Related papers: Learning Lens Blur Fields
Representing visual signals with implicit coordinate-based neural networks, as an effective replacement of the traditional discrete signal representation, has gained considerable popularity in computer vision and graphics. In contrast to…
This paper presents a novel calibration algorithm for plenoptic cameras, especially the multi-focus configuration, where several types of micro-lenses are used, using raw images only. Current calibration methods rely on simplified…
Detailed 3D reconstruction and photo-realistic relighting of digital humans are essential for various applications. To this end, we propose a novel sparse-view 3d human reconstruction framework that closely incorporates the occupancy field…
Recent studies in Radiance Fields have paved the robust way for novel view synthesis with their photorealistic rendering quality. Nevertheless, they usually employ neural networks and volumetric rendering, which are costly to train and…
Accurate and fast 3D imaging of specular surfaces still poses major challenges for state-of-the-art optical measurement principles. Frequently used methods, such as phase-measuring deflectometry (PMD) or shape-from-polarization (SfP), rely…
A lens performs an approximately one-to-one mapping from the object to the image planes. This mapping in the image plane is maintained within a depth of field (or referred to as depth of focus, if the object is at infinity). This…
Domain shift remains a persistent challenge in deep-learning-based computer vision, often requiring extensive model modifications or large labeled datasets to address. Inspired by human visual perception, which adjusts input quality through…
We present a method that takes as input a set of images of a scene illuminated by unconstrained known lighting, and produces as output a 3D representation that can be rendered from novel viewpoints under arbitrary lighting conditions. Our…
The defocus deblurring raised from the finite aperture size and exposure time is an essential problem in the computational photography. It is very challenging because the blur kernel is spatially varying and difficult to estimate by…
Blind motion deblurring involves reconstructing a sharp image from an observation that is blurry. It is a problem that is ill-posed and lies in the categories of image restoration problems. The training data-based methods for image…
Obtaining 3D object representations is important for creating photo-realistic simulations and for collecting AR and VR assets. Neural fields have shown their effectiveness in learning a continuous volumetric representation of a scene from…
Light field (LF) images acquired by hand-held devices usually suffer from low spatial resolution as the limited sampling resources have to be shared with the angular dimension. LF spatial super-resolution (SR) thus becomes an indispensable…
Contemporary registration devices for 3D visual information, such as LIDARs and various depth cameras, capture data as 3D point clouds. In turn, such clouds are challenging to be processed due to their size and complexity. Existing methods…
Lensless cameras replace bulky optics with thin modulation masks, enabling compact imaging systems. However, existing methods rely on an idealized model that assumes a globally shift-invariant point spread function (PSF) and sufficiently…
In some applications, the object space of light field imaging system is restrictive, such as industrial and medical endoscopes. If the traditional light field imaging system is used in the restrictive object space (ROS) directly but without…
We present a method that tackles the challenge of predicting color and depth behind the visible content of an image. Our approach aims at building up a Layered Depth Image (LDI) from a single RGB input, which is an efficient representation…
In most of computer vision applications, motion blur is regarded as an undesirable artifact. However, it has been shown that motion blur in an image may have practical interests in fundamental computer vision problems. In this work, we…
Neural Radiance Fields (NeRF) have shown remarkable performance in neural rendering-based novel view synthesis. However, NeRF suffers from severe visual quality degradation when the input images have been captured under imperfect…
In this paper, we present a new Light Field representation for efficient Light Field processing and rendering called Fourier Disparity Layers (FDL). The proposed FDL representation samples the Light Field in the depth (or equivalently the…
Deblurring is the task of restoring a blurred image to a sharp one, retrieving the information lost due to the blur. In blind deblurring we have no information regarding the blur kernel. As deblurring can be considered as an image to image…