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Related papers: Spatial and Temporal Attention-based emotion estim…

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In our everyday lives and social interactions we often try to perceive the emotional states of people. There has been a lot of research in providing machines with a similar capacity of recognizing emotions. From a computer vision…

Computer Vision and Pattern Recognition · Computer Science 2020-03-31 Ronak Kosti , Jose M. Alvarez , Adria Recasens , Agata Lapedriza

Inter-subject or subject-independent emotion recognition has been a challenging task in affective computing. This work is about an easy-to-implement emotion recognition model that classifies emotions from EEG signals subject independently.…

Human-Computer Interaction · Computer Science 2023-12-27 Mohammad Asif , Diya Srivastava , Aditya Gupta , Uma Shanker Tiwary

Many individuals especially those with autism spectrum disorder (ASD), alexithymia, or other neurodivergent profiles face challenges in recognizing, expressing, or interpreting emotions. To support more inclusive and personalized emotion…

Human-Computer Interaction · Computer Science 2025-08-14 Von Ralph Dane Marquez Herbuela , Yukie Nagai

Equipping social and service robots with the ability to perceive human emotional intensities during an interaction is in increasing demand. Most of existing work focuses on determining which emotion(s) participants are expressing from…

Human-Computer Interaction · Computer Science 2019-04-23 Mingfei Sun , Yiqing Mou , Hongwen Xie , Meng Xia , Michelle Wong , Xiaojuan Ma

Understanding user enjoyment is crucial in human-robot interaction (HRI), as it can impact interaction quality and influence user acceptance and long-term engagement with robots, particularly in the context of conversations with social…

Audio-visual emotion recognition (AVER) methods typically fuse utterance-level features, and even frame-level attention models seldom address the frame-rate mismatch across modalities. In this paper, we propose a Transformer-based framework…

Multimedia · Computer Science 2026-03-13 Inyong Koo , yeeun Seong , Minseok Son , Jaehyuk Jang , Changick Kim

In social robotics, endowing humanoid robots with the ability to generate bodily expressions of affect can improve human-robot interaction and collaboration, since humans attribute, and perhaps subconsciously anticipate, such traces to…

Robotics · Computer Science 2022-05-03 Mina Marmpena , Fernando Garcia , Angelica Lim , Nikolas Hemion , Thomas Wennekers

Affective Computing has recently attracted the attention of the research community, due to its numerous applications in diverse areas. In this context, the emergence of video-based data allows to enrich the widely used spatial features with…

Computer Vision and Pattern Recognition · Computer Science 2021-02-19 Decky Aspandi , Federico Sukno , Björn Schuller , Xavier Binefa

Immersive virtual reality (VR) enables controlled tests of how emotional context distorts subjective time, yet findings remain mixed. Fifty-seven adults explored three five-minute VR environments (tranquil garden, neutral room, threatening…

Human-Computer Interaction · Computer Science 2026-01-15 Kyriaki Syrigou , Marina Stoforou , Panagiotis Kourtesis

Accurate emotion recognition is pivotal for nuanced and engaging human-computer interactions, yet remains difficult to achieve, especially in dynamic, conversation-like settings. In this study, we showcase how integrating eye-tracking data,…

Human-Computer Interaction · Computer Science 2025-11-03 Meisam Jamshidi Seikavandi , Jostein Fimland , Maria Barrett , Paolo Burelli

Most existing saliency models use low-level features or task descriptions when generating attention predictions. However, the link between observer characteristics and gaze patterns is rarely investigated. We present a novel saliency…

Computer Vision and Pattern Recognition · Computer Science 2017-11-23 Bingqing Yu , James J. Clark

Computational models of visual attention in artificial intelligence and robotics have been inspired by the concept of a saliency map. These models account for the mutual information between the (current) visual information and its estimated…

Robotics · Computer Science 2022-03-25 Ajith Anil Meera , Filip Novicky , Thomas Parr , Karl Friston , Pablo Lanillos , Noor Sajid

Affective computing research traditionally focused on labeling a person's emotion as one of a discrete number of classes e.g. happy or sad. In recent times, more attention has been given to continuous affect prediction across dimensions in…

Human-Computer Interaction · Computer Science 2018-03-06 Jonny O'Dwyer , Ronan Flynn , Niall Murray

Our goal is to enable robots to perform functional tasks in emotive ways, be it in response to their users' emotional states, or expressive of their confidence levels. Prior work has proposed learning independent cost functions from user…

Robotics · Computer Science 2022-08-03 Arjun Sripathy , Andreea Bobu , Zhongyu Li , Koushil Sreenath , Daniel S. Brown , Anca D. Dragan

To handle emotional expressions in computer applications, Russell's circum- plex model has been useful for representing emotions according to valence and arousal. In SentiWordNet, the level of valence is automatically assigned to a large…

Computation and Language · Computer Science 2022-04-12 Yuki Odaka , Ken Kaneiwa

The humans are affective and cognitive beings relying on memories for their individual and social identities. Also, human dyadic bonds require some common beliefs such as empathetic behaviour for better interaction. In this sense, research…

Computers and Society · Computer Science 2020-03-11 Nuno A. C. Henriques , Helder Coelho , Leonel Garcia-Marques

We introduce Multimodal Matching based on Valence and Arousal (MMVA), a tri-modal encoder framework designed to capture emotional content across images, music, and musical captions. To support this framework, we expand the…

Sound · Computer Science 2025-11-21 Suhwan Choi , Kyu Won Kim , Myungjoo Kang

Human-robot interactions (HRI) can be modeled as dynamic or differential games with incomplete information, where each agent holds private reward parameters. Due to the open challenge in finding perfect Bayesian equilibria of such games,…

Robotics · Computer Science 2020-11-05 Yi Chen , Lei Zhang , Tanner Merry , Sunny Amatya , Wenlong Zhang , Yi Ren

Facial expression recognition(FER) in the wild is crucial for building reliable human-computer interactive systems. However, current FER systems fail to perform well under various natural and un-controlled conditions. This report presents…

Computer Vision and Pattern Recognition · Computer Science 2020-10-13 Darshan Gera , S Balasubramanian

With the advancements in social robotics and virtual avatars, it becomes increasingly important that these agents adapt their behavior to the mood, feelings and personality of their users. One such aspect of the user is empathy. Whereas…

Human-Computer Interaction · Computer Science 2020-03-25 Maryam Alimardani , Annabella Hermans , Angelica M. Tinga
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