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Distilling 3D representations from pretrained 2D diffusion models is essential for 3D creative applications across gaming, film, and interior design. Current SDS-based methods are hindered by inefficient information distillation from…

Computer Vision and Pattern Recognition · Computer Science 2025-03-13 Haoran Li , Yuli Tian , Yonghui Wang , Yong Liao , Lin Wang , Yuyang Wang , Peng Yuan Zhou

Text-to-image models have shown remarkable progress in generating high-quality images from user-provided prompts. Despite this, the quality of these images varies due to the models' sensitivity to human language nuances. With advancements…

Artificial Intelligence · Computer Science 2024-06-14 Xinrui Yang , Zhuohan Wang , Anthony Hu

Text-to-3D generation automates 3D content creation from textual descriptions, which offers transformative potential across various fields. However, existing methods often struggle to align generated content with human preferences, limiting…

Computation and Language · Computer Science 2025-02-10 Zhenglin Zhou , Xiaobo Xia , Fan Ma , Hehe Fan , Yi Yang , Tat-Seng Chua

The creation of 3D assets with explicit, editable part structures is crucial for advancing interactive applications, yet most generative methods produce only monolithic shapes, limiting their utility. We introduce OmniPart, a novel…

Computer Vision and Pattern Recognition · Computer Science 2025-07-09 Yunhan Yang , Yufan Zhou , Yuan-Chen Guo , Zi-Xin Zou , Yukun Huang , Ying-Tian Liu , Hao Xu , Ding Liang , Yan-Pei Cao , Xihui Liu

3D scene generation conditioned on text prompts has significantly progressed due to the development of 2D diffusion generation models. However, the textual description of 3D scenes is inherently inaccurate and lacks fine-grained control…

Computer Vision and Pattern Recognition · Computer Science 2025-01-07 Minglin Chen , Longguang Wang , Sheng Ao , Ye Zhang , Kai Xu , Yulan Guo

Recent progress in 3D object generation has been fueled by the strong priors offered by diffusion models. However, existing models are tailored to specific tasks, accommodating only one modality at a time and necessitating retraining to…

Computer Vision and Pattern Recognition · Computer Science 2024-11-25 Yijun Fan , Yiwei Ma , Jiayi Ji , Xiaoshuai Sun , Rongrong Ji

Methods that use neural networks for synthesizing 3D shapes in the form of a part-based representation have been introduced over the last few years. These methods represent shapes as a graph or hierarchy of parts and enable a variety of…

Graphics · Computer Science 2024-09-20 Yanran Guan , Oliver van Kaick

Manually authoring 3D shapes is difficult and time consuming; generative models of 3D shapes offer compelling alternatives. Procedural representations are one such possibility: they offer high-quality and editable results but are difficult…

Large-scale language models (LMs) pretrained on massive corpora of text, such as GPT-2, are powerful open-domain text generators. However, as our systematic examination reveals, it is still challenging for such models to generate coherent…

Computation and Language · Computer Science 2021-04-15 Bowen Tan , Zichao Yang , Maruan AI-Shedivat , Eric P. Xing , Zhiting Hu

Despite the latest remarkable advances in generative modeling, efficient generation of high-quality 3D assets from textual prompts remains a difficult task. A key challenge lies in data scarcity: the most extensive 3D datasets encompass…

Computer Vision and Pattern Recognition · Computer Science 2024-01-17 Antoine Mercier , Ramin Nakhli , Mahesh Reddy , Rajeev Yasarla , Hong Cai , Fatih Porikli , Guillaume Berger

Recent advances in deep generative modeling have unlocked unprecedented opportunities for video synthesis. In real-world applications, however, users often seek tools to faithfully realize their creative editing intentions with precise and…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Yuhao Liu , Tengfei Wang , Fang Liu , Zhenwei Wang , Rynson W. H. Lau

3D content creation has long been a complex and time-consuming process, often requiring specialized skills and resources. While recent advancements have allowed for text-guided 3D object and scene generation, they still fall short of…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Xingyi Li , Yizheng Wu , Jun Cen , Juewen Peng , Kewei Wang , Ke Xian , Zhe Wang , Zhiguo Cao , Guosheng Lin

Text-to-image diffusion models have shown impressive capabilities in generating realistic visuals from natural-language prompts, yet they often struggle with accurately binding attributes to corresponding objects, especially in prompts…

Computer Vision and Pattern Recognition · Computer Science 2025-05-05 Do Huu Dat , Nam Hyeonu , Po-Yuan Mao , Tae-Hyun Oh

Language has emerged as a natural interface for image editing. In this paper, we introduce a method for region-based image editing driven by textual prompts, without the need for user-provided masks or sketches. Specifically, our approach…

Computer Vision and Pattern Recognition · Computer Science 2024-04-04 Yuanze Lin , Yi-Wen Chen , Yi-Hsuan Tsai , Lu Jiang , Ming-Hsuan Yang

As humans, we aspire to create media content that is both freely willed and readily controlled. Thanks to the prominent development of generative techniques, we now can easily utilize 2D diffusion methods to synthesize images controlled by…

Graphics · Computer Science 2024-05-15 Wenqi Dong , Bangbang Yang , Lin Ma , Xiao Liu , Liyuan Cui , Hujun Bao , Yuewen Ma , Zhaopeng Cui

Instruction-guided generative models, especially those using text-to-image (T2I) and text-to-video (T2V) diffusion frameworks, have advanced the field of content editing in recent years. To extend these capabilities to 4D scene, we…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Hasan Iqbal , Nazmul Karim , Umar Khalid , Azib Farooq , Zichun Zhong , Chen Chen , Jing Hua

Text-to-image generation has seen an explosion of interest since 2021. Today, beautiful and intriguing digital images and artworks can be synthesized from textual inputs ("prompts") with deep generative models. Online communities around…

Multimedia · Computer Science 2023-11-27 Jonas Oppenlaender

Diffusion models have demonstrated their capability to synthesize high-quality and diverse images from textual prompts. However, simultaneous control over both global contexts (e.g., object layouts and interactions) and local details (e.g.,…

Computer Vision and Pattern Recognition · Computer Science 2024-04-25 Moyuru Yamada

Text-to-image generative models often struggle with long prompts detailing complex scenes, diverse objects with distinct visual characteristics and spatial relationships. In this work, we propose SCoPE (Scheduled interpolation of…

Computer Vision and Pattern Recognition · Computer Science 2025-06-02 Ketan Suhaas Saichandran , Xavier Thomas , Prakhar Kaushik , Deepti Ghadiyaram

This research paper proposes a Latent Diffusion Model for 3D (LDM3D) that generates both image and depth map data from a given text prompt, allowing users to generate RGBD images from text prompts. The LDM3D model is fine-tuned on a dataset…

Computer Vision and Pattern Recognition · Computer Science 2023-05-23 Gabriela Ben Melech Stan , Diana Wofk , Scottie Fox , Alex Redden , Will Saxton , Jean Yu , Estelle Aflalo , Shao-Yen Tseng , Fabio Nonato , Matthias Muller , Vasudev Lal