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3D hand pose estimation from RGB images suffers from the difficulty of obtaining the depth information. Therefore, a great deal of attention has been spent on estimating 3D hand pose from 2D hand joints. In this paper, we leverage the…

Computer Vision and Pattern Recognition · Computer Science 2022-11-08 Tu Le-Xuan , Trung Tran-Quang , Thi Ngoc Hien Doan , Thanh-Hai Tran

Robust 6D object pose estimation in cluttered or occluded conditions using monocular RGB images remains a challenging task. One reason is that current pose estimation networks struggle to extract discriminative, pose-aware features using 2D…

Computer Vision and Pattern Recognition · Computer Science 2025-07-10 Yuechen Xie , Haobo Jiang , Jin Xie

This paper presents a simple yet powerful method for 3D human mesh reconstruction from a single RGB image. Most recently, the non-local interactions of the whole mesh vertices have been effectively estimated in the transformer while the…

Computer Vision and Pattern Recognition · Computer Science 2023-04-20 Jeonghwan Kim , Mi-Gyeong Gwon , Hyunwoo Park , Hyukmin Kwon , Gi-Mun Um , Wonjun Kim

Accurately estimating 3D hand pose is crucial for understanding how humans interact with the world. Despite remarkable progress, existing methods often struggle to generate plausible hand poses when the hand is heavily occluded or blurred.…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Qichen Fu , Xingyu Liu , Ran Xu , Juan Carlos Niebles , Kris M. Kitani

2D Key-point estimation is an important precursor to 3D pose estimation problems for human body and hands. In this work, we discuss the data, architecture, and training procedure necessary to deploy extremely efficient 2.5D hand pose…

Computer Vision and Pattern Recognition · Computer Science 2019-09-16 Prajwal Chidananda , Ayan Sinha , Adithya Rao , Douglas Lee , Andrew Rabinovich

Human pose estimation from single images is a challenging problem that is typically solved by supervised learning. Unfortunately, labeled training data does not yet exist for many human activities since 3D annotation requires dedicated…

Computer Vision and Pattern Recognition · Computer Science 2021-12-15 Bastian Wandt , James J. Little , Helge Rhodin

We study the problem of learning to estimate the 3D object pose from a few labelled examples and a collection of unlabelled data. Our main contribution is a learning framework, neural view synthesis and matching, that can transfer the 3D…

Computer Vision and Pattern Recognition · Computer Science 2021-10-28 Angtian Wang , Shenxiao Mei , Alan Yuille , Adam Kortylewski

Triangle meshes play a crucial role in 3D applications for efficient manipulation and rendering. While auto-regressive methods generate structured meshes by predicting discrete vertex tokens, they are often constrained by limited face…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Ruowen Zhao , Junliang Ye , Zhengyi Wang , Guangce Liu , Yiwen Chen , Yikai Wang , Jun Zhu

In this work, we propose a framework for single-view hand mesh reconstruction, which can simultaneously achieve high reconstruction accuracy, fast inference speed, and temporal coherence. Specifically, for 2D encoding, we propose…

Computer Vision and Pattern Recognition · Computer Science 2022-04-01 Xingyu Chen , Yufeng Liu , Yajiao Dong , Xiong Zhang , Chongyang Ma , Yanmin Xiong , Yuan Zhang , Xiaoyan Guo

This report introduce our work on Egocentric 3D Hand Pose Estimation workshop. Using AssemblyHands, this challenge focuses on egocentric 3D hand pose estimation from a single-view image. In the competition, we adopt ViT based backbones and…

Computer Vision and Pattern Recognition · Computer Science 2023-10-11 Zhishan Zhou , Zhi Lv , Shihao Zhou , Minqiang Zou , Tong Wu , Mochen Yu , Yao Tang , Jiajun Liang

Estimating 3D poses and shapes in the form of meshes from monocular RGB images is challenging. Obviously, it is more difficult than estimating 3D poses only in the form of skeletons or heatmaps. When interacting persons are involved, the 3D…

Computer Vision and Pattern Recognition · Computer Science 2022-11-01 Junuk Cha , Muhammad Saqlain , GeonU Kim , Mingyu Shin , Seungryul Baek

Recovering 3D human pose from 2D joints is a highly unconstrained problem. We propose a novel neural network framework, PoseNet3D, that takes 2D joints as input and outputs 3D skeletons and SMPL body model parameters. By casting our…

Computer Vision and Pattern Recognition · Computer Science 2020-11-13 Shashank Tripathi , Siddhant Ranade , Ambrish Tyagi , Amit Agrawal

We consider the problem of relative pose regression in visual relocalization. Recently, several promising approaches have emerged in this area. We claim that even though they demonstrate on the same datasets using the same split to train…

Computer Vision and Pattern Recognition · Computer Science 2020-09-25 Amir Shalev , Omer Achrack , Brian Fulkerson , Ben-Zion Bobrovsky

Category-level 3D pose estimation is a fundamentally important problem in computer vision and robotics, e.g. for embodied agents or to train 3D generative models. However, so far methods that estimate the category-level object pose require…

Computer Vision and Pattern Recognition · Computer Science 2024-07-08 Leonhard Sommer , Artur Jesslen , Eddy Ilg , Adam Kortylewski

Our work aims to reconstruct hand-held objects given a single RGB image. In contrast to prior works that typically assume known 3D templates and reduce the problem to 3D pose estimation, our work reconstructs generic hand-held object…

Computer Vision and Pattern Recognition · Computer Science 2022-04-15 Yufei Ye , Abhinav Gupta , Shubham Tulsiani

We present an unsupervised learning approach to recover 3D human pose from 2D skeletal joints extracted from a single image. Our method does not require any multi-view image data, 3D skeletons, correspondences between 2D-3D points, or use…

Computer Vision and Pattern Recognition · Computer Science 2019-04-10 Ching-Hang Chen , Ambrish Tyagi , Amit Agrawal , Dylan Drover , Rohith MV , Stefan Stojanov , James M. Rehg

Hand pose estimation is a fundamental task in many human-robot interaction-related applications. However, previous approaches suffer from unsatisfying hand landmark predictions in real-world scenes and high computation burden. This paper…

Robotics · Computer Science 2021-10-13 Shan An , Xiajie Zhang , Dong Wei , Haogang Zhu , Jianyu Yang , Konstantinos A. Tsintotas

Pose estimation of 3D objects in monocular images is a fundamental and long-standing problem in computer vision. Existing deep learning approaches for 6D pose estimation typically rely on the assumption of availability of 3D object models…

Computer Vision and Pattern Recognition · Computer Science 2023-09-12 Fu Li , Hao Yu , Ivan Shugurov , Benjamin Busam , Shaowu Yang , Slobodan Ilic

With increasing applications of 3D hand pose estimation in various human-computer interaction applications, convolution neural networks (CNNs) based estimation models have been actively explored. However, the existing models require complex…

Computer Vision and Pattern Recognition · Computer Science 2021-08-13 Wencan Cheng , Jae Hyun Park , Jong Hwan Ko

We propose embodied scene-aware human pose estimation where we estimate 3D poses based on a simulated agent's proprioception and scene awareness, along with external third-person observations. Unlike prior methods that often resort to…

Computer Vision and Pattern Recognition · Computer Science 2022-10-17 Zhengyi Luo , Shun Iwase , Ye Yuan , Kris Kitani