating high-fidelity textured meshes from single-view images. Recent methods based on Score Distillation Sampling (SDS) have shown the potential to recover…

Computer Vision and Pattern Recognition · Computer Science 2025-11-20 Yuxiao Yang , Xiao-Xiao Long , Zhiyang Dou , Cheng Lin , Yuan Liu , Qingsong Yan , Yuexin Ma , Haoqian Wang , Zhiqiang Wu , Wei Yin

Text-to-3D generation by distilling pretrained large-scale text-to-image diffusion models has shown great promise but still suffers from inconsistent 3D geometric structures (Janus problems) and severe artifacts. The aforementioned problems…

Computer Vision and Pattern Recognition · Computer Science 2023-12-05 Baorui Ma , Haoge Deng , Junsheng Zhou , Yu-Shen Liu , Tiejun Huang , Xinlong Wang

Diffusion models generate images with an unprecedented level of quality, but how can we freely rearrange image layouts? Recent works generate controllable scenes via learning spatially disentangled latent codes, but these methods do not…

Computer Vision and Pattern Recognition · Computer Science 2024-04-11 Jiawei Ren , Mengmeng Xu , Jui-Chieh Wu , Ziwei Liu , Tao Xiang , Antoine Toisoul

Recently, text-guided 3D generative methods have made remarkable advancements in producing high-quality textures and geometry, capitalizing on the proliferation of large vision-language and image diffusion models. However, existing methods…

Computer Vision and Pattern Recognition · Computer Science 2023-08-30 Xiao Han , Yukang Cao , Kai Han , Xiatian Zhu , Jiankang Deng , Yi-Zhe Song , Tao Xiang , Kwan-Yee K. Wong

Diffusion models have recently gained recognition for generating diverse and high-quality content, especially in image synthesis. These models excel not only in creating fixed-size images but also in producing panoramic images. However,…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Xiaoyu Zhang , Teng Zhou , Xinlong Zhang , Jia Wei , Yongchuan Tang

This paper proposes Instruct 4D-to-4D that achieves 4D awareness and spatial-temporal consistency for 2D diffusion models to generate high-quality instruction-guided dynamic scene editing results. Traditional applications of 2D diffusion…

Computer Vision and Pattern Recognition · Computer Science 2024-06-14 Linzhan Mou , Jun-Kun Chen , Yu-Xiong Wang

The synthesis of spatiotemporally coherent 4D content presents fundamental challenges in computer vision, requiring simultaneous modeling of high-fidelity spatial representations and physically plausible temporal dynamics. Current…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Xiaoyan Liu , Kangrui Li , Yuehao Song , Jiaxin Liu

We present Im2SurfTex, a method that generates textures for input 3D shapes by learning to aggregate multi-view image outputs produced by 2D image diffusion models onto the shapes' texture space. Unlike existing texture generation…

Graphics · Computer Science 2025-12-11 Yiangos Georgiou , Marios Loizou , Melinos Averkiou , Evangelos Kalogerakis

Texture map production is an important part of 3D modeling and determines the rendering quality. Recently, diffusion-based methods have opened a new way for texture generation. However, restricted control flexibility and limited prompt…

Graphics · Computer Science 2025-06-04 Dongyu Yan , Leyi Wu , Jiantao Lin , Luozhou Wang , Tianshuo Xu , Zhifei Chen , Zhen Yang , Lie Xu , Shunsi Zhang , Yingcong Chen

Current image-to-3D approaches suffer from high computational costs and lack scalability for high-resolution outputs. In contrast, we introduce a novel framework to directly generate explicit surface geometry and texture using multi-view 2D…

Computer Vision and Pattern Recognition · Computer Science 2024-11-19 Haoyu Wu , Meher Gitika Karumuri , Chuhang Zou , Seungbae Bang , Yuelong Li , Dimitris Samaras , Sunil Hadap

This paper presents a novel method to generate textures for 3D models given text prompts and 3D meshes. Additional depth information is taken into account to perform the Score Distillation Sampling (SDS) process with depth conditional…

Computer Vision and Pattern Recognition · Computer Science 2024-03-15 Cindy Le , Congrui Hetang , Chendi Lin , Ang Cao , Yihui He

In recent years, substantial progress has been achieved in learning-based reconstruction of 3D objects. At the same time, generative models were proposed that can generate highly realistic images. However, despite this success in these…

Computer Vision and Pattern Recognition · Computer Science 2019-05-20 Michael Oechsle , Lars Mescheder , Michael Niemeyer , Thilo Strauss , Andreas Geiger

We address the challenge of recovering an underlying scene geometry and colors from a sparse set of RGBD view observations. In this work, we present a new solution termed RGBD$^2$ that sequentially generates novel RGBD views along a camera…

Computer Vision and Pattern Recognition · Computer Science 2023-03-20 Jiabao Lei , Jiapeng Tang , Kui Jia

We present a method for creating 3D indoor scenes with a generative model learned from a collection of semantic-segmented depth images captured from different unknown scenes. Given a room with a specified size, our method automatically…

Computer Vision and Pattern Recognition · Computer Science 2021-08-23 Ming-Jia Yang , Yu-Xiao Guo , Bin Zhou , Xin Tong

Video try-on replaces clothing in videos with target garments. Existing methods struggle to generate high-quality and temporally consistent results when handling complex clothing patterns and diverse body poses. We present 3DV-TON, a novel…

Computer Vision and Pattern Recognition · Computer Science 2025-04-25 Min Wei , Chaohui Yu , Jingkai Zhou , Fan Wang

Diffusion models have emerged as a powerful generative method, capable of producing stunning photo-realistic images from natural language descriptions. However, these models lack explicit control over the 3D structure in the generated…

Computer Vision and Pattern Recognition · Computer Science 2024-04-05 Wufei Ma , Qihao Liu , Jiahao Wang , Angtian Wang , Xiaoding Yuan , Yi Zhang , Zihao Xiao , Guofeng Zhang , Beijia Lu , Ruxiao Duan , Yongrui Qi , Adam Kortylewski , Yaoyao Liu , Alan Yuille

Seams, distortions, wasted UV space, vertex-duplication, and varying resolution over the surface are the most prominent issues of the standard UV-based texturing of meshes. These issues are particularly acute when automatic UV-unwrapping…

Computer Vision and Pattern Recognition · Computer Science 2024-10-11 Simone Foti , Stefanos Zafeiriou , Tolga Birdal

This paper proposes a method for automatic generation of textures for 3D city meshes in immersive urban environments. Many recent pipelines capture or synthesize large quantities of city geometry using scanners or procedural modeling…

Computer Vision and Pattern Recognition · Computer Science 2022-02-08 Yiangos Georgiou , Melinos Averkiou , Tom Kelly , Evangelos Kalogerakis

3D scene generation seeks to synthesize spatially structured, semantically meaningful, and photorealistic environments for applications such as immersive media, robotics, autonomous driving, and embodied AI. Early methods based on…

Computer Vision and Pattern Recognition · Computer Science 2025-05-09 Beichen Wen , Haozhe Xie , Zhaoxi Chen , Fangzhou Hong , Ziwei Liu

Creating 3D textured meshes using generative artificial intelligence has garnered significant attention recently. While existing methods support text-based generative texture generation or editing on 3D meshes, they often struggle to…

Computer Vision and Pattern Recognition · Computer Science 2024-03-05 Yudi Zhang , Qi Xu , Lei Zhang