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When performing complex tasks, humans naturally reason at multiple temporal and spatial resolutions simultaneously. We contend that for an artificially intelligent agent to effectively model human teammates, i.e., demonstrate computational…

Machine Learning · Computer Science 2022-11-15 Liang Zhang , Justin Lieffers , Adarsh Pyarelal

Game theory provides an effective way to model strategic interactions among rational agents. In the context of formal verification, these ideas can be used to produce guarantees on the correctness of multi-agent systems, with a diverse…

Computer Science and Game Theory · Computer Science 2024-11-11 Marta Kwiatkowska , Gethin Norman , David Parker , Gabriel Santos

We investigate estimating a human's world belief state using a robot's observations in a dynamic, 3D, and partially observable environment. The methods are grounded in mental model theory, which posits that human decision making, contextual…

Robotics · Computer Science 2026-04-14 Jack Kolb , Aditya Garg , Nikolai Warner , Karen M. Feigh

In this work, we present two novel contributions toward improving research in human-machine teaming (HMT): 1) a Minecraft testbed to accelerate testing and deployment of collaborative AI agents and 2) a tool to allow users to revisit and…

Human-Computer Interaction · Computer Science 2025-10-01 Edward Gu , Ho Chit Siu , Melanie Platt , Isabelle Hurley , Jaime Peña , Rohan Paleja

This paper introduces an open-source simulator, BeliefNest, designed to enable embodied agents to perform collaborative tasks by leveraging Theory of Mind. BeliefNest dynamically and hierarchically constructs simulators within a Minecraft…

Artificial Intelligence · Computer Science 2025-05-20 Rikunari Sagara , Koichiro Terao , Naoto Iwahashi

Recent advancements in deep reinforcement learning have brought forth an impressive display of highly skilled artificial agents capable of complex intelligent behavior. In video games, these artificial agents are increasingly deployed as…

Machine Learning · Statistics 2022-03-14 Ian Colbert , Mehdi Saeedi

In a search and rescue scenario, rescuers may have different knowledge of the environment and strategies for exploration. Understanding what is inside a rescuer's mind will enable an observer agent to proactively assist them with critical…

Machine Learning · Computer Science 2020-11-23 Vidhi Jain , Rohit Jena , Huao Li , Tejus Gupta , Dana Hughes , Michael Lewis , Katia Sycara

Relating explicit psychological mechanisms and observable behaviours is a central aim of psychological and behavioural science. We implemented the principles of the Projective Consciousness Model into artificial agents embodied as virtual…

Neurons and Cognition · Quantitative Biology 2025-11-26 David Rudrauf , Grégoire Sergeant-Perthuis , Yvain Tisserand , Teerawat Monnor , Olivier Belli

Complex behaviors are often driven by an internal model, which integrates sensory information over time and facilitates long-term planning. Inferring an agent's internal model is a crucial ingredient in social interactions (theory of mind),…

Machine Learning · Computer Science 2019-06-13 Zhengwei Wu , Paul Schrater , Xaq Pitkow

We propose MToMnet - a Theory of Mind (ToM) neural network for predicting beliefs and their dynamics during human social interactions from multimodal input. ToM is key for effective nonverbal human communication and collaboration, yet,…

Artificial Intelligence · Computer Science 2024-08-29 Matteo Bortoletto , Constantin Ruhdorfer , Lei Shi , Andreas Bulling

Neural video game simulators emerged as powerful tools to generate and edit videos. Their idea is to represent games as the evolution of an environment's state driven by the actions of its agents. While such a paradigm enables users to play…

Computer Vision and Pattern Recognition · Computer Science 2024-01-23 Willi Menapace , Aliaksandr Siarohin , Stéphane Lathuilière , Panos Achlioptas , Vladislav Golyanik , Sergey Tulyakov , Elisa Ricci

Modern video games pose significant challenges for traditional automated testing algorithms, yet intensive testing is crucial to ensure game quality. To address these challenges, researchers designed gaming agents using Reinforcement…

Software Engineering · Computer Science 2026-02-23 Yifei Chen , Sarra Habchi , Lili Wei

Collaboration is a cornerstone of society. In the real world, human teammates make use of multi-sensory data to tackle challenging tasks in ever-changing environments. It is essential for embodied agents collaborating in visually-rich…

Artificial Intelligence · Computer Science 2024-12-09 Qian Long , Zhi Li , Ran Gong , Ying Nian Wu , Demetri Terzopoulos , Xiaofeng Gao

Probabilistic model checking is a technique for formal automated reasoning about software or hardware systems that operate in the context of uncertainty or stochasticity. It builds upon ideas and techniques from a diverse range of fields,…

Logic in Computer Science · Computer Science 2023-08-08 David Parker

Recent advances in Artificial Intelligence have produced agents that can beat human world champions at games like Go, Starcraft, and Dota2. However, most of these models do not seem to play in a human-like manner: People infer others'…

Artificial Intelligence · Computer Science 2020-08-03 Terence X. Lim , Sidney Tio , Desmond C. Ong

We investigate the real-time estimation of human situation awareness using observations from a robot teammate with limited visibility. In human factors and human-autonomy teaming, it is recognized that individuals navigate their…

Robotics · Computer Science 2025-02-13 Jack Kolb , Karen M. Feigh

Humans with an average level of social cognition can infer the beliefs of others based solely on the nonverbal communication signals (e.g. gaze, gesture, pose and contextual information) exhibited during social interactions. This social…

Computer Vision and Pattern Recognition · Computer Science 2022-06-23 Jiafei Duan , Samson Yu , Nicholas Tan , Li Yi , Cheston Tan

Successful human-agent teaming relies on an agent being able to understand instructions given by a (human) principal. In many cases, an instruction may be incomplete or ambiguous. In such cases, the agent must infer the unspoken intentions…

Computation and Language · Computer Science 2026-04-20 Fardin Saad , Pradeep K. Murukannaiah , Munindar P. Singh

We present PEAM, a Parametric Embodied Agent Memory framework in Minecraft that transforms agent memory from inference-time retrieval into parameter-resident skills internalized through experience. PEAM pairs a slow deliberative LLM for…

Artificial Intelligence · Computer Science 2026-05-28 Yuchen Guo , Junli Gong , Hongmin Cai , Yiu-ming Cheung , Weifeng Su

Information gathering while interacting with other agents under sensing and motion uncertainty is critical in domains such as driving, service robots, racing, or surveillance. The interests of agents may be at odds with others, resulting in…

Robotics · Computer Science 2021-05-14 Wilko Schwarting , Alyssa Pierson , Sertac Karaman , Daniela Rus
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